- GRADLE ERROR : minsdk-in-manifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- FAILURE: Build failed with an exception.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * What went wrong:
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Execution failed for task ':launcher:lintVitalRelease'.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Lint infrastructure error
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Caused by: java.lang.reflect.InvocationTargetException
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.lang.reflect.Method.invoke(Method.java:498)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.lang.reflect.Method.invoke(Method.java:498)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.Optional.orElseGet(Optional.java:267)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.Optional.map(Optional.java:215)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.lang.Thread.run(Thread.java:748)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- ... 104 more
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * Try:
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * Get more help at https://help.gradle.org
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- BUILD FAILED in 2s
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Configure project :launcher
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatformsandroid-28package.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKtoolspackage.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseResValues UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseBuildConfig UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseResValues UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:extractDeepLinksRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseRFile UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseAssets UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:processReleaseJavaRes NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibResRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:stripReleaseDebugSymbols
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:processReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:javaPreCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseSources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:prepareLintJar UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:copyReleaseJniLibsProjectOnly
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:lintVitalRelease FAILED
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- 54 actionable tasks: 27 executed, 27 up-to-date
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- CommandInvokationFailure: Gradle build failed.
- C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerOpenJDKbinjava.exe -classpath "C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerToolsgradlelibgradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
- stderr[
- FAILURE: Build failed with an exception.
- * What went wrong:
- Execution failed for task ':launcher:lintVitalRelease'.
- > Lint infrastructure error
- Caused by: java.lang.reflect.InvocationTargetException
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:498)
- at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38)
- at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114)
- at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:498)
- at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237)
- at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33)
- at java.util.Optional.orElseGet(Optional.java:267)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33)
- at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39)
- at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73)
- at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54)
- at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35)
- at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31)
- at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45)
- at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89)
- at java.util.Optional.map(Optional.java:215)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47)
- at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140)
- at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62)
- at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108)
- at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67)
- at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46)
- at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94)
- at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46)
- at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95)
- at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57)
- at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56)
- at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52)
- at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129)
- at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64)
- at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48)
- at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
- at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
- at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56)
- at java.lang.Thread.run(Thread.java:748)
- Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml
- The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file.
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102)
- at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98)
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt)
- at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104)
- at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97)
- at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229)
- at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231)
- at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261)
- at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305)
- at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392)
- at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94)
- ... 104 more
- * Try:
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- * Get more help at https://help.gradle.org
- BUILD FAILED in 2s
- Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
- ]
- stdout[
- > Configure project :launcher
- WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
- It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only
- Exception while marshalling C:Program Fi<message truncated>
- Build completed with a result of 'Failed' in 1059 seconds (1058572 ms)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEditor.BuildPlayerWindow+BuildMethodException: 243 errors
- at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002c6] in <feb76e495af340bfbdc89fc2ad1b8ae4>:0
- at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <feb76e495af340bfbdc89fc2ad1b8ae4>:0
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- FAILURE: Build failed with an exception.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * What went wrong:
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Execution failed for task ':launcher:lintVitalRelease'.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Could not delete old D:BureaubureauA Game About Falling2020TempgradleOutlauncherbuildreportslint-results-release-fatal.html
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * Try:
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * Get more help at https://help.gradle.org
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- BUILD FAILED in 2s
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Configure project :launcher
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatformsandroid-28package.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKtoolspackage.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseBuildConfig UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseResValues UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseResValues UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:extractDeepLinksRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseAssets UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseRFile UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:processReleaseJavaRes NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibResRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:javaPreCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:processReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseSources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:prepareLintJar UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:lintVitalRelease FAILED
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- 54 actionable tasks: 25 executed, 29 up-to-date
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- CommandInvokationFailure: Gradle build failed.
- C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerOpenJDKbinjava.exe -classpath "C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerToolsgradlelibgradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
- stderr[
- FAILURE: Build failed with an exception.
- * What went wrong:
- Execution failed for task ':launcher:lintVitalRelease'.
