Facebook
From Felix, 3 Years ago, written in Plain Text.
Embed
Download Paste or View Raw
Hits: 123
  1. 17:47:59: Creating resource group General
  2. 17:47:59: Creating resource group Internal
  3. 17:47:59: Creating resource group Autodetect
  4. 17:47:59: SceneManagerFactory for type 'DefaultSceneManager' registered.
  5. 17:47:59: Registering ResourceManager for type Material
  6. 17:47:59: Registering ResourceManager for type Mesh
  7. 17:47:59: Registering ResourceManager for type Mesh2
  8. 17:47:59: Registering ResourceManager for type OldSkeleton
  9. 17:47:59: MovableObjectFactory for type 'ParticleSystem' registered.
  10. 17:47:59: ArchiveFactory for archive type FileSystem registered.
  11. 17:47:59: ArchiveFactory for archive type Zip registered.
  12. 17:47:59: ArchiveFactory for archive type EmbeddedZip registered.
  13. 17:47:59: DDS codec registering
  14. 17:47:59: FreeImage version: 3.15.3
  15. 17:47:59: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
  16. 17:47:59: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic
  17. 17:47:59: ETC codec registering
  18. 17:47:59: OITD codec registering
  19. 17:47:59: Registering ResourceManager for type HighLevelGpuProgram
  20. 17:47:59: MovableObjectFactory for type 'Decal' registered.
  21. 17:47:59: MovableObjectFactory for type 'Entity' registered.
  22. 17:47:59: MovableObjectFactory for type 'Item' registered.
  23. 17:47:59: MovableObjectFactory for type 'Light' registered.
  24. 17:47:59: MovableObjectFactory for type 'BillboardSet' registered.
  25. 17:47:59: MovableObjectFactory for type 'ManualObject2' registered.
  26. 17:47:59: MovableObjectFactory for type 'BillboardChain' registered.
  27. 17:47:59: MovableObjectFactory for type 'RibbonTrail' registered.
  28. 17:47:59: MovableObjectFactory for type 'WireAabb' registered.
  29. 17:47:59: Loading library .\RenderSystem_Direct3D11_d
  30. 17:47:59: Installing plugin: D3D11 RenderSystem
  31. 17:47:59: D3D11: Direct3D11 Rendering Subsystem created.
  32. 17:47:59: D3D11: Driver Detection Starts
  33. 17:47:59: D3D11: "NVIDIA Quadro RTX 3000"
  34. 17:47:59: D3D11: "Microsoft Basic Render Driver (software)"
  35. 17:47:59: D3D11: Driver Detection Ends
  36. 17:47:59: Plugin successfully installed
  37. 17:47:59: Loading library .\RenderSystem_GL3Plus_d
  38. 17:47:59: Installing plugin: GL 3+ RenderSystem
  39. 17:47:59: OpenGL 3+ Rendering Subsystem created.
  40. 17:47:59: Plugin successfully installed
  41. 17:47:59: *-*-* OGRE Initialising
  42. 17:47:59: *-*-* Version 2.1.0unstable (Baldur)
  43. 17:47:59: ArchiveFactory for archive type 3DSYM registered.
  44. 17:47:59: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/materials/scripts' of type 'FileSystem' to resource group 'General'
  45. 17:47:59: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/materials/textures' of type 'FileSystem' to resource group 'General'
  46. 17:47:59: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/models' of type 'FileSystem' to resource group 'General'
  47. 17:47:59: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/packs/Skybox.zip' of type 'Zip' to resource group 'General'
  48. 17:47:59: CPU Identifier & Features
  49. 17:47:59: -------------------------
  50. 17:47:59:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i7-9850H CPU @ 2.60GHz
  51. 17:47:59:  *   Logical cores: 12
  52. 17:47:59:  *      SSE: yes
  53. 17:47:59:  *     SSE2: yes
  54. 17:47:59:  *     SSE3: yes
  55. 17:47:59:  *      MMX: yes
  56. 17:47:59:  *   MMXEXT: yes
  57. 17:47:59:  *    3DNOW: no
  58. 17:47:59:  * 3DNOWEXT: no
  59. 17:47:59:  *     CMOV: yes
  60. 17:47:59:  *      TSC: yes
  61. 17:47:59:  *      FPU: yes
  62. 17:47:59:  *      PRO: yes
  63. 17:47:59:  *       HT: no
  64. 17:47:59: -------------------------
  65. 17:47:59: *** Starting Win32GL Subsystem ***
  66. 17:47:59: GL3PlusRenderSystem::_createRenderWindow "PrimaryRenderWindow_", 800x600 windowed  miscParams: hidden=true
  67. 17:47:59: Created Win32Window 'PrimaryRenderWindow_' : 816x639, 32bpp
  68. 17:47:59: GL_VERSION = 3.3.0.0
  69. 17:47:59: GL_VENDOR = NVIDIA Corporation
  70. 17:47:59: GL_RENDERER = Quadro RTX 3000/PCIe/SSE2
  71. 17:47:59: GL_EXTENSIONS =
  72. 17:47:59: GL_AMD_multi_draw_indirect
  73. 17:47:59: GL_AMD_seamless_cubemap_per_texture
  74. 17:47:59: GL_AMD_vertex_shader_viewport_index
  75. 17:47:59: GL_AMD_vertex_shader_layer
  76. 17:47:59: GL_ARB_arrays_of_arrays
  77. 17:47:59: GL_ARB_base_instance
  78. 17:47:59: GL_ARB_bindless_texture
  79. 17:47:59: GL_ARB_blend_func_extended
  80. 17:47:59: GL_ARB_buffer_storage
  81. 17:47:59: GL_ARB_cl_event
  82. 17:47:59: GL_ARB_clear_buffer_object
  83. 17:47:59: GL_ARB_clear_texture
  84. 17:47:59: GL_ARB_clip_control
  85. 17:47:59: GL_ARB_color_buffer_float
  86. 17:47:59: GL_ARB_compressed_texture_pixel_storage
  87. 17:47:59: GL_ARB_conservative_depth
  88. 17:47:59: GL_ARB_compute_shader
  89. 17:47:59: GL_ARB_compute_variable_group_size
  90. 17:47:59: GL_ARB_conditional_render_inverted
  91. 17:47:59: GL_ARB_copy_buffer
  92. 17:47:59: GL_ARB_copy_image
  93. 17:47:59: GL_ARB_cull_distance
  94. 17:47:59: GL_ARB_debug_output
  95. 17:47:59: GL_ARB_depth_buffer_float
  96. 17:47:59: GL_ARB_depth_clamp
  97. 17:47:59: GL_ARB_depth_texture
  98. 17:47:59: GL_ARB_derivative_control
  99. 17:47:59: GL_ARB_direct_state_access
  100. 17:47:59: GL_ARB_draw_buffers
  101. 17:47:59: GL_ARB_draw_buffers_blend
  102. 17:47:59: GL_ARB_draw_indirect
  103. 17:47:59: GL_ARB_draw_elements_base_vertex
  104. 17:47:59: GL_ARB_draw_instanced
  105. 17:47:59: GL_ARB_enhanced_layouts
  106. 17:47:59: GL_ARB_ES2_compatibility
  107. 17:47:59: GL_ARB_ES3_compatibility
  108. 17:47:59: GL_ARB_ES3_1_compatibility
  109. 17:47:59: GL_ARB_ES3_2_compatibility
  110. 17:47:59: GL_ARB_explicit_attrib_location
  111. 17:47:59: GL_ARB_explicit_uniform_location
  112. 17:47:59: GL_ARB_fragment_coord_conventions
  113. 17:47:59: GL_ARB_fragment_layer_viewport
  114. 17:47:59: GL_ARB_fragment_program
  115. 17:47:59: GL_ARB_fragment_program_shadow
  116. 17:47:59: GL_ARB_fragment_shader
  117. 17:47:59: GL_ARB_fragment_shader_interlock
  118. 17:47:59: GL_ARB_framebuffer_no_attachments
  119. 17:47:59: GL_ARB_framebuffer_object
  120. 17:47:59: GL_ARB_framebuffer_sRGB
  121. 17:47:59: GL_ARB_geometry_shader4
  122. 17:47:59: GL_ARB_get_program_binary
  123. 17:47:59: GL_ARB_get_texture_sub_image
  124. 17:47:59: GL_ARB_gl_spirv
  125. 17:47:59: GL_ARB_gpu_shader5
  126. 17:47:59: GL_ARB_gpu_shader_fp64
  127. 17:47:59: GL_ARB_gpu_shader_int64
