- [15:13:46] ------- Init Cemu 2.0 (experimental) -------
- [15:13:46] Init Wii U memory space (base: 0x0000020ec0e60000)
- [15:13:46] mlc01 path: E:/Games/Cemu stuff
- [15:13:46] Cemuhook version: 0.5.7.7
- [15:13:46] CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
- [15:13:46] RAM: 16311MB
- [15:13:46] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [15:13:46] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [15:13:46] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [15:21:38] Mounting title 00050000101c9400
- [15:21:38] Base: E:/Games/Cemu stuff/usr/title/00050000/101c9400 [Folder]
- [15:21:38] Update: E:/Games/Zelda BOTW/Zelda BOTW Files/2. The Legend of Zelda BotW Update 1 5 0 v208 USA [Folder]
- [15:21:38] DLC: E:/Games/Zelda BOTW/Zelda BOTW Files/3. BOTW DLC v80 (3 0) USA 9400 unpacked/mlc01/usr/title/00050000/101C9400/aoc [Folder]
- [15:21:39] COS: System fonts found. Generated shareddata (26609KB)
- [15:21:39] ------- Init Vulkan graphics backend -------
- [15:21:39] Vulkan instance version: 1.3
- [15:21:39] Using GPU: NVIDIA GeForce GTX 1050 Ti
- [15:21:39] Driver version: 516.94
- [15:21:39] VulkanLimits: UBAlignment 256 nonCoherentAtomSize 64
- [15:21:39] Using available debug function: vkCreateDebugUtilsMessengerEXT()
- [15:21:39] Vulkan device memory info:
- [15:21:39] Heap 0 - Size 4018MB Flags 0x00000001
- [15:21:39] Heap 1 - Size 8155MB Flags 0x00000000
- [15:21:39] Heap 2 - Size 214MB Flags 0x00000001
- [15:21:39] Memory 0 - HeapIndex 1 Flags 0x00000000
- [15:21:39] Memory 1 - HeapIndex 1 Flags 0x00000000
- [15:21:39] Memory 2 - HeapIndex 1 Flags 0x00000000
- [15:21:39] Memory 3 - HeapIndex 1 Flags 0x00000000
- [15:21:39] Memory 4 - HeapIndex 1 Flags 0x00000000
- [15:21:39] Memory 5 - HeapIndex 1 Flags 0x00000000
- [15:21:39] Memory 6 - HeapIndex 1 Flags 0x00000000
- [15:21:39] Memory 7 - HeapIndex 0 Flags 0x00000001
- [15:21:39] Memory 8 - HeapIndex 1 Flags 0x00000006
- [15:21:39] Memory 9 - HeapIndex 1 Flags 0x0000000e
- [15:21:39] Memory 10 - HeapIndex 2 Flags 0x00000007
- [15:21:39] ------- Loaded title -------
- [15:21:39] TitleId: 00050000-101c9400
- [15:21:39] TitleVersion: v208
- [15:21:39] TitleRegion: US
- [15:21:39] Save path: E:/Games/Cemu stuff/usr/save/00050000/101C9400/user/
- [15:21:39] Shader cache file: shaderCache/transferable/00050000101c9400.bin
- [15:21:39] gameprofile path: gameProfiles/00050000101c9400.ini
- [15:21:39] RPX hash (updated): fb7911ad
- [15:21:39] RPX hash (base): dcac9927
- [15:21:39] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
- [15:21:39] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
- [15:21:39] Loaded module 'u-king' with checksum 0x6267bfd0
- [15:21:39] RPL link time: 141ms
- [15:21:39] HLE scan time: 156ms
- [15:21:39] ------- Active settings -------
- [15:21:39] CPU-Mode: Multi-core recompiler (gameprofile)
- [15:21:39] Load shared libraries: true (gameprofile)
- [15:21:39] Use precompiled shaders: auto (gameprofile)
- [15:21:39] Full sync at GX2DrawDone: true
- [15:21:39] Async compile: true
- [15:21:39] Console language: English
- [15:21:39] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:21:39] ------- Activate graphic packs -------
- [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Serfrost's Preset (Dim Display),Disabled (no performance gain),Normal Reflections,Low (4 samples, Default),Ultra (8x, Default)]
- [15:21:39] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
- [15:21:39] Applying patch group 'BotW_AspectRatio_V208'
- [15:21:39] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
- [15:21:39] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
- [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1920x1080 (Full HD),Edge HUD (Default),Normal FXAA (Default),Medium (100%, Default),High (Default)]