- > Could not delete old D:BureaubureauA Game About Falling2020TempgradleOutlauncherbuildreportslint-results-release-fatal.html
- * Try:
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- * Get more help at https://help.gradle.org
- BUILD FAILED in 2s
- Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
- ]
- stdout[
- > Configure project :launcher
- WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
- It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatformsandroid-28package.xml. Probably the SDK is read-only
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKtoolspackage.xml. Probably the SDK is read-only
- > Task :unityLibrary:preBuild UP-TO-DATE
- > Task :unityLibrary:preReleaseBuild UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
- > Task :launcher:preBuild UP-TO-DATE
- > Task :launcher:preReleaseBuild UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
- > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
- > Task :launcher:generateReleaseBuildConfig UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
- > Task :launcher:compileReleaseRenderscript NO-SOURCE
- > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
- > Task :unityLibrary:compileReleaseAidl NO-SOURCE
- > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
- > Task :launcher:compileReleaseAidl NO-SOURCE
- > Task :unityLibrary:generateReleaseResValues UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE
- > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
- > Task :launcher:generateReleaseResValues UP-TO-DATE
- > Task :launcher:generateReleaseResources UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources
- > Task :unityLibrary:generateReleaseResources UP-TO-DATE
- > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
- > Task :launcher:extractDeepLinksRelease UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources
- > Task :unityLibrary:packageReleaseResources UP-TO-DATE
- > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
- > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
- > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
- > Task :unityLibrary:processReleaseManifest
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources
- > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
- > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
- > Task :unityLibrary:compileReleaseShaders UP-TO-DATE
- > Task :unityLibrary:generateReleaseAssets UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile
- > Task :launcher:mergeReleaseResources UP-TO-DATE
- > Task :unityLibrary:packageReleaseAssets
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs
- > Task :unityLibrary:generateReleaseRFile UP-TO-DATE
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease
- > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
- > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
- > Task :launcher:processReleaseManifest
- > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
- > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE
- > Task :unityLibrary:processReleaseJavaRes NO-SOURCE
- > Task :unityLibrary:bundleLibResRelease UP-TO-DATE
- > Task :launcher:javaPreCompileRelease UP-TO-DATE
- > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
- > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE
- > Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE
- > Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE
- > Task :launcher:processReleaseResources
- > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE
- > Task :launcher:compileReleaseSources UP-TO-DATE
- > Task :launcher:prepareLintJar UP-TO-DATE
- > Task :launcher:lintVitalRelease FAILED
- 54 actionable tasks: 25 executed, 29 up-to-date
- ]
- exit code: 1
- UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- Rethrow as GradleInvokationException: Gradle build failed
- UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
- UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <4236d20a4d2242f98cda285ec028e4a1>:0)
- UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <feb76e495af340bfbdc89fc2ad1b8ae4>:0)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
- Build completed with a result of 'Failed' in 131 seconds (130804 ms)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEditor.BuildPlayerWindow+BuildMethodException: 102 errors
- at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002c6] in <feb76e495af340bfbdc89fc2ad1b8ae4>:0
- at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <feb76e495af340bfbdc89fc2ad1b8ae4>:0
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- GRADLE ERROR : minsdk-in-manifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- FAILURE: Build failed with an exception.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * What went wrong:
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Execution failed for task ':launcher:lintVitalRelease'.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Lint infrastructure error
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Caused by: java.lang.reflect.InvocationTargetException
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.lang.reflect.Method.invoke(Method.java:498)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.lang.reflect.Method.invoke(Method.java:498)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.Optional.orElseGet(Optional.java:267)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.Optional.map(Optional.java:215)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.lang.Thread.run(Thread.java:748)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- ... 104 more
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * Try:
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * Get more help at https://help.gradle.org
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- BUILD FAILED in 3s
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Configure project :launcher
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatformsandroid-28package.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKtoolspackage.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseResValues UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseBuildConfig UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseResValues UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:extractDeepLinksRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseRFile UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseAssets UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:processReleaseJavaRes NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibResRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:processReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:javaPreCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseSources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:prepareLintJar UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:dexBuilderRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:desugarReleaseFileDependencies UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeExtDexRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseAssets UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:processReleaseJavaRes NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseJavaResource UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:validateSigningRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:lintVitalRelease FAILED
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseNativeLibs
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeDexRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- 66 actionable tasks: 29 executed, 37 up-to-date
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- CommandInvokationFailure: Gradle build failed.
- C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerOpenJDKbinjava.exe -classpath "C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerToolsgradlelibgradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
- stderr[
- FAILURE: Build failed with an exception.
- * What went wrong:
- Execution failed for task ':launcher:lintVitalRelease'.
- > Lint infrastructure error
- Caused by: java.lang.reflect.InvocationTargetException
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:498)
- at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38)
- at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114)
- at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:498)
- at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237)
- at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33)
- at java.util.Optional.orElseGet(Optional.java:267)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33)
- at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39)
- at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73)
- at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54)
- at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35)
- at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31)
- at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45)
- at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89)
- at java.util.Optional.map(Optional.java:215)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47)
- at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140)
- at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62)
- at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108)
- at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67)
- at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46)
- at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94)
- at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46)
- at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95)
- at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57)
- at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56)
- at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52)
- at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129)
- at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64)
- at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48)
- at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
- at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
- at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56)
- at java.lang.Thread.run(Thread.java:748)
- Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml
- The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file.