  128. 17:47:59: GL_ARB_half_float_pixel
  129. 17:47:59: GL_ARB_half_float_vertex
  130. 17:47:59: GL_ARB_imaging
  131. 17:47:59: GL_ARB_indirect_parameters
  132. 17:47:59: GL_ARB_instanced_arrays
  133. 17:47:59: GL_ARB_internalformat_query
  134. 17:47:59: GL_ARB_internalformat_query2
  135. 17:47:59: GL_ARB_invalidate_subdata
  136. 17:47:59: GL_ARB_map_buffer_alignment
  137. 17:47:59: GL_ARB_map_buffer_range
  138. 17:47:59: GL_ARB_multi_bind
  139. 17:47:59: GL_ARB_multi_draw_indirect
  140. 17:47:59: GL_ARB_multisample
  141. 17:47:59: GL_ARB_multitexture
  142. 17:47:59: GL_ARB_occlusion_query
  143. 17:47:59: GL_ARB_occlusion_query2
  144. 17:47:59: GL_ARB_parallel_shader_compile
  145. 17:47:59: GL_ARB_pipeline_statistics_query
  146. 17:47:59: GL_ARB_pixel_buffer_object
  147. 17:47:59: GL_ARB_point_parameters
  148. 17:47:59: GL_ARB_point_sprite
  149. 17:47:59: GL_ARB_polygon_offset_clamp
  150. 17:47:59: GL_ARB_post_depth_coverage
  151. 17:47:59: GL_ARB_program_interface_query
  152. 17:47:59: GL_ARB_provoking_vertex
  153. 17:47:59: GL_ARB_query_buffer_object
  154. 17:47:59: GL_ARB_robust_buffer_access_behavior
  155. 17:47:59: GL_ARB_robustness
  156. 17:47:59: GL_ARB_sample_locations
  157. 17:47:59: GL_ARB_sample_shading
  158. 17:47:59: GL_ARB_sampler_objects
  159. 17:47:59: GL_ARB_seamless_cube_map
  160. 17:47:59: GL_ARB_seamless_cubemap_per_texture
  161. 17:47:59: GL_ARB_separate_shader_objects
  162. 17:47:59: GL_ARB_shader_atomic_counter_ops
  163. 17:47:59: GL_ARB_shader_atomic_counters
  164. 17:47:59: GL_ARB_shader_ballot
  165. 17:47:59: GL_ARB_shader_bit_encoding
  166. 17:47:59: GL_ARB_shader_clock
  167. 17:47:59: GL_ARB_shader_draw_parameters
  168. 17:47:59: GL_ARB_shader_group_vote
  169. 17:47:59: GL_ARB_shader_image_load_store
  170. 17:47:59: GL_ARB_shader_image_size
  171. 17:47:59: GL_ARB_shader_objects
  172. 17:47:59: GL_ARB_shader_precision
  173. 17:47:59: GL_ARB_shader_storage_buffer_object
  174. 17:47:59: GL_ARB_shader_subroutine
  175. 17:47:59: GL_ARB_shader_texture_image_samples
  176. 17:47:59: GL_ARB_shader_texture_lod
  177. 17:47:59: GL_ARB_shading_language_100
  178. 17:47:59: GL_ARB_shader_viewport_layer_array
  179. 17:47:59: GL_ARB_shading_language_420pack
  180. 17:47:59: GL_ARB_shading_language_include
  181. 17:47:59: GL_ARB_shading_language_packing
  182. 17:47:59: GL_ARB_shadow
  183. 17:47:59: GL_ARB_sparse_buffer
  184. 17:47:59: GL_ARB_sparse_texture
  185. 17:47:59: GL_ARB_sparse_texture2
  186. 17:47:59: GL_ARB_sparse_texture_clamp
  187. 17:47:59: GL_ARB_spirv_extensions
  188. 17:47:59: GL_ARB_stencil_texturing
  189. 17:47:59: GL_ARB_sync
  190. 17:47:59: GL_ARB_tessellation_shader
  191. 17:47:59: GL_ARB_texture_barrier
  192. 17:47:59: GL_ARB_texture_border_clamp
  193. 17:47:59: GL_ARB_texture_buffer_object
  194. 17:47:59: GL_ARB_texture_buffer_object_rgb32
  195. 17:47:59: GL_ARB_texture_buffer_range
  196. 17:47:59: GL_ARB_texture_compression
  197. 17:47:59: GL_ARB_texture_compression_bptc
  198. 17:47:59: GL_ARB_texture_compression_rgtc
  199. 17:47:59: GL_ARB_texture_cube_map
  200. 17:47:59: GL_ARB_texture_cube_map_array
  201. 17:47:59: GL_ARB_texture_env_add
  202. 17:47:59: GL_ARB_texture_env_combine
  203. 17:47:59: GL_ARB_texture_env_crossbar
  204. 17:47:59: GL_ARB_texture_env_dot3
  205. 17:47:59: GL_ARB_texture_filter_anisotropic
  206. 17:47:59: GL_ARB_texture_filter_minmax
  207. 17:47:59: GL_ARB_texture_float
  208. 17:47:59: GL_ARB_texture_gather
  209. 17:47:59: GL_ARB_texture_mirror_clamp_to_edge
  210. 17:47:59: GL_ARB_texture_mirrored_repeat
  211. 17:47:59: GL_ARB_texture_multisample
  212. 17:47:59: GL_ARB_texture_non_power_of_two
  213. 17:47:59: GL_ARB_texture_query_levels
  214. 17:47:59: GL_ARB_texture_query_lod
  215. 17:47:59: GL_ARB_texture_rectangle
  216. 17:47:59: GL_ARB_texture_rg
  217. 17:47:59: GL_ARB_texture_rgb10_a2ui
  218. 17:47:59: GL_ARB_texture_stencil8
  219. 17:47:59: GL_ARB_texture_storage
  220. 17:47:59: GL_ARB_texture_storage_multisample
  221. 17:47:59: GL_ARB_texture_swizzle
  222. 17:47:59: GL_ARB_texture_view
  223. 17:47:59: GL_ARB_timer_query
  224. 17:47:59: GL_ARB_transform_feedback2
  225. 17:47:59: GL_ARB_transform_feedback3
  226. 17:47:59: GL_ARB_transform_feedback_instanced
  227. 17:47:59: GL_ARB_transform_feedback_overflow_query
  228. 17:47:59: GL_ARB_transpose_matrix
  229. 17:47:59: GL_ARB_uniform_buffer_object
  230. 17:47:59: GL_ARB_vertex_array_bgra
  231. 17:47:59: GL_ARB_vertex_array_object
  232. 17:47:59: GL_ARB_vertex_attrib_64bit
  233. 17:47:59: GL_ARB_vertex_attrib_binding
  234. 17:47:59: GL_ARB_vertex_buffer_object
  235. 17:47:59: GL_ARB_vertex_program
  236. 17:47:59: GL_ARB_vertex_shader
  237. 17:47:59: GL_ARB_vertex_type_10f_11f_11f_rev
  238. 17:47:59: GL_ARB_vertex_type_2_10_10_10_rev
  239. 17:47:59: GL_ARB_viewport_array
  240. 17:47:59: GL_ARB_window_pos
  241. 17:47:59: GL_ATI_draw_buffers
  242. 17:47:59: GL_ATI_texture_float
  243. 17:47:59: GL_ATI_texture_mirror_once
  244. 17:47:59: GL_S3_s3tc
  245. 17:47:59: GL_EXT_texture_env_add
  246. 17:47:59: GL_EXT_abgr
  247. 17:47:59: GL_EXT_bgra
  248. 17:47:59: GL_EXT_bindable_uniform
  249. 17:47:59: GL_EXT_blend_color
  250. 17:47:59: GL_EXT_blend_equation_separate
  251. 17:47:59: GL_EXT_blend_func_separate
  252. 17:47:59: GL_EXT_blend_minmax
  253. 17:47:59: GL_EXT_blend_subtract
  254. 17:47:59: GL_EXT_compiled_vertex_array
  255. 17:47:59: GL_EXT_Cg_shader
  256. 17:47:59: GL_EXT_depth_bounds_test
  257. 17:47:59: GL_EXT_direct_state_access
  258. 17:47:59: GL_EXT_draw_buffers2
  259. 17:47:59: GL_EXT_draw_instanced
  260. 17:47:59: GL_EXT_draw_range_elements
  261. 17:47:59: GL_EXT_fog_coord
  262. 17:47:59: GL_EXT_framebuffer_blit
  263. 17:47:59: GL_EXT_framebuffer_multisample
  264. 17:47:59: GL_EXTX_framebuffer_mixed_formats
  265. 17:47:59: GL_EXT_framebuffer_multisample_blit_scaled
  266. 17:47:59: GL_EXT_framebuffer_object
  267. 17:47:59: GL_EXT_framebuffer_sRGB
  268. 17:47:59: GL_EXT_geometry_shader4
  269. 17:47:59: GL_EXT_gpu_program_parameters
  270. 17:47:59: GL_EXT_gpu_shader4
  271. 17:47:59: GL_EXT_multi_draw_arrays
  272. 17:47:59: GL_EXT_packed_depth_stencil
  273. 17:47:59: GL_EXT_packed_float
  274. 17:47:59: GL_EXT_packed_pixels
  275. 17:47:59: GL_EXT_pixel_buffer_object
  276. 17:47:59: GL_EXT_point_parameters
  277. 17:47:59: GL_EXT_polygon_offset_clamp
  278. 17:47:59: GL_EXT_post_depth_coverage
  279. 17:47:59: GL_EXT_provoking_vertex
  280. 17:47:59: GL_EXT_raster_multisample
  281. 17:47:59: GL_EXT_rescale_normal
  282. 17:47:59: GL_EXT_secondary_color
