# Model-Engine:
# Settings for the plugin.
#
# Active-Range:
# How close to the model in blocks should the player be to
# activate the model. Setting to 0 disable this function.
#
# Marker-Tick:
# How long in ticks would the armor stand take before changing
# back to marker when out of ground. If you experience weird
# behaviours or constant darkening, set option to 0.
#
# Force-Update-Tick:
# How long in ticks would the plugin send a force update
# packet. The more often it updates, the more choppy the
# animation becomes. If you experience weird behaviours, set
# option to 0.
#
# Force-Clear-Tick:
# How long in ticks would the plugin force clear all bugged
# models. This is a temporary solution to the bugged model
# issue, and will be removed once a real solution is found.
#
# Animation:
# The animation name for the default states.
#
# Animation-Mode:
# Choose the desired animation mode.
# stable: more accurate, but body rotation is more choppy.
# smooth: smoother body rotation, but may bug out due to
# client-side limitation.
#
# Model-Generator:
# Settings for the model generator.
#
# Generate-On-Start:
# Disable this option if you don't want the generator to run
# every time you restart.
# If you want to update the files, do /meg reload models.
#
# Enable-Error:
# If disabled, no error logs would be shown.
#
# Overwrite:
# If set to false, you can only update models by deleting
# files in the model folder under resource pack.
#
# Namespace:
# Namespace used when generating the resource pack. Usually,
# it will be the name of your server.
#
# Experimental-Options:
# Also known as how the world ends.
#
# Use-ProtocolLib:
# Use ProtocolLib to manage packet if found. Enable this
# option when there are tons of errors.
#
# Hyper-Accurate-Model:
# H.A.M remove all client-side movement delay, but cause
# insane glitches on movement. Use at your own risk.
Model-Engine:
Active-Range: 64.0
Marker-Tick: 0
Force-Update-Tick: 5
Force-Clear-Tick: 3600
Animation:
Idle: idle
Walk: walk
Fall: fall
Land: land
Death: death
Animation-Mode: smooth
Model-Generator:
Generate-On-Start: true
Enable-Error: true
Overwrite: true
Namespace: modelengine
Experimental-Options:
Use-ProtocolLib: false
Hyper-Accurate-Model: false
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