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  1. [15:13:46] ------- Init Cemu 2.0 (experimental) -------
  2. [15:13:46] Init Wii U memory space (base: 0x0000020ec0e60000)
  3. [15:13:46] mlc01 path: E:/Games/Cemu stuff
  4. [15:13:46] Cemuhook version: 0.5.7.7
  5. [15:13:46] CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
  6. [15:13:46] RAM: 16311MB
  7. [15:13:46] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  8. [15:13:46] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  9. [15:13:46] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  10. [15:21:38] Mounting title 00050000101c9400
  11. [15:21:38] Base: E:/Games/Cemu stuff/usr/title/00050000/101c9400 [Folder]
  12. [15:21:38] Update: E:/Games/Zelda BOTW/Zelda BOTW Files/2. The Legend of Zelda BotW Update 1 5 0 v208 USA [Folder]
  13. [15:21:38] DLC: E:/Games/Zelda BOTW/Zelda BOTW Files/3. BOTW DLC v80 (3 0) USA 9400 unpacked/mlc01/usr/title/00050000/101C9400/aoc [Folder]
  14. [15:21:39] COS: System fonts found. Generated shareddata (26609KB)
  15. [15:21:39] ------- Init Vulkan graphics backend -------
  16. [15:21:39] Vulkan instance version: 1.3
  17. [15:21:39] Using GPU: NVIDIA GeForce GTX 1050 Ti
  18. [15:21:39] Driver version: 516.94
  19. [15:21:39] VulkanLimits: UBAlignment 256 nonCoherentAtomSize 64
  20. [15:21:39] Using available debug function: vkCreateDebugUtilsMessengerEXT()
  21. [15:21:39] Vulkan device memory info:
  22. [15:21:39] Heap 0 - Size 4018MB Flags 0x00000001
  23. [15:21:39] Heap 1 - Size 8155MB Flags 0x00000000
  24. [15:21:39] Heap 2 - Size 214MB Flags 0x00000001
  25. [15:21:39] Memory 0 - HeapIndex 1 Flags 0x00000000
  26. [15:21:39] Memory 1 - HeapIndex 1 Flags 0x00000000
  27. [15:21:39] Memory 2 - HeapIndex 1 Flags 0x00000000
  28. [15:21:39] Memory 3 - HeapIndex 1 Flags 0x00000000
  29. [15:21:39] Memory 4 - HeapIndex 1 Flags 0x00000000
  30. [15:21:39] Memory 5 - HeapIndex 1 Flags 0x00000000
  31. [15:21:39] Memory 6 - HeapIndex 1 Flags 0x00000000
  32. [15:21:39] Memory 7 - HeapIndex 0 Flags 0x00000001
  33. [15:21:39] Memory 8 - HeapIndex 1 Flags 0x00000006
  34. [15:21:39] Memory 9 - HeapIndex 1 Flags 0x0000000e
  35. [15:21:39] Memory 10 - HeapIndex 2 Flags 0x00000007
  36. [15:21:39] ------- Loaded title -------
  37. [15:21:39] TitleId: 00050000-101c9400
  38. [15:21:39] TitleVersion: v208
  39. [15:21:39] TitleRegion: US
  40. [15:21:39] Save path:   E:/Games/Cemu stuff/usr/save/00050000/101C9400/user/
  41. [15:21:39] Shader cache file: shaderCache/transferable/00050000101c9400.bin
  42. [15:21:39] gameprofile path: gameProfiles/00050000101c9400.ini
  43. [15:21:39] RPX hash (updated): fb7911ad
  44. [15:21:39] RPX hash (base): dcac9927
  45. [15:21:39] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
  46. [15:21:39] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
  47. [15:21:39] Loaded module 'u-king' with checksum 0x6267bfd0
  48. [15:21:39] RPL link time: 141ms
  49. [15:21:39] HLE scan time: 156ms
  50. [15:21:39] ------- Active settings -------
  51. [15:21:39] CPU-Mode: Multi-core recompiler (gameprofile)
  52. [15:21:39] Load shared libraries: true (gameprofile)
  53. [15:21:39] Use precompiled shaders: auto (gameprofile)
  54. [15:21:39] Full sync at GX2DrawDone: true
  55. [15:21:39] Async compile: true
  56. [15:21:39] Console language: English
  57. [15:21:39] Vulkan-Info: Allocated additional memory for textures from device-local memory
  58. [15:21:39] ------- Activate graphic packs -------
  59. [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Serfrost's Preset (Dim Display),Disabled (no performance gain),Normal Reflections,Low (4 samples, Default),Ultra (8x, Default)]
  60. [15:21:39] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
  61. [15:21:39] Applying patch group 'BotW_AspectRatio_V208'
  62. [15:21:39] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
  63. [15:21:39] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
  64. [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1920x1080 (Full HD),Edge HUD (Default),Normal FXAA (Default),Medium (100%, Default),High (Default)]
  65. [15:21:39] Applying patch group 'BotW_XboxImageReplacement_V208' (Codecave: 01803500-01803770)
  66. [15:21:39] Applying patch group 'BotW_XboxTextReplacement_V208' (Codecave: 01803800-01803a68)
  67. [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Xbox Controller Button Layout