  283. 17:47:59: GL_EXT_separate_shader_objects
  284. 17:47:59: GL_EXT_separate_specular_color
  285. 17:47:59: GL_EXT_shader_image_load_formatted
  286. 17:47:59: GL_EXT_shader_image_load_store
  287. 17:47:59: GL_EXT_shader_integer_mix
  288. 17:47:59: GL_EXT_shadow_funcs
  289. 17:47:59: GL_EXT_sparse_texture2
  290. 17:47:59: GL_EXT_stencil_two_side
  291. 17:47:59: GL_EXT_stencil_wrap
  292. 17:47:59: GL_EXT_texture3D
  293. 17:47:59: GL_EXT_texture_array
  294. 17:47:59: GL_EXT_texture_buffer_object
  295. 17:47:59: GL_EXT_texture_compression_dxt1
  296. 17:47:59: GL_EXT_texture_compression_latc
  297. 17:47:59: GL_EXT_texture_compression_rgtc
  298. 17:47:59: GL_EXT_texture_compression_s3tc
  299. 17:47:59: GL_EXT_texture_cube_map
  300. 17:47:59: GL_EXT_texture_edge_clamp
  301. 17:47:59: GL_EXT_texture_env_combine
  302. 17:47:59: GL_EXT_texture_env_dot3
  303. 17:47:59: GL_EXT_texture_filter_anisotropic
  304. 17:47:59: GL_EXT_texture_filter_minmax
  305. 17:47:59: GL_EXT_texture_integer
  306. 17:47:59: GL_EXT_texture_lod
  307. 17:47:59: GL_EXT_texture_lod_bias
  308. 17:47:59: GL_EXT_texture_mirror_clamp
  309. 17:47:59: GL_EXT_texture_object
  310. 17:47:59: GL_EXT_texture_shared_exponent
  311. 17:47:59: GL_EXT_texture_sRGB
  312. 17:47:59: GL_EXT_texture_sRGB_R8
  313. 17:47:59: GL_EXT_texture_sRGB_decode
  314. 17:47:59: GL_EXT_texture_storage
  315. 17:47:59: GL_EXT_texture_swizzle
  316. 17:47:59: GL_EXT_timer_query
  317. 17:47:59: GL_EXT_transform_feedback2
  318. 17:47:59: GL_EXT_vertex_array
  319. 17:47:59: GL_EXT_vertex_array_bgra
  320. 17:47:59: GL_EXT_vertex_attrib_64bit
  321. 17:47:59: GL_EXT_window_rectangles
  322. 17:47:59: GL_EXT_import_sync_object
  323. 17:47:59: GL_IBM_rasterpos_clip
  324. 17:47:59: GL_IBM_texture_mirrored_repeat
  325. 17:47:59: GL_KHR_context_flush_control
  326. 17:47:59: GL_KHR_debug
  327. 17:47:59: GL_EXT_memory_object
  328. 17:47:59: GL_EXT_memory_object_win32
  329. 17:47:59: GL_EXT_win32_keyed_mutex
  330. 17:47:59: GL_KHR_parallel_shader_compile
  331. 17:47:59: GL_KHR_no_error
  332. 17:47:59: GL_KHR_robust_buffer_access_behavior
  333. 17:47:59: GL_KHR_robustness
  334. 17:47:59: GL_EXT_semaphore
  335. 17:47:59: GL_EXT_semaphore_win32
  336. 17:47:59: GL_KTX_buffer_region
  337. 17:47:59: GL_NV_alpha_to_coverage_dither_control
  338. 17:47:59: GL_NV_bindless_multi_draw_indirect
  339. 17:47:59: GL_NV_bindless_multi_draw_indirect_count
  340. 17:47:59: GL_NV_bindless_texture
  341. 17:47:59: GL_NV_blend_equation_advanced
  342. 17:47:59: GL_NV_blend_equation_advanced_coherent
  343. 17:47:59: GL_NVX_blend_equation_advanced_multi_draw_buffers
  344. 17:47:59: GL_NV_blend_minmax_factor
  345. 17:47:59: GL_NV_blend_square
  346. 17:47:59: GL_NV_clip_space_w_scaling
  347. 17:47:59: GL_NV_command_list
  348. 17:47:59: GL_NV_compute_program5
  349. 17:47:59: GL_NV_compute_shader_derivatives
  350. 17:47:59: GL_NV_conditional_render
  351. 17:47:59: GL_NV_conservative_raster
  352. 17:47:59: GL_NV_conservative_raster_dilate
  353. 17:47:59: GL_NV_conservative_raster_pre_snap
  354. 17:47:59: GL_NV_conservative_raster_pre_snap_triangles
  355. 17:47:59: GL_NV_conservative_raster_underestimation
  356. 17:47:59: GL_NV_copy_depth_to_color
  357. 17:47:59: GL_NV_copy_image
  358. 17:47:59: GL_NV_deep_texture3D
  359. 17:47:59: GL_NV_depth_buffer_float
  360. 17:47:59: GL_NV_depth_clamp
  361. 17:47:59: GL_NV_draw_texture
  362. 17:47:59: GL_NV_draw_vulkan_image
  363. 17:47:59: GL_NV_ES1_1_compatibility
  364. 17:47:59: GL_NV_ES3_1_compatibility
  365. 17:47:59: GL_NV_explicit_multisample
  366. 17:47:59: GL_NV_feature_query
  367. 17:47:59: GL_NV_fence
  368. 17:47:59: GL_NV_fill_rectangle
  369. 17:47:59: GL_NV_float_buffer
  370. 17:47:59: GL_NV_fog_distance
  371. 17:47:59: GL_NV_fragment_coverage_to_color
  372. 17:47:59: GL_NV_fragment_program
  373. 17:47:59: GL_NV_fragment_program_option
  374. 17:47:59: GL_NV_fragment_program2
  375. 17:47:59: GL_NV_fragment_shader_barycentric
  376. 17:47:59: GL_NV_fragment_shader_interlock
  377. 17:47:59: GL_NV_framebuffer_mixed_samples
  378. 17:47:59: GL_NV_framebuffer_multisample_coverage
  379. 17:47:59: GL_NV_geometry_shader4
  380. 17:47:59: GL_NV_geometry_shader_passthrough
  381. 17:47:59: GL_NV_gpu_program4
  382. 17:47:59: GL_NV_internalformat_sample_query
  383. 17:47:59: GL_NV_gpu_program4_1
  384. 17:47:59: GL_NV_gpu_program5
  385. 17:47:59: GL_NV_gpu_program5_mem_extended
  386. 17:47:59: GL_NV_gpu_program_fp64
  387. 17:47:59: GL_NV_gpu_shader5
  388. 17:47:59: GL_NV_half_float
  389. 17:47:59: GL_NV_light_max_exponent
  390. 17:47:59: GL_NV_memory_attachment
  391. 17:47:59: GL_NV_mesh_shader
  392. 17:47:59: GL_NV_multisample_coverage
  393. 17:47:59: GL_NV_multisample_filter_hint
  394. 17:47:59: GL_NV_occlusion_query
  395. 17:47:59: GL_NV_packed_depth_stencil
  396. 17:47:59: GL_NV_parameter_buffer_object
  397. 17:47:59: GL_NV_parameter_buffer_object2
  398. 17:47:59: GL_NV_path_rendering
  399. 17:47:59: GL_NV_path_rendering_shared_edge
  400. 17:47:59: GL_NV_pixel_data_range
  401. 17:47:59: GL_NV_point_sprite
  402. 17:47:59: GL_NV_primitive_restart
  403. 17:47:59: GL_NV_query_resource
  404. 17:47:59: GL_NV_query_resource_tag
  405. 17:47:59: GL_NV_register_combiners
  406. 17:47:59: GL_NV_register_combiners2
  407. 17:47:59: GL_NV_representative_fragment_test
  408. 17:47:59: GL_NV_sample_locations
  409. 17:47:59: GL_NV_sample_mask_override_coverage
  410. 17:47:59: GL_NV_scissor_exclusive
  411. 17:47:59: GL_NV_shader_atomic_counters
  412. 17:47:59: GL_NV_shader_atomic_float
  413. 17:47:59: GL_NV_shader_atomic_float64
  414. 17:47:59: GL_NV_shader_atomic_fp16_vector
  415. 17:47:59: GL_NV_shader_atomic_int64
  416. 17:47:59: GL_NV_shader_buffer_load
  417. 17:47:59: GL_NV_shader_storage_buffer_object
  418. 17:47:59: GL_NV_shader_texture_footprint
  419. 17:47:59: GL_NV_shading_rate_image
  420. 17:47:59: GL_NV_stereo_view_rendering
  421. 17:47:59: GL_NV_texgen_reflection
  422. 17:47:59: GL_NV_texture_barrier
  423. 17:47:59: GL_NV_texture_compression_vtc
  424. 17:47:59: GL_NV_texture_env_combine4
  425. 17:47:59: GL_NV_texture_multisample
  426. 17:47:59: GL_NV_texture_rectangle
  427. 17:47:59: GL_NV_texture_rectangle_compressed
  428. 17:47:59: GL_NV_texture_shader
  429. 17:47:59: GL_NV_texture_shader2
  430. 17:47:59: GL_NV_texture_shader3
  431. 17:47:59: GL_NV_transform_feedback
  432. 17:47:59: GL_NV_transform_feedback2
  433. 17:47:59: GL_NV_uniform_buffer_unified_memory
  434. 17:47:59: GL_NV_vertex_array_range
  435. 17:47:59: GL_NV_vertex_array_range2