- [15:21:39] Applying patch group 'BotW_XboxImageReplacement_V208' (Codecave: 01803500-01803770)
- [15:21:39] Applying patch group 'BotW_XboxTextReplacement_V208' (Codecave: 01803800-01803a68)
- [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Xbox Controller Button Layout
- [15:21:39] Applying patch group 'BotW_DrawDistance_V208' (Codecave: 01803b00-01803b40)
- [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Draw Distance [Presets: Medium (1x),Medium (1x),Medium (Default),Medium (Default),Normal (Default)]
- [15:21:39] Applying patch group 'BotW_ExtendedMemory_V208'
- [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
- [15:21:39] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803c00-01803fdc)
- [15:21:39] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01804000-01804238)
- [15:21:39] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01804300-0180436c)
- [15:21:39] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01804400-018046d0)
- [15:21:39] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804700-01804720)
- [15:21:39] Applying patch group 'BotW_LoadingScreen_V208'
- [15:21:39] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804800-01804810)
- [15:21:39] Applying patch group 'BotW_VSync_V208' (Codecave: 01804900-018049a4)
- [15:21:39] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804a00-01804a38)
- [15:21:39] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
- [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,60FPS Limit (Default),60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
- [15:21:39] ------- Init Audio backend -------
- [15:21:39] DirectSound: available
- [15:21:39] XAudio 2.8: available
- [15:21:39] Cubeb: available
- [15:21:39] ------- Run title -------
- [15:21:40] Shader cache loaded with 1525 shaders. Commited mem 134MB. Took 858ms
- [15:21:40] Disable multi-threaded pipeline loading due to an issue with Nvidia drivers
- [15:21:41] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [15:21:41] IOSU_ACT: using account default in first slot
- [15:21:46] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:22:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:22:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:22:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:22:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:22:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:22:26] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:22:27] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:22:56] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:23:01] Vulkan-Info: Allocated additional memory for textures from device-local memory
- Crashlog for Cemu 2.0 (experimental)
- Date: 26-08-2022 13:24:44
- -----------------------------------------
- Stack trace
- -----------------------------------------
- 0x00007ff77b596b78 +0x000d6b78 Cemu.exe GraphicPack2_GetDescription
- 0x00007ff77b5970aa +0x000d70aa Cemu.exe GraphicPack2_GetDescription
- 0x00007ff77b59838d +0x000d838d Cemu.exe GraphicPack2_GetDescription
- 0x00007ff99502117a +0x0010117a KERNELBASE.dll UnhandledExceptionFilter
- 0x00007ff994fb352c +0x0009352c KERNELBASE.dll TlsGetValue
- 0x00007ff99744ccd6 +0x0008ccd6 ntdll.dll _C_specific_handler
- 0x00007ff99746184f +0x000a184f ntdll.dll _chkstk
- 0x00007ff99742a889 +0x0006a889 ntdll.dll RtlRaiseException
- 0x00007ff9974604be +0x000a04be ntdll.dll KiUserExceptionDispatcher
- 0x00007ff77b634baf +0x00174baf Cemu.exe PPCRecompiler_init
- 0x00007ff77b5e7578 +0x00127578 Cemu.exe coreinitAPI_OSYieldThread
- 0x00007ff994f92341 +0x00072341 KERNELBASE.dll GetCurrentPackagePath2