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102)
- at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98)
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt)
- at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104)
- at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97)
- at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229)
- at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231)
- at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261)
- at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305)
- at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392)
- at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94)
- ... 104 more
- * Try:
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- * Get more help at https://help.gradle.org
- BUILD FAILED in 3s
- Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
- ]
- stdout[
- > Configure project :launcher
- WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
- It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only
- Exception while marshalling C:Program Fi<message truncated>
- Build completed with a result of 'Failed' in 752 seconds (751792 ms)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEditor.BuildPlayerWindow+BuildMethodException: 257 errors
- at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002c6] in <feb76e495af340bfbdc89fc2ad1b8ae4>:0
- at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <feb76e495af340bfbdc89fc2ad1b8ae4>:0
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- AssetsExtensionsCloudOnceProvidersGooglePlayGamesGooglePlayGamesCloudProvider.cs(421,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'
- AssetsExtensionsCloudOnceProvidersGooglePlayGamesGooglePlayGamesCloudProvider.cs(421,47): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.'
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- GRADLE ERROR : minsdk-in-manifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- FAILURE: Build failed with an exception.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * What went wrong:
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Execution failed for task ':launcher:lintVitalRelease'.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Lint infrastructure error
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Caused by: java.lang.reflect.InvocationTargetException
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.lang.reflect.Method.invoke(Method.java:498)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.lang.reflect.Method.invoke(Method.java:498)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.Optional.orElseGet(Optional.java:267)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.Optional.map(Optional.java:215)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at java.lang.Thread.run(Thread.java:748)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- ... 104 more
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * Try:
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- * Get more help at https://help.gradle.org
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- BUILD FAILED in 14s
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Configure project :launcher
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatformsandroid-28package.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKtoolspackage.xml. Probably the SDK is read-only
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseBuildConfig UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseAidl NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseRenderscript NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseResValues UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseResValues UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:extractDeepLinksRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseResources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseRFile UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:processReleaseManifest
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:compileReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:generateReleaseAssets UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:packageReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:processReleaseJavaRes NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:bundleLibResRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:processReleaseResources
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:javaPreCompileRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseSources UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:prepareLintJar UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:dexBuilderRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:desugarReleaseFileDependencies UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeExtDexRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeDexRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:compileReleaseShaders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:generateReleaseAssets UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseAssets
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:processReleaseJavaRes NO-SOURCE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseJavaResource UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:mergeReleaseNativeLibs UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:stripReleaseDebugSymbols
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:validateSigningRelease UP-TO-DATE
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:packageRelease
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- > Task :launcher:lintVitalRelease FAILED
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- 68 actionable tasks: 28 executed, 40 up-to-date
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- CommandInvokationFailure: Gradle build failed.
- C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerOpenJDKbinjava.exe -classpath "C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerToolsgradlelibgradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
- stderr[
- FAILURE: Build failed with an exception.
- * What went wrong:
- Execution failed for task ':launcher:lintVitalRelease'.
- > Lint infrastructure error
- Caused by: java.lang.reflect.InvocationTargetException
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:498)
- at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38)
- at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114)
- at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:498)
- at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42)
- at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717)
- at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237)
- at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33)
- at java.util.Optional.orElseGet(Optional.java:267)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33)
- at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58)
- at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48)
- at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33)
- at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39)
- at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73)
- at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54)
- at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35)
- at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45)
- at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31)
- at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70)
- at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45)
- at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43)
- at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38)
- at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89)
- at java.util.Optional.map(Optional.java:215)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54)
- at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76)
- at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36)
- at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90)
- at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69)
- at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47)
- at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33)
- at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140)
- at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62)
- at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108)
- at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67)
- at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46)
- at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94)
- at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46)
- at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95)
- at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57)
- at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56)
- at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52)
- at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336)
- at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193)
- at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129)
- at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64)
- at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48)
- at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
- at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
- at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56)
- at java.lang.Thread.run(Thread.java:748)
- Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml
- The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file.
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102)
- at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98)
- at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt)
- at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399)
- at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104)
- at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
- at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
- at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
- at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97)
- at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074)
- at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875)
- at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229)
- at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231)
- at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261)
- at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305)
- at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392)
- at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94)
- ... 104 more
- * Try:
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- * Get more help at https://help.gradle.org
- BUILD FAILED in 14s
- Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
- ]
- stdout[
- > Configure project :launcher
- WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
- It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only
- Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only
- Exception while marshalling C:Program F<message truncated>
- Build completed with a result of 'Failed' in 136 seconds (135932 ms)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
- UnityEditor.BuildPlayerWindow+BuildMethodException: 259 errors
- at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002c6] in <feb76e495af340bfbdc89fc2ad1b8ae4>:0
- at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <feb76e495af340bfbdc89fc2ad1b8ae4>:0
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)