  436. 17:47:59: GL_NV_vertex_attrib_integer_64bit
  437. 17:47:59: GL_NV_vertex_buffer_unified_memory
  438. 17:47:59: GL_NV_vertex_program
  439. 17:47:59: GL_NV_vertex_program1_1
  440. 17:47:59: GL_NV_vertex_program2
  441. 17:47:59: GL_NV_vertex_program2_option
  442. 17:47:59: GL_NV_vertex_program3
  443. 17:47:59: GL_NV_viewport_array2
  444. 17:47:59: GL_NV_viewport_swizzle
  445. 17:47:59: GL_NVX_conditional_render
  446. 17:47:59: GL_NVX_gpu_memory_info
  447. 17:47:59: GL_NVX_multigpu_info
  448. 17:47:59: GL_NVX_nvenc_interop
  449. 17:47:59: GL_NV_shader_thread_group
  450. 17:47:59: GL_NV_shader_thread_shuffle
  451. 17:47:59: GL_KHR_blend_equation_advanced
  452. 17:47:59: GL_KHR_blend_equation_advanced_coherent
  453. 17:47:59: GL_OVR_multiview
  454. 17:47:59: GL_OVR_multiview2
  455. 17:47:59: GL_SGIS_generate_mipmap
  456. 17:47:59: GL_SGIS_texture_lod
  457. 17:47:59: GL_SGIX_depth_texture
  458. 17:47:59: GL_SGIX_shadow
  459. 17:47:59: GL_SUN_slice_accum
  460. 17:47:59: GL_WIN_swap_hint
  461. 17:47:59: WGL_EXT_swap_control
  462. 17:47:59: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_gpu_affinity WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle WGL_NV_swap_group WGL_NV_video_capture
  463. 17:47:59: **************************************
  464. 17:47:59: ***   OpenGL 3+ Renderer Started   ***
  465. 17:47:59: **************************************
  466. 17:47:59: Registering ResourceManager for type GpuProgram
  467. 17:47:59: GL3+: Using FBOs for rendering to textures
  468. 17:47:59: FBO PF_UNKNOWN depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  469. 17:47:59: FBO PF_L8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  470. 17:47:59: FBO PF_L16 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  471. 17:47:59: FBO PF_A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  472. 17:47:59: FBO PF_BYTE_LA depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  473. 17:47:59: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  474. 17:47:59: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  475. 17:47:59: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  476. 17:47:59: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  477. 17:47:59: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  478. 17:47:59: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  479. 17:47:59: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  480. 17:47:59: FBO PF_A8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  481. 17:47:59: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  482. 17:47:59: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  483. 17:47:59: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  484. 17:47:59: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  485. 17:47:59: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  486. 17:47:59: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  487. 17:47:59: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  488. 17:47:59: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  489. 17:47:59: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  490. 17:47:59: FBO PF_R8G8B8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  491. 17:47:59: FBO PF_DEPTH_DEPRECATED depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  492. 17:47:59: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  493. 17:47:59: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  494. 17:47:59: FBO PF_FLOAT16_R depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  495. 17:47:59: FBO PF_FLOAT32_R depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  496. 17:47:59: FBO PF_SHORT_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  497. 17:47:59: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  498. 17:47:59: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  499. 17:47:59: FBO PF_SHORT_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  500. 17:47:59: FBO PF_R11G11B10_FLOAT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  501. 17:47:59: FBO PF_R8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  502. 17:47:59: FBO PF_R8G8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  503. 17:47:59: FBO PF_R8G8B8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  504. 17:47:59: FBO PF_R8G8B8A8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  505. 17:47:59: FBO PF_R16_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  506. 17:47:59: FBO PF_R16G16_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  507. 17:47:59: FBO PF_R16G16B16_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  508. 17:47:59: FBO PF_R16G16B16A16_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  509. 17:47:59: FBO PF_R32_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  510. 17:47:59: FBO PF_R32G32_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  511. 17:47:59: FBO PF_R32G32B32_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  512. 17:47:59: FBO PF_R32G32B32A32_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  513. 17:47:59: FBO PF_R8_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  514. 17:47:59: FBO PF_R8G8_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  515. 17:47:59: FBO PF_R8G8B8_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  516. 17:47:59: FBO PF_R8G8B8A8_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  517. 17:47:59: FBO PF_R16_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  518. 17:47:59: FBO PF_R16G16_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  519. 17:47:59: FBO PF_R16G16B16_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  520. 17:47:59: FBO PF_R16G16B16A16_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  521. 17:47:59: FBO PF_R32_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  522. 17:47:59: FBO PF_R32G32_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  523. 17:47:59: FBO PF_R32G32B32_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  524. 17:47:59: FBO PF_R32G32B32A32_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  525. 17:47:59: FBO PF_RG8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  526. 17:47:59: FBO PF_R8_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  527. 17:47:59: FBO PF_R8G8_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  528. 17:47:59: FBO PF_R8G8B8_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  529. 17:47:59: FBO PF_R8G8B8A8_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  530. 17:47:59: FBO PF_R16_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  531. 17:47:59: FBO PF_R16G16_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  532. 