  68. [15:21:39] Applying patch group 'BotW_DrawDistance_V208' (Codecave: 01803b00-01803b40)
  69. [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Draw Distance [Presets: Medium (1x),Medium (1x),Medium (Default),Medium (Default),Normal (Default)]
  70. [15:21:39] Applying patch group 'BotW_ExtendedMemory_V208'
  71. [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
  72. [15:21:39] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803c00-01803fdc)
  73. [15:21:39] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01804000-01804238)
  74. [15:21:39] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01804300-0180436c)
  75. [15:21:39] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01804400-018046d0)
  76. [15:21:39] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804700-01804720)
  77. [15:21:39] Applying patch group 'BotW_LoadingScreen_V208'
  78. [15:21:39] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804800-01804810)
  79. [15:21:39] Applying patch group 'BotW_VSync_V208' (Codecave: 01804900-018049a4)
  80. [15:21:39] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804a00-01804a38)
  81. [15:21:39] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  82. [15:21:39] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,60FPS Limit (Default),60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
  83. [15:21:39] ------- Init Audio backend -------
  84. [15:21:39] DirectSound: available
  85. [15:21:39] XAudio 2.8: available
  86. [15:21:39] Cubeb: available
  87. [15:21:39] ------- Run title -------
  88. [15:21:40] Shader cache loaded with 1525 shaders. Commited mem 134MB. Took 858ms
  89. [15:21:40] Disable multi-threaded pipeline loading due to an issue with Nvidia drivers
  90. [15:21:41] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  91. [15:21:41] IOSU_ACT: using account default in first slot
  92. [15:21:46] Vulkan-Info: Allocated additional memory for textures from device-local memory
  93. [15:22:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
  94. [15:22:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
  95. [15:22:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
  96. [15:22:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
  97. [15:22:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
  98. [15:22:26] Vulkan-Info: Allocated additional memory for textures from device-local memory
  99. [15:22:27] Vulkan-Info: Allocated additional memory for textures from device-local memory
  100. [15:22:56] Vulkan-Info: Allocated additional memory for textures from device-local memory
  101. [15:23:01] Vulkan-Info: Allocated additional memory for textures from device-local memory
  102.  
  103. Crashlog for Cemu 2.0 (experimental)
  104. Date: 26-08-2022 13:24:44
  105.  
  106. -----------------------------------------
  107.    Stack trace
  108. -----------------------------------------
  109. 0x00007ff77b596b78 +0x000d6b78 Cemu.exe         GraphicPack2_GetDescription
  110. 0x00007ff77b5970aa +0x000d70aa Cemu.exe         GraphicPack2_GetDescription
  111. 0x00007ff77b59838d +0x000d838d Cemu.exe         GraphicPack2_GetDescription
  112. 0x00007ff99502117a +0x0010117a KERNELBASE.dll   UnhandledExceptionFilter
  113. 0x00007ff994fb352c +0x0009352c KERNELBASE.dll   TlsGetValue
  114. 0x00007ff99744ccd6 +0x0008ccd6 ntdll.dll        _C_specific_handler
  115. 0x00007ff99746184f +0x000a184f ntdll.dll        _chkstk
  116. 0x00007ff99742a889 +0x0006a889 ntdll.dll        RtlRaiseException
  117. 0x00007ff9974604be +0x000a04be ntdll.dll        KiUserExceptionDispatcher
  118. 0x00007ff77b634baf +0x00174baf Cemu.exe         PPCRecompiler_init
  119. 0x00007ff77b5e7578 +0x00127578 Cemu.exe         coreinitAPI_OSYieldThread
  120. 0x00007ff994f92341 +0x00072341 KERNELBASE.dll   GetCurrentPackagePath2
  121. 0x00007ff99743f59a +0x0007f59a ntdll.dll        RtlUserFiberStart
  122. Exception 0xc0000005 at 0x7ff77b634baf(+0x174baf) in module Cemu.exe
  123. cemu.exe at 0x7ff77b4c0000
  124.  
  125. RAX=00000000e458e000 RBX=0000021039bfb070 RCX=0000021039bfb070 RDX=00000000e458e000
  126. RSP=0000005cfb3ff7c0 RBP=00007ff77b4c0000 RDI=0000000047a1caa8 RSI=0000000000000024
  127. R8 =0000020ec0e60000 R9 =00000000040000cf R10=0000020ec0e60000 R11=00000000040000cf
  128. R12=0000000000000000 R13=0000000000000000 R14=800000028000000d R15=00000000fffffffb
  129.  
