- Witam pomógłby mi ktoś zmienić skrypt tak aby dawał on Crystal Coins [ID ustawienie i ile ma dawac] + chciałbym aby dany task dawal takze ITEM [ID do ustawienia]
- KOD:
- [CODE]focus = 0
- talk_start = 0
- target = 0
- following = false
- attacking = false
- talk_state = 0
- local tasks = {
- {name = "Rotworm", count = 5, exp = 1000, gp = 0, itemid = 2160, itemcnt = 2, itemid = 2640, itemcnt = 1},
- {name = "Hero", count = 20, exp = 1250, gp = 1000, itemid = 2160, itemcnt = 0},
- {name = "Dragon", count = 30, exp = 700, gp = 200, itemid = 2160, itemcnt = 2},
- {name = "Dragon Lord", count = 40, exp = 2000, gp = 3775, itemid = 2160, itemcnt = 0},
- {name = "Demon", count = 50, exp = 2000, gp = 3775, itemid = 2160, itemcnt = 0},
- {name = "Ots King", count = 80 , exp = 2000, gp = 3775, itemid = 2160, itemcnt = 0},
- {name = "Wise Man", count = 300, exp = 2000, gp = 3775, itemid = 2160, itemcnt = 0},
- {name = "Adobe", count = 500, exp = 2000, gp = 3775, itemid = 2160, itemcnt = 0},
- {name = "Crazy", count = 700, exp = 2000, gp = 3775, itemid = 2160, itemcnt = 0},
- {name = "Glacius", count = 1000, exp = 2000, gp = 3775, itemid = 2160, itemcnt = 0},
- {name = "Moras De Greg", count = 1200, exp = 2000, gp = 3775, itemid = 2160, itemcnt = 0},
- {name = "Farenthid", count = 1500, exp = 2000, gp = 3775, itemid = 2160, itemcnt = 0},
- {name = "Zanur", count = 2000, exp = 2000, gp = 3775, itemid = 2160, itemcnt = 0}
- }
- local ilosc_taskow = 13
- function onThingMove(creature, thing, oldpos, oldstackpos)
- end
- function onCreatureAppear(creature)
- end
- function onCreatureDisappear(cid, pos)
- if focus == cid then
- selfSay('Dowidzenia.')
- focus = 0
- talk_start = 0
- end
- end
- function onCreatureTurn(creature)
- end
- function msgcontains(txt, str)
- return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
- end
- function onCreatureSay(cid, type, msg)
- msg = string.lower(msg)
- if (msgcontains(msg, 'hi') and focus == 0) and getDistanceToCreature(cid) < 4 then
- selfSay('Witam ' .. creatureGetName(cid) .. '! Potrzebuje twojej pomocy musisz zabic kilka potworow. A wzamian dostaniesz ciekawe nagrody wystarczy wpisac \"task\". a jezeli ukonczysz zadanie wystarczy wpisz \"report\".')
- focus = cid
- talk_start = os.clock()
- elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
- selfSay('Przepraszam, ' .. creatureGetName(cid) .. '! Mowie do ciebie za chwile.')
- elseif focus == cid then
- talk_start = os.clock()
- if msgcontains(msg, 'task') then
- local task_counter = getPlayerStorageValue(cid,123456)
- if task_counter == -1 then
- setPlayerStorageValue(cid,123456,1)
- end
- local task_counter = getPlayerStorageValue(cid,123456)
- if task_counter > ilosc_taskow then
- selfSay('Wykoanles wszystkie juz zadania ('..(task_counter-1)..'). \n Czy chcialbys wykonac je jeszcze raz?')
- talk_state = 1
- else
- setPlayerTaskMonster(cid,tasks[task_counter].name)
- setPlayerTaskMax(cid,tasks[task_counter].count)
- if getPlayerStorageValue(cid,1234567) == 0 then
- selfSay(' Nie tak szybko '..creatureGetName(cid)..'! Musisz ukonczysz poprzednie zadanie, aby otrzymac kolejne zadanie. jezeli wykonales zadanie napisz \"report\" to do mnie.')