17:47:59: FBO PF_R16G16B16_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  533. 17:47:59: FBO PF_R16G16B16A16_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  534. 17:47:59: FBO PF_D24_UNORM_S8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  535. 17:47:59: FBO PF_D24_UNORM_X8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  536. 17:47:59: FBO PF_X24_S8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  537. 17:47:59: FBO PF_D24_UNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  538. 17:47:59: FBO PF_D16_UNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  539. 17:47:59: FBO PF_D32_FLOAT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  540. 17:47:59: FBO PF_D32_FLOAT_X24_S8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  541. 17:47:59: FBO PF_D32_FLOAT_X24_X8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  542. 17:47:59: FBO PF_X32_X24_S8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  543. 17:47:59: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R8G8B8A8 PF_DEPTH_DEPRECATED PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB PF_R11G11B10_FLOAT PF_R8_UINT PF_R8G8_UINT PF_R8G8B8_UINT PF_R8G8B8A8_UINT PF_R16_UINT PF_R16G16_UINT PF_R16G16B16_UINT PF_R16G16B16A16_UINT PF_R32_UINT PF_R32G32_UINT PF_R32G32B32_UINT PF_R32G32B32A32_UINT PF_R8_SINT PF_R8G8_SINT PF_R8G8B8_SINT PF_R8G8B8A8_SINT PF_R16_SINT PF_R16G16_SINT PF_R16G16B16_SINT PF_R16G16B16A16_SINT PF_R32_SINT PF_R32G32_SINT PF_R32G32B32_SINT PF_R32G32B32A32_SINT PF_RG8 PF_R8_SNORM PF_R8G8_SNORM PF_R8G8B8_SNORM PF_R8G8B8A8_SNORM PF_R16_SNORM PF_R16G16_SNORM PF_R16G16B16_SNORM PF_R16G16B16A16_SNORM PF_D24_UNORM_S8_UINT PF_D24_UNORM_X8 PF_X24_S8_UINT PF_D24_UNORM PF_D16_UNORM PF_D32_FLOAT PF_D32_FLOAT_X24_S8_UINT PF_D32_FLOAT_X24_X8 PF_X32_X24_S8_UINT
  544. 17:47:59: RenderSystem capabilities
  545. 17:47:59: -------------------------
  546. 17:47:59: RenderSystem Name: OpenGL 3+ Rendering Subsystem
  547. 17:47:59: GPU Vendor: nvidia
  548. 17:47:59: Device Name: Quadro RTX 3000/PCIe/SSE2
  549. 17:47:59: Driver Version: 3.3.0.0
  550. 17:47:59:  * Fixed function pipeline: no
  551. 17:47:59:  * Hardware generation of mipmaps: yes
  552. 17:47:59:  * Texture blending: yes
  553. 17:47:59:  * Anisotropic texture filtering: yes
  554. 17:47:59:  * Dot product texture operation: yes
  555. 17:47:59:  * Cube mapping: yes
  556. 17:47:59:  * Hardware stencil buffer: yes
  557. 17:47:59:    - Stencil depth: 8
  558. 17:47:59:    - Two sided stencil support: yes
  559. 17:47:59:    - Wrap stencil values: yes
  560. 17:47:59:  * Hardware vertex / index buffers: yes
  561. 17:47:59:  * 32-bit index buffers: yes
  562. 17:47:59:  * Vertex programs: yes
  563. 17:47:59:  * Number of floating-point constants for vertex programs: 4096
  564. 17:47:59:  * Number of integer constants for vertex programs: 4096
  565. 17:47:59:  * Number of boolean constants for vertex programs: 4096
  566. 17:47:59:  * Fragment programs: yes
  567. 17:47:59:  * Number of floating-point constants for fragment programs: 4096
  568. 17:47:59:  * Number of integer constants for fragment programs: 4096
  569. 17:47:59:  * Number of boolean constants for fragment programs: 4096
  570. 17:47:59:  * Geometry programs: yes
  571. 17:47:59:  * Number of floating-point constants for geometry programs: 2048
  572. 17:47:59:  * Number of integer constants for geometry programs: 2048
  573. 17:47:59:  * Number of boolean constants for geometry programs: 2048
  574. 17:47:59:  * Tessellation Hull programs: yes
  575. 17:47:59:  * Number of floating-point constants for tessellation hull programs: 2048
  576. 17:47:59:  * Number of integer constants for tessellation hull programs: 2048
  577. 17:47:59:  * Number of boolean constants for tessellation hull programs: 2048
  578. 17:47:59:  * Tessellation Domain programs: yes
  579. 17:47:59:  * Number of floating-point constants for tessellation domain programs: 2048
  580. 17:47:59:  * Number of integer constants for tessellation domain programs: 2048
  581. 17:47:59:  * Number of boolean constants for tessellation domain programs: 2048
  582. 17:47:59:  * Compute programs: yes
  583. 17:47:59:  * Number of floating-point constants for compute programs: 2048
  584. 17:47:59:  * Number of integer constants for compute programs: 2048
  585. 17:47:59:  * Number of boolean constants for compute programs: 2048
  586. 17:47:59:  * Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330
  587. 17:47:59:  * Texture Compression: yes
  588. 17:47:59:    - DXT: yes
  589. 17:47:59:    - VTC: yes
  590. 17:47:59:    - PVRTC: no
  591. 17:47:59:    - ATC: no
  592. 17:47:59:    - ETC1: no
  593. 17:47:59:    - ETC2: yes
  594. 17:47:59:    - BC4/BC5: yes
  595. 17:47:59:    - BC6H/BC7: yes
  596. 17:47:59:    - ASTC: no
  597. 17:47:59:  * Hardware Occlusion Query: yes
  598. 17:47:59:  * User clip planes: yes
  599. 17:47:59:  * VET_UBYTE4 vertex element type: yes
  600. 17:47:59:  * Infinite far plane projection: yes
  601. 17:47:59:  * Hardware render-to-texture: yes
  602. 17:47:59:  * Floating point textures: yes
  603. 17:47:59:  * Non-power-of-two textures: yes
  604. 17:47:59:  * 1d textures: yes
  605. 17:47:59:  * Volume textures: yes
  606. 17:47:59:  * Max Texture resolution (2D) 32768
  607. 17:47:59:  * Max Texture resolution (3D) 16384
  608. 17:47:59:  * Max Texture resolution (Cubemaps) 32768
  609. 17:47:59:  * Multiple Render Targets: 8
  610. 17:47:59:    - With different bit depths: yes
  611. 17:47:59:  * Point Sprites: yes
  612. 17:47:59:  * Extended point parameters: yes
  613. 17:47:59:  * Max Point Size: 189.875
  614. 17:47:59:  * Vertex texture fetch: yes
  615. 17:47:59:  * Number of world matrices: 0
  616. 17:47:59:  * Number of texture units: 16
  617. 17:47:59:  * Stencil buffer depth: 8
  618. 17:47:59:  * Number of vertex blend matrices: 0
  619. 17:47:59:    - Max vertex textures: 32
  620. 17:47:59:    - Vertex textures shared: yes
  621. 17:47:59:  * Render to Vertex Buffer : yes
  622. 17:47:59:  * Hardware Atomic Counters: yes
  623. 17:47:59:  * GL 1.5 without VBO workaround: no
  624. 17:47:59:  * Frame Buffer objects: yes
  625. 17:47:59:  * Frame Buffer objects (ARB extension): no
  626. 17:47:59:  * Frame Buffer objects (ATI extension): no
  627. 17:47:59:  * PBuffer support: no
  628. 17:47:59:  * GL 1.5 without HW-occlusion workaround: no
  629. 17:47:59:  * Vertex Array Objects: yes
  630. 17:47:59:  * Separate shader objects: no
  631. 17:47:59: Registering ResourceManager for type Texture
  632. 17:47:59: DefaultWorkQueue('Root') initialising on thread 14820.