  130. -----------------------------------------
  131.    Game info
  132. -----------------------------------------
  133. Game: Breath of the Wild
  134. TitleId: 50000101c9400
  135. RPXHash: dcac9927
  136.  
  137. -----------------------------------------
  138.    Active PPC instance
  139. -----------------------------------------
  140. IP 0xe458e000 LR 0x03c924d0 Thread 0xc4c9dc68
  141.  
  142. r0 =00000000 r1 =c4c9da30 r2 =10008000 r3 =bd13d400 r4 =00000068 r5 =00000004 r6 =bd13d400 r7 =038c5e28
  143. r8 =00000000 r9 =bd13ee74 r10=00000004 r11=00e03a88 r12=00000000 r13=105e31c0 r14=00000000 r15=00000000
  144. r16=00000000 r17=00000000 r18=00000000 r19=00000000 r20=00000000 r21=00000000 r22=00000000 r23=00000000
  145. r24=bd09f800 r25=bd09f800 r26=c4c9da80 r27=c4c9da38 r28=c4c9dbe4 r29=bd13d400 r30=00000000 r31=ff676981
  146. r24=bd09f800 r25=bd09f800 r26=c4c9da80 r27=c4c9da38 r28=c4c9dbe4 r29=bd13d400 r30=00000000 r31=ff676981
  147.  
  148. -----------------------------------------
  149.    PPC stack trace
  150. -----------------------------------------
  151. [15:24:44] Trace starting at SP/r1 c4c9da30
  152. [15:24:44] SP c4c9da60 ReturnAddr 03c91fa8
  153. [15:24:44] SP c4c9da78 ReturnAddr 038c7318
  154. [15:24:44] SP c4c9dbd8 ReturnAddr 03423eac
  155. [15:24:44] SP c4c9dc18 ReturnAddr 030bcb6c
  156. [15:24:44] SP c4c9dc28 ReturnAddr 030bbee0
  157. [15:24:44] SP c4c9dc38 ReturnAddr 00e00000
  158.  
  159. -----------------------------------------
  160.    PPC stack dump
  161. -----------------------------------------
  162. [0xc4c9da30] c4c9da60 00000000 00000000 00000000 - 00000000 00000000 1046f5dc 1058d42c
  163. [0xc4c9da50] bd13d400 10480000 c4c9da80 c4c9dbe4 - c4c9da78 03c91fa8 bd09f800 c4c9dbe4
  164. [0xc4c9da70] 00000000 bd13d400 c4c9dbd8 038c7318 - 00000000 c4c9d0b8 04d405e3 00000000
  165. [0xc4c9da90] bd13ee7d 00000000 04d405e0 00000000 - bd13ee7c 00000000 04d405e1 00000000
  166. [0xc4c9dab0] 00008000 c4c9dad8 04d405ea 00000000 - 00008000 00000008 04d405e9 c4c9d11c
  167. [0xc4c9dad0] 00008000 00000000 04d405ee 00000000 - bd13ee74 00000000 005b8d84 c4c9dad8
  168. [0xc4c9daf0] 00000000 00000000 ffffffff c4c9dad8 - 00000000 c4c9db14 00000001 00000000
  169. [0xc4c9db10] 00000000 c4c9daac 00000000 00000000 - 00000008 f122330e 10000000 00000000
  170. [0xc4c9db30] 00000000 00000000 c4c9db48 00000000 - 0009d800 bd09f50c c4c9db70 030a71a8
  171. [0xc4c9db50] 00000000 0009d800 bd09f454 0009d800 - 00000400 00000400 10553b80 10549708
  172. [0xc4c9db70] c4c9dbd8 030a7820 00000000 00000000 - 00000000 00000000 00000000 00000000
  173. [0xc4c9db90] 00000000 00000000 00000000 70d8ded6 - bd09f3a4 00000000 bc584818 bc584960
  174. [0xc4c9dbb0] c4c9dbc0 030982b4 00000000 00000000 - 1046f5dc 10470000 bd09f3a4 00000000
  175. [0xc4c9dbd0] 10553b80 bd09f454 c4c9dc18 03423eac - ca618854 00000000 2995284a 2eb7fe5d
  176. [0xc4c9dbf0] 00000000 00000000 00000000 00000000 - 00000000 00000000 00000000 00000000
  177. [0xc4c9dc10] 00000000 bd09f3a4 c4c9dc28 030bcb6c - c17da47a bd09f3a4 c4c9dc38 030bbee0
  178.  