- 0x00007ff99743f59a +0x0007f59a ntdll.dll RtlUserFiberStart
- Exception 0xc0000005 at 0x7ff77b634baf(+0x174baf) in module Cemu.exe
- cemu.exe at 0x7ff77b4c0000
- RAX=00000000e458e000 RBX=0000021039bfb070 RCX=0000021039bfb070 RDX=00000000e458e000
- RSP=0000005cfb3ff7c0 RBP=00007ff77b4c0000 RDI=0000000047a1caa8 RSI=0000000000000024
- R8 =0000020ec0e60000 R9 =00000000040000cf R10=0000020ec0e60000 R11=00000000040000cf
- R12=0000000000000000 R13=0000000000000000 R14=800000028000000d R15=00000000fffffffb
- -----------------------------------------
- Game info
- -----------------------------------------
- Game: Breath of the Wild
- TitleId: 50000101c9400
- RPXHash: dcac9927
- -----------------------------------------
- Active PPC instance
- -----------------------------------------
- IP 0xe458e000 LR 0x03c924d0 Thread 0xc4c9dc68
- r0 =00000000 r1 =c4c9da30 r2 =10008000 r3 =bd13d400 r4 =00000068 r5 =00000004 r6 =bd13d400 r7 =038c5e28
- r8 =00000000 r9 =bd13ee74 r10=00000004 r11=00e03a88 r12=00000000 r13=105e31c0 r14=00000000 r15=00000000
- r16=00000000 r17=00000000 r18=00000000 r19=00000000 r20=00000000 r21=00000000 r22=00000000 r23=00000000
- r24=bd09f800 r25=bd09f800 r26=c4c9da80 r27=c4c9da38 r28=c4c9dbe4 r29=bd13d400 r30=00000000 r31=ff676981
- r24=bd09f800 r25=bd09f800 r26=c4c9da80 r27=c4c9da38 r28=c4c9dbe4 r29=bd13d400 r30=00000000 r31=ff676981
- -----------------------------------------
- PPC stack trace
- -----------------------------------------
- [15:24:44] Trace starting at SP/r1 c4c9da30
- [15:24:44] SP c4c9da60 ReturnAddr 03c91fa8
- [15:24:44] SP c4c9da78 ReturnAddr 038c7318
- [15:24:44] SP c4c9dbd8 ReturnAddr 03423eac
- [15:24:44] SP c4c9dc18 ReturnAddr 030bcb6c
- [15:24:44] SP c4c9dc28 ReturnAddr 030bbee0
- [15:24:44] SP c4c9dc38 ReturnAddr 00e00000
- -----------------------------------------
- PPC stack dump
- -----------------------------------------
- [0xc4c9da30] c4c9da60 00000000 00000000 00000000 - 00000000 00000000 1046f5dc 1058d42c
- [0xc4c9da50] bd13d400 10480000 c4c9da80 c4c9dbe4 - c4c9da78 03c91fa8 bd09f800 c4c9dbe4
- [0xc4c9da70] 00000000 bd13d400 c4c9dbd8 038c7318 - 00000000 c4c9d0b8 04d405e3 00000000
- [0xc4c9da90] bd13ee7d 00000000 04d405e0 00000000 - bd13ee7c 00000000 04d405e1 00000000
- [0xc4c9dab0] 00008000 c4c9dad8 04d405ea 00000000 - 00008000 00000008 04d405e9 c4c9d11c
- [0xc4c9dad0] 00008000 00000000 04d405ee 00000000 - bd13ee74 00000000 005b8d84 c4c9dad8
- [0xc4c9daf0] 00000000 00000000 ffffffff c4c9dad8 - 00000000 c4c9db14 00000001 00000000
- [0xc4c9db10] 00000000 c4c9daac 00000000 00000000 - 00000008 f122330e 10000000 00000000
- [0xc4c9db30] 00000000 00000000 c4c9db48 00000000 - 0009d800 bd09f50c c4c9db70 030a71a8
- [0xc4c9db50] 00000000 0009d800 bd09f454 0009d800 - 00000400 00000400 10553b80 10549708
- [0xc4c9db70] c4c9dbd8 030a7820 00000000 00000000 - 00000000 00000000 00000000 00000000
- [0xc4c9db90] 00000000 00000000 00000000 70d8ded6 - bd09f3a4 00000000 bc584818 bc584960
- [0xc4c9dbb0] c4c9dbc0 030982b4 00000000 00000000 - 1046f5dc 10470000 bd09f3a4 00000000
- [0xc4c9dbd0] 10553b80 bd09f454 c4c9dc18 03423eac - ca618854 00000000 2995284a 2eb7fe5d
- [0xc4c9dbf0] 00000000 00000000 00000000 00000000 - 00000000 00000000 00000000 00000000
- [0xc4c9dc10] 00000000 bd09f3a4 c4c9dc28 030bcb6c - c17da47a bd09f3a4 c4c9dc38 030bbee0
- -----------------------------------------
- PPC threads
- -----------------------------------------
- 0e30eaa0 Ent 00e0000c IP 00e0000c LR 00e00000 WAITING Aff 111 Pri 32 Name Alarm Thread
- 0e48e900 Ent 00e00010 IP 00e00010 LR 00e00000 WAITING Aff 100 Pri 15 Name {SYS IPC Core 0}
- 0e48ef9c Ent 00e00010 IP 00e00010 LR 00e00000 WAITING Aff 010 Pri 15 Name {SYS IPC Core 1}
- 0e48f638 Ent 00e00010 IP 00e00010 LR 00e00000 WAITING Aff 001 Pri 15 Name {SYS IPC Core 2}