  633. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 2224 starting.
  634. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 9960 starting.
  635. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 8256 starting.
  636. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 22196 starting.
  637. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 17968 starting.
  638. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 14560 starting.
  639. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 15324 starting.
  640. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 18600 starting.
  641. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 1648 starting.
  642. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 18348 starting.
  643. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 17024 starting.
  644. 17:47:59: DefaultWorkQueue('Root')::WorkerFunc - thread 20096 starting.
  645. 17:48:00: Particle Renderer Type 'billboard' registered
  646. 17:48:00: Creating resource group 3DSymbole
  647. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\data\3DSymbole_Strasse\BLOCK_001.3DSYM' of type '3DSYM' to resource group '3DSymbole'
  648. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\data\3DSymbole_Strasse\BLOCK_002.3DSYM' of type '3DSYM' to resource group '3DSymbole'
  649. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\data\3DSymbole_Strasse\BLOCK_003.3DSYM' of type '3DSYM' to resource group '3DSymbole'
  650. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\data\3DSymbole_Strasse\BLOCK_004.3DSYM' of type '3DSYM' to resource group '3DSymbole'
  651. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\data\3DSymbole_Strasse\BLOCK_005.3DSYM' of type '3DSYM' to resource group '3DSymbole'
  652. 17:48:00: OverlayElementFactory for type Panel registered.
  653. 17:48:00: OverlayElementFactory for type BorderPanel registered.
  654. 17:48:00: OverlayElementFactory for type TextArea registered.
  655. 17:48:00: Registering ResourceManager for type Font
  656. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/scripts/materials/Common' of type 'FileSystem' to resource group 'General'
  657. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/scripts/materials/Common/GLSL' of type 'FileSystem' to resource group 'General'
  658. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/scripts/materials/Common/GLSLES' of type 'FileSystem' to resource group 'General'
  659. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/scripts/materials/Common/HLSL' of type 'FileSystem' to resource group 'General'
  660. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/scripts/materials/Common/Metal' of type 'FileSystem' to resource group 'General'
  661. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/Cg' of type 'FileSystem' to resource group 'General'
  662. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/GLSL' of type 'FileSystem' to resource group 'General'
  663. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/GLSL150' of type 'FileSystem' to resource group 'General'
  664. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/GLSL400' of type 'FileSystem' to resource group 'General'
  665. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/GLSLES' of type 'FileSystem' to resource group 'General'
  666. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/HLSL' of type 'FileSystem' to resource group 'General'
  667. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Compositor' of type 'FileSystem' to resource group 'General'
  668. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Models' of type 'FileSystem' to resource group 'General'
  669. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Materials/Standard' of type 'FileSystem' to resource group 'General'
  670. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Materials/SkyPostprocess' of type 'FileSystem' to resource group 'General'
  671. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Materials/Highlight' of type 'FileSystem' to resource group 'General'
  672. 17:48:00: Added resource location 'c:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Font' of type 'FileSystem' to resource group 'General'
  673. 17:48:00: Initialising resource group Internal
  674. 17:48:00: Parsing scripts for resource group Internal
  675. 17:48:00: Finished parsing scripts for resource group Internal
  676. 17:48:00: Creating resources for group Internal
  677. 17:48:00: All done
  678. 17:48:00: Initialising resource group General
  679. 17:48:00: Parsing scripts for resource group General
  680. 17:48:00: Parsing script Examples.program
  681. 17:48:00: Parsing script Quad.program
  682. 17:48:00: Parsing script StdQuad_vp.program
  683. 17:48:00: Parsing script AdaptivePNTrianglesTessellation.material
  684. 17:48:00: Parsing script ASCII.material
  685. 17:48:00: Compiler error: unknown error in ASCII.material(65): token "cull_software" is not recognized
  686. 17:48:00: Parsing script balloon.material
  687. 17:48:00: Parsing script BlackAndWhite.material
  688. 17:48:00: Parsing script Bloom.material
  689. 17:48:00: Compiler error: unknown error in Bloom.material(115): token "cull_software" is not recognized
  690. 17:48:00: Compiler error: unknown error in Bloom.material(139): token "cull_software" is not recognized
  691. 17:48:00: Compiler error: unknown error in Bloom.material(168): token "cull_software" is not recognized
  692. 17:48:00: Compiler error: unknown error in Bloom.material(193): token "cull_software" is not recognized
  693. 17:48:00: Compiler error: unknown error in Bloom.material(220): token "lighting" is not recognized
  694. 17:48:00: Parsing script Bloom2.material
  695. 17:48:00: Compiler error: unknown error in Bloom2.material(214): token "cull_software" is not recognized
  696. 17:48:00: Compiler error: unknown error in Bloom2.material(242): token "cull_software" is not recognized
  697. 17:48:00: Compiler error: unknown error in Bloom2.material(270): token "cull_software" is not recognized
  698. 17:48:00: Compiler error: unknown error in Bloom2.material(307): token "cull_software" is not recognized
  699. 17:48:00: Parsing script car.material
  700. 17:48:00: Parsing script Card1.material
  701. 17:48:00: Compiler error: unknown error in Card1.material(7): token "lighting" is not recognized
  702. 17:48:00: Compiler error: unknown error in Card1.material(25): token "lighting" is not recognized
  703. 17:48:00: Compiler error: unknown error in Card1.material(43): token "lighting" is not recognized
  704. 17:48:00: Compiler error: unknown error in Card1.material(61): token "lighting" is not recognized
  705. 17:48:00: Compiler error: unknown error in Card1.material(79): token "lighting" is not recognized
  706. 17:48:00: Parsing script CompositorDemo.material
  707. 17:48:00: Compiler error: unknown error in CompositorDemo.material(7): token "lighting" is not recognized
  708. 17:48:00: Parsing script Compute.material
  709. 17:48:00: Compiler error: unknown error in Compute.material(191): token "image_bind" is not recognized
  710. 17:48:00: Parsing script Copyback.material
  711. 17:48:00: Parsing script DepthShadowmap.material
  712. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(519): token class, shadow_receiver_vertex_program_ref, unrecognized.
  713. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(527): token class, shadow_receiver_fragment_program_ref, unrecognized.
  714. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(594): token class, shadow_receiver_vertex_program_ref, unrecognized.
  715. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(602): token class, shadow_receiver_fragment_program_ref, unrecognized.
  716. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(672): token class, shadow_receiver_fragment_program_ref, unrecognized.
  717. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(687): token class, shadow_receiver_fragment_program_ref, unrecognized.
  718. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(519): token "shadow_receiver_vertex_program_ref" is not recognized
  719. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(527): token "shadow_receiver_fragment_program_ref" is not recognized
  720. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(540): token "lighting" is not recognized
  721. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(594): token "shadow_receiver_vertex_program_ref" is not recognized
  722. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(602): token "shadow_receiver_fragment_program_ref" is not recognized
  723. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(629): token "lighting" is not recognized
  724. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(519): token "shadow_receiver_vertex_program_ref" is not recognized
  725. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(527): token "shadow_receiver_fragment_program_ref" is not recognized
  726. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(672): token "shadow_receiver_fragment_program_ref" is not recognized
  727. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(540): token "lighting" is not recognized
  728. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(594): token "shadow_receiver_vertex_program_ref" is not recognized
  729. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(602): token "shadow_receiver_fragment_program_ref" is not recognized
  730. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(687): token "shadow_receiver_fragment_program_ref" is not recognized
  731. 17:48:00: Compiler error: unknown error in DepthShadowmap.material(629): token "lighting" is not recognized
  732. 17:48:00: Parsing script Dither.material
  733. 17:48:00: Compiler error: unknown error in Dither.material(40): token "cull_software" is not recognized
  734. 17:48:00: Parsing script DOF.material
  735. 17:48:00: Compiler error: unknown error in DOF.material(25): token "cull_software" is not recognized
  736. 17:48:00: Compiler error: unknown error in DOF.material(25): token "cull_software" is not recognized
  737. 17:48:00: Parsing script DualQuaternion.material
  738. 17:48:00: Compiler error: reference to a non existing object in DualQuaternion.material(8)
  739. 17:48:00: Compiler error: reference to a non existing object in DualQuaternion.material(12)
  740. 17:48:00: Compiler error: reference to a non existing object in DualQuaternion.material(103)
  741. 17:48:00: Compiler error: reference to a non existing object in DualQuaternion.material(107)
  742. 17:48:00: Parsing script Embossed.material
  743. 17:48:00: Parsing script Examples-Advanced.material
  744. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(443): token class, shadow_receiver_vertex_program_ref, unrecognized.