- else
- selfSay(' To twoje '..task_counter..' Zadanie. Musisz zabic '..tasks[task_counter].count..' '..(string.lower(tasks[task_counter].name))..'s. \"Report\" wroc do mnie, gdy tylko zabijes wymagana ilosc potworow.')
- setPlayerStorageValue(cid,1234567,0)
- end
- end
- elseif msgcontains(msg, 'yes') and talk_state == 1 then
- setPlayerStorageValue(cid,123456,1)
- selfSay('Jak sobie zyczysz '..creatureGetName(cid)..'. Mozesz teraz zaczac od nowa piszac \"task\".')
- talk_state = 0
- elseif msgcontains(msg, 'no') and talk_state == 1 then
- selfSay('Wracaj jesli zmienisz zdanie drogi graczu.')
- talk_state = 0
- elseif msgcontains(msg, 'report') then
- if getPlayerStorageValue(cid,123456) == -1 then
- selfSay('Nie wykonales jeszcze zadnego mojego zadania ktore mam dla ciebie.')
- else
- if getPlayerTaskCount(cid) >= getPlayerTaskMax(cid) then
- local task_counter = getPlayerStorageValue(cid,123456)
- if tasks[task_counter].gp >= 1000 then
- gpmsg = ""..(tasks[task_counter].gp/1000).."k"
- else
- gpmsg = ""..(tasks[task_counter].gp).." gp"
- end
- if tasks[task_counter].itemcnt > 0 then
- if tasks[task_counter].itemcnt == 1 then
- itemmsg = "."
- else
- itemmsg = "s."
- end
- msg = 'Dziekuje Ci bardzo '..creatureGetName(cid)..'. Otrzymujesz '..tasks[task_counter].exp..' doswiadczenie, '..gpmsg..' i '..tasks[task_counter].itemcnt..' '..getItemName(tasks[task_counter].itemid)..itemmsg
- else
- msg = 'Dziekuje Ci Bardzo '..creatureGetName(cid)..'. Otrzymujesz '..tasks[task_counter].exp..' doswiadczenie i '..gpmsg..''
- end
- selfSay(msg)
- AddRewards(cid,tasks[task_counter].exp, tasks[task_counter].gp, tasks[task_counter].itemid, tasks[task_counter].itemcnt)
- setPlayerStorageValue(cid,123456,task_counter+1)
- setPlayerTaskCount(cid,0)
- setPlayerStorageValue(cid,1234567,1)
- setPlayerTaskMonster(cid,"brakTaska")
- else
- if getPlayerStorageValue(cid,1234567) == 1 then
- selfSay('Twoim ostatnim zadaniem bylo zabic '..tasks[getPlayerStorageValue(cid,123456)-1].count..' '..string.lower(tasks[getPlayerStorageValue(cid,123456)-1].name)..'s. \nSay \"task\" aby zdobyc kolejna.')
- else
- if getPlayerTaskMax(cid) - getPlayerTaskCount(cid) == 1 then
- koncowka = ""
- else
- koncowka = "s"
- end
- selfSay('Przepraszam '..creatureGetName(cid)..' ale musisz zabic '..(getPlayerTaskMax(cid) - getPlayerTaskCount(cid))..' '..(string.lower(getPlayerTaskMonster(cid)))..koncowka..' wiecej.')
- end
- end
- end
- elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
- selfSay('Dowidzenia, ' .. creatureGetName(cid) .. '!')
- focus = 0
- talk_start = 0
- end
- end
- end
- function onCreatureChangeOutfit(creature)
- end
- function onThink()
- if (os.clock() - talk_start) > 30 then
- if focus > 0 then
- selfSay('Nastepny Prosze...')
- end
- focus = 0
- end
- if focus ~= 0 then
- if getDistanceToCreature(focus) > 5 then
- selfSay('Dowidzenia.')
- focus = 0
- end
- end
- end[/CODE]