  179. -----------------------------------------
  180.    PPC threads
  181. -----------------------------------------
  182. 0e30eaa0 Ent 00e0000c IP 00e0000c LR 00e00000 WAITING   Aff 111 Pri 32 Name Alarm Thread
  183. 0e48e900 Ent 00e00010 IP 00e00010 LR 00e00000 WAITING   Aff 100 Pri 15 Name {SYS IPC Core 0}
  184. 0e48ef9c Ent 00e00010 IP 00e00010 LR 00e00000 WAITING   Aff 010 Pri 15 Name {SYS IPC Core 1}
  185. 0e48f638 Ent 00e00010 IP 00e00010 LR 00e00000 WAITING   Aff 001 Pri 15 Name {SYS IPC Core 2}
  186. 0e49c6e0 Ent 00e00014 IP 00e00014 LR 00e00000 WAITING   Aff 111 Pri 32 Name Callback Thread
  187. 0e0006dc Ent 00e058a0 IP 00e043b0 LR 030cbc0c WAITING   Aff 010 Pri 80 Name Default Core 1
  188. 0e4ace08 Ent 00e058c4 IP 00e058c4 LR 00e00000 WAITING   Aff 010 Pri 48 Name GX2 event callback
  189. 109f8c78 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 010 Pri 84 Name Prepare Thread
  190. 15dbc1b0 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
  191. 15dfca88 Ent 030bbea8 IP 00e04268 LR 030decd0 READY     Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
  192. 18e07930 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 010 Pri 81 Name OverlayArena Prepare
  193. 18e09618 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 001 Pri 83 Name DecompThread
  194. 5459d6b8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 001 Pri 83 Name Resource Loading
  195. 545a82c8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 84 Name Resource Control
  196. 545b3048 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 84 Name Resource Memory
  197. 545bdf38 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 84 Name MovableMemory
  198. 5ed25ac8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 84 Name res::Compaction
  199. 1059e0c0 Ent 042180cc IP 00e04268 LR 04218258 WAITING   Aff 100 Pri 67 Name nw::snd::TaskThread
  200. 0e4b83c0 Ent 00e058dc IP 00e058dc LR 00e00000 WAITING   Aff 100 Pri 14 Name NULL
  201. 66230200 Ent 030bbea8 IP 00e04268 LR 030decd0 READY     Aff 100 Pri 82 Name aal::LowPrioWorkerThread
  202. 6661fd20 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 72 Name AsyncPatternRumbleThread
  203. 670e4e38 Ent 030bbea8 IP 00e043a0 LR 038ded84 WAITING   Aff 010 Pri 86 Name ProductReportBackGround Thread
  204. 67314398 Ent 030bbea8 IP 00e043a0 LR 03429ed8 WAITING   Aff 010 Pri 83 Name NFP Thread
  205. 10e15020 Ent 03fa39f0 IP 00e043bc LR 03f7b168 WAITING   Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
  206. 10e16850 Ent 03fa39f0 IP 00e043bc LR 03f7b168 WAITING   Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
  207. 1109f620 Ent 03fa39f0 IP 00e043bc LR 03f7b168 WAITING   Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
  208. 1109ee10 Ent 03fa39f0 IP 00e043bc LR 03f7b168 WAITING   Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
  209. 674240c8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 84 Name NavMeshSystemThread
  210. 674a0678 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 010 Pri 84 Name
  211. 674cb728 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 84 Name
  212. 674f67d8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 001 Pri 84 Name
  213. 6760f500 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 82 Name SaveMgrThread
  214. 6aaf5160 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 81 Name WorkerSupport[0]
  215. 6ab16470 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 001 Pri 81 Name WorkerSupport[1]
  216. 7b6ff768 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 001 Pri 84 Name AutoPlacementMgr
  217. 6ac254e8 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 001 Pri 84 Name ActorCreate
  218. 6abfc8d0 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 84 Name ActorCreate
  219. 6acf4328 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 010 Pri 81 Name GameScen TaskMgr
  220. 6f130c18 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 001 Pri 84 Name uiLowPrioThreadMgr
  221. 7b723530 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 001 Pri 85 Name RadarMgr
  222. 6b6f0d08 Ent 030bbea8 IP 00e04268 LR 030decd0 WAITING   Aff 100 Pri 84 Name tera::ImageResourceMgr
  223. c4c8cac8 Ent 030bbea8 IP 00e043a0 LR 034232a4 WAITING   Aff 100 Pri 81 Name MP4FileLoadThread
  224. c4c95398 Ent 030bbea8 IP 00e043c0 LR 03423568 RUNNING   Aff 100 Pri 81 Name AudioOutputThread
  225. c4c9dc68 Ent 030bbea8 IP 00e03744 LR 030934f8 RUNNING   Aff 001 Pri 81 Name MP4DecodeThread

Replies to Zelda crashing rss

Title Name Language When
Re: Zelda crashing Crippled Peccary text 1 Year ago.