- 0e49c6e0 Ent 00e00014 IP 00e00014 LR 00e00000 WAITING Aff 111 Pri 32 Name Callback Thread
- 0e0006dc Ent 00e058a0 IP 00e043b0 LR 030cbc0c WAITING Aff 010 Pri 80 Name Default Core 1
- 0e4ace08 Ent 00e058c4 IP 00e058c4 LR 00e00000 WAITING Aff 010 Pri 48 Name GX2 event callback
- 109f8c78 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 010 Pri 84 Name Prepare Thread
- 15dbc1b0 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
- 15dfca88 Ent 030bbea8 IP 00e04268 LR 030decd0 READY Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
- 18e07930 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 010 Pri 81 Name OverlayArena Prepare
- 18e09618 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 001 Pri 83 Name DecompThread
- 5459d6b8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 001 Pri 83 Name Resource Loading
- 545a82c8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 84 Name Resource Control
- 545b3048 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 84 Name Resource Memory
- 545bdf38 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 84 Name MovableMemory
- 5ed25ac8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 84 Name res::Compaction
- 1059e0c0 Ent 042180cc IP 00e04268 LR 04218258 WAITING Aff 100 Pri 67 Name nw::snd::TaskThread
- 0e4b83c0 Ent 00e058dc IP 00e058dc LR 00e00000 WAITING Aff 100 Pri 14 Name NULL
- 66230200 Ent 030bbea8 IP 00e04268 LR 030decd0 READY Aff 100 Pri 82 Name aal::LowPrioWorkerThread
- 6661fd20 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 72 Name AsyncPatternRumbleThread
- 670e4e38 Ent 030bbea8 IP 00e043a0 LR 038ded84 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread
- 67314398 Ent 030bbea8 IP 00e043a0 LR 03429ed8 WAITING Aff 010 Pri 83 Name NFP Thread
- 10e15020 Ent 03fa39f0 IP 00e043bc LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
- 10e16850 Ent 03fa39f0 IP 00e043bc LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
- 1109f620 Ent 03fa39f0 IP 00e043bc LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
- 1109ee10 Ent 03fa39f0 IP 00e043bc LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
- 674240c8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 84 Name NavMeshSystemThread
- 674a0678 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 010 Pri 84 Name
- 674cb728 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 84 Name
- 674f67d8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 001 Pri 84 Name
- 6760f500 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 82 Name SaveMgrThread
- 6aaf5160 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 81 Name WorkerSupport[0]
- 6ab16470 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 001 Pri 81 Name WorkerSupport[1]
- 7b6ff768 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 001 Pri 84 Name AutoPlacementMgr
- 6ac254e8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 001 Pri 84 Name ActorCreate
- 6abfc8d0 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 84 Name ActorCreate
- 6acf4328 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 010 Pri 81 Name GameScen TaskMgr
- 6f130c18 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 001 Pri 84 Name uiLowPrioThreadMgr
- 7b723530 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 001 Pri 85 Name RadarMgr
- 6b6f0d08 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING Aff 100 Pri 84 Name tera::ImageResourceMgr
- c4c8cac8 Ent 030bbea8 IP 00e043a0 LR 034232a4 WAITING Aff 100 Pri 81 Name MP4FileLoadThread
- c4c95398 Ent 030bbea8 IP 00e043c0 LR 03423568 RUNNING Aff 100 Pri 81 Name AudioOutputThread
- c4c9dc68 Ent 030bbea8 IP 00e03744 LR 030934f8 RUNNING Aff 001 Pri 81 Name MP4DecodeThread