  745. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(451): token class, shadow_receiver_fragment_program_ref, unrecognized.
  746. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(443): token "shadow_receiver_vertex_program_ref" is not recognized
  747. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(451): token "shadow_receiver_fragment_program_ref" is not recognized
  748. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(469): token "lighting" is not recognized
  749. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(443): token "shadow_receiver_vertex_program_ref" is not recognized
  750. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(451): token "shadow_receiver_fragment_program_ref" is not recognized
  751. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(469): token "lighting" is not recognized
  752. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(443): token "shadow_receiver_vertex_program_ref" is not recognized
  753. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(451): token "shadow_receiver_fragment_program_ref" is not recognized
  754. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(469): token "lighting" is not recognized
  755. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(443): token "shadow_receiver_vertex_program_ref" is not recognized
  756. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(451): token "shadow_receiver_fragment_program_ref" is not recognized
  757. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(469): token "lighting" is not recognized
  758. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(443): token "shadow_receiver_vertex_program_ref" is not recognized
  759. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(451): token "shadow_receiver_fragment_program_ref" is not recognized
  760. 17:48:00: Compiler error: unknown error in Examples-Advanced.material(469): token "lighting" is not recognized
  761. 17:48:00: Compiler error: object unsupported by render system in Examples-Advanced.material(945): , Shader name: Examples/TextureArrayPSasm
  762. 17:48:00: OGRE EXCEPTION(3:RenderingAPIException): Failed to preprocess shader Examples/TextureArrayPSasm in Ogre::GLSLShader::loadFromSource at C:\entwicklung\ogre-next-2_1\ogre-next-2-1\RenderSystems\GL3Plus\src\GLSL\OgreGLSLShader.cpp (line 200)
  763. 17:48:00: High-level program Examples/TextureArrayPSasm encountered an error during loading and is thus not supported.
  764. OGRE EXCEPTION(3:RenderingAPIException): Failed to preprocess shader Examples/TextureArrayPSasm in Ogre::GLSLShader::loadFromSource at C:\entwicklung\ogre-next-2_1\ogre-next-2-1\RenderSystems\GL3Plus\src\GLSL\OgreGLSLShader.cpp (line 200)
  765. 17:48:00: Parsing script Examples-DynTex.material
  766. 17:48:00: Compiler error: unknown error in Examples-DynTex.material(115): token "lighting" is not recognized
  767. 17:48:00: Compiler error: unknown error in Examples-DynTex.material(142): token "lighting" is not recognized
  768. 17:48:00: Parsing script Examples-Water.material
  769. 17:48:00: Compiler error: unknown error in Examples-Water.material(87): token "cull_software" is not recognized
  770. 17:48:00: Compiler error: unknown error in Examples-Water.material(105): token "cull_software" is not recognized
  771. 17:48:00: Compiler error: unknown error in Examples-Water.material(128): token "lighting" is not recognized
  772. 17:48:00: Compiler error: unknown error in Examples-Water.material(146): token "cull_software" is not recognized
  773. 17:48:00: Compiler error: unknown error in Examples-Water.material(169): token "lighting" is not recognized
  774. 17:48:00: Compiler error: unknown error in Examples-Water.material(173): token "cull_software" is not recognized
  775. 17:48:00: Parsing script Examples.material
  776. 17:48:00: Compiler error: unknown error in Examples.material(61): token "lighting" is not recognized
  777. 17:48:00: Compiler error: unknown error in Examples.material(79): token "lighting" is not recognized
  778. 17:48:00: Compiler error: unknown error in Examples.material(97): token "lighting" is not recognized
  779. 17:48:00: Compiler error: unknown error in Examples.material(115): token "lighting" is not recognized
  780. 17:48:00: Compiler error: unknown error in Examples.material(133): token "lighting" is not recognized
  781. 17:48:00: Compiler error: unknown error in Examples.material(151): token "lighting" is not recognized
  782. 17:48:00: Compiler error: unknown error in Examples.material(169): token "lighting" is not recognized
  783. 17:48:00: Compiler error: unknown error in Examples.material(187): token "lighting" is not recognized
  784. 17:48:00: Compiler error: unknown error in Examples.material(205): token "lighting" is not recognized
  785. 17:48:00: Compiler error: unknown error in Examples.material(242): token "lighting" is not recognized
  786. 17:48:00: Compiler error: unknown error in Examples.material(260): token "lighting" is not recognized
  787. 17:48:00: Compiler error: unknown error in Examples.material(294): token "lighting" is not recognized
  788. 17:48:00: Compiler error: unknown error in Examples.material(311): token "lighting" is not recognized
  789. 17:48:00: Compiler error: unknown error in Examples.material(332): token "lighting" is not recognized
  790. 17:48:00: Compiler error: unknown error in Examples.material(367): token "lighting" is not recognized
  791. 17:48:00: Compiler error: unknown error in Examples.material(414): token "lighting" is not recognized
  792. 17:48:00: Compiler error: unknown error in Examples.material(431): token "lighting" is not recognized
  793. 17:48:00: Compiler error: unknown error in Examples.material(434): token "cull_software" is not recognized
  794. 17:48:00: Compiler error: unknown error in Examples.material(431): token "lighting" is not recognized
  795. 17:48:00: Compiler error: unknown error in Examples.material(434): token "cull_software" is not recognized
  796. 17:48:00: Compiler error: unknown error in Examples.material(431): token "lighting" is not recognized
  797. 17:48:00: Compiler error: unknown error in Examples.material(434): token "cull_software" is not recognized
  798. 17:48:00: Compiler error: unknown error in Examples.material(431): token "lighting" is not recognized
  799. 17:48:00: Compiler error: unknown error in Examples.material(434): token "cull_software" is not recognized
  800. 17:48:00: Compiler error: unknown error in Examples.material(519): token "cull_software" is not recognized
  801. 17:48:00: Compiler error: unknown error in Examples.material(543): token "lighting" is not recognized
  802. 17:48:00: Compiler error: unknown error in Examples.material(561): token "lighting" is not recognized
  803. 17:48:00: Compiler error: unknown error in Examples.material(579): token "lighting" is not recognized
  804. 17:48:00: Compiler error: unknown error in Examples.material(597): token "lighting" is not recognized
  805. 17:48:00: Compiler error: unknown error in Examples.material(624): token "lighting" is not recognized
  806. 17:48:00: Compiler error: unknown error in Examples.material(1278): token "cull_software" is not recognized
  807. 17:48:00: Compiler error: unknown error in Examples.material(1302): token "cull_software" is not recognized
  808. 17:48:00: Compiler error: unknown error in Examples.material(1342): token "shadow_receiver_material" is not recognized
  809. 17:48:00: Compiler error: unknown error in Examples.material(1358): token "cull_software" is not recognized
  810. 17:48:00: Compiler error: unknown error in Examples.material(1401): token "cull_software" is not recognized
  811. 17:48:00: Compiler error: unknown error in Examples.material(1424): token "lighting" is not recognized
  812. 17:48:00: Compiler error: unknown error in Examples.material(1432): token "cull_software" is not recognized
  813. 17:48:00: Compiler error: unknown error in Examples.material(1460): token "shadow_receiver_material" is not recognized
  814. 17:48:00: Compiler error: unknown error in Examples.material(1476): token "cull_software" is not recognized
  815. 17:48:00: Compiler error: unknown error in Examples.material(1519): token "cull_software" is not recognized
  816. 17:48:00: Compiler error: unknown error in Examples.material(1542): token "lighting" is not recognized
  817. 17:48:00: Compiler error: unknown error in Examples.material(1550): token "cull_software" is not recognized
  818. 17:48:00: Compiler error: unknown error in Examples.material(1575): token "shadow_receiver_material" is not recognized
  819. 17:48:00: Compiler error: unknown error in Examples.material(1620): token "cull_software" is not recognized
  820. 17:48:00: Compiler error: unknown error in Examples.material(1633): token "lighting" is not recognized
  821. 17:48:00: Compiler error: unknown error in Examples.material(1639): token "cull_software" is not recognized
  822. 17:48:00: Compiler error: unknown error in Examples.material(1677): token "cull_software" is not recognized
  823. 17:48:00: Compiler error: unknown error in Examples.material(1708): token "cull_software" is not recognized
  824. 17:48:00: Compiler error: unknown error in Examples.material(1726): token "cull_software" is not recognized
  825. 17:48:00: Compiler error: unknown error in Examples.material(1757): token "lighting" is not recognized
  826. 17:48:00: Compiler error: unknown error in Examples.material(1927): token "lighting" is not recognized
  827. 17:48:00: Compiler error: unknown error in Examples.material(2305): token "cull_software" is not recognized
  828. 17:48:00: Compiler error: unknown error in Examples.material(2340): token "cull_software" is not recognized
  829. 17:48:00: Compiler error: unknown error in Examples.material(2367): token "cull_software" is not recognized
  830. 17:48:00: Parsing script Examples_Shadows.material
  831. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(11)
  832. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(28)
  833. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(31)
  834. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(46)
  835. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(50)
  836. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(77)
  837. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(81)
  838. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(46)
  839. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(50)
  840. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(77)
  841. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(81)
  842. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(46)
  843. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(50)
  844. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(77)
  845. 17:48:00: Compiler error: reference to a non existing object in Examples_Shadows.material(81)
  846. 17:48:00: Parsing script facial.material
  847. 17:48:00: Parsing script FluidSim.material
  848. 17:48:00: Parsing script Glass.material
  849. 17:48:00: Parsing script gray220.material
  850. 17:48:00: Compiler error: unknown error in gray220.material(41): token "lighting" is not recognized
  851. 17:48:00: Compiler error: unknown error in gray220.material(42): token "normalise_normals" is not recognized
  852. 17:48:00: Compiler error: unknown error in gray220.material(47): token "transparent_sorting" is not recognized
  853. 17:48:00: Parsing script Hair.material
  854. 17:48:00: Parsing script Halftone.material
  855. 17:48:00: Compiler error: unknown error in Halftone.material(63): token "cull_software" is not recognized
  856. 17:48:00: Parsing script hdr.material
  857. 17:48:00: Compiler error: unknown error in hdr.material(51): token "cull_software" is not recognized
  858. 17:48:00: Compiler error: unknown error in hdr.material(121): token "cull_software" is not recognized
  859. 17:48:00: Compiler error: unknown error in hdr.material(200): token "cull_software" is not recognized
  860. 17:48:00: Compiler error: unknown error in hdr.material(273): token "cull_software" is not recognized
  861. 17:48:00: Compiler error: unknown error in hdr.material(348): token "cull_software" is not recognized
  862. 17:48:00: Parsing script HeatVision.material
  863. 17:48:00: Compiler error: unknown error in HeatVision.material(240): token "cull_software" is not recognized
  864. 17:48:00: Compiler error: unknown error in HeatVision.material(340): token "cull_software" is not recognized
  865. 17:48:00: Parsing script Hurt.material
  866. 17:48:00: Compiler error: unknown error in Hurt.material(8): token "lighting" is not recognized
  867. 17:48:00: Parsing script HWInstancing.material
  868. 17:48:00: Compiler error: reference to a non existing object in HWInstancing.material(124)
  869. 17:48:00: Compiler error: reference to a non existing object in HWInstancing.material(145)
  870. 17:48:00: Compiler error: reference to a non existing object in HWInstancing.material(145)
  871. 17:48:00: Parsing script HW_VTFInstancing.material
  872. 17:48:00: Compiler error: reference to a non existing object in HW_VTFInstancing.material(439)
  873. 17:48:00: Compiler error: reference to a non existing object in HW_VTFInstancing.material(461)
  874. 17:48:00: Compiler error: reference to a non existing object in HW_VTFInstancing.material(485)
  875. 17:48:00: Compiler error: reference to a non existing object in HW_VTFInstancing.material(511)
  876. 17:48:00: Compiler error: reference to a non existing object in HW_VTFInstancing.material(555)
  877. 17:48:00: Compiler error: reference to a non existing object in HW_VTFInstancing.material(602)
  878. 17:48:00: Parsing script HW_VTF_LUTInstancing.material
  879. 17:48:00: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(423)
  880. 17:48:00: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(445)
  881. 17:48:00: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(467)
  882. 17:48:00: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(493)
  883. 17:48:00: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(536)
  884. 17:48:00: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(580)
  885. 17:48:00: Parsing script InstancingMisc.material
  886. 17:48:00: Compiler error: reference to a non existing object in InstancingMisc.material(84)
  887. 17:48:00: Parsing script Invert.material
  888. 17:48:00: Compiler error: unknown error in Invert.material(34): token "cull_software" is not recognized
  889. 17:48:00: Parsing script Island.material
  890. 17:48:00: Compiler error: unknown error in Island.material(65): token "cull_software" is not recognized
  891. 17:48:00: Compiler error: unknown error in Island.material(81): token "cull_software" is not recognized
  892. 17:48:00: Compiler error: unknown error in Island.material(97): token "cull_software" is not recognized
  893. 17:48:00: Parsing script IsoSurf.material
  894. 17:48:00: Parsing script Laplace.material
  895. 17:48:00: Compiler error: unknown error in Laplace.material(34): token "cull_software" is not recognized
  896. 17:48:00: Parsing script MotionBlur.material
  897. 17:48:00: Compiler error: unknown error in MotionBlur.material(96): token "lighting" is not recognized
  898. 17:48:00: Compiler error: unknown error in MotionBlur.material(117): token "lighting" is not recognized
  899. 17:48:00: Parsing script MRTtest.material
  900. 17:48:00: Compiler error: unknown error in MRTtest.material(103): token "cull_software" is not recognized
  901. 17:48:00: Parsing script NightVision.material
  902. 17:48:00: Compiler error: unknown error in NightVision.material(57): token "cull_software" is not recognized
  903. 17:48:00: Parsing script Ocean.material
  904. 17:48:01: Compiler error: unknown error in Ocean.material(589): token "lighting" is not recognized
  905. 17:48:01: Compiler error: unknown error in Ocean.material(608): token "lighting" is not recognized
  906. 17:48:01: Parsing script OffsetMapping.material
  907. 17:48:01: Compiler error: object unsupported by render system in OffsetMapping.material(35): , Shader name: Examples/OffsetMappingPS/Asm
  908. 17:48:01: Compiler error: unknown error in OffsetMapping.material(140): token "illumination_stage" is not recognized
  909. 17:48:01: Compiler error: unknown error in OffsetMapping.material(153): token "illumination_stage" is not recognized
  910. 17:48:01: Compiler error: unknown error in OffsetMapping.material(195): token "illumination_stage" is not recognized
  911. 17:48:01: Compiler error: unknown error in OffsetMapping.material(206): token "illumination_stage" is not recognized
  912. 17:48:01: Compiler error: unknown error in OffsetMapping.material(248): token "illumination_stage" is not recognized
  913. 17:48:01: Compiler error: unknown error in OffsetMapping.material(257): token "illumination_stage" is not recognized
  914. 17:48:01: Parsing script Ogre.material
  915. 17:48:01: Parsing script OldMovie.material
  916. 17:48:01: Compiler error: unknown error in OldMovie.material(56): token "cull_software" is not recognized
  917. 17:48:01: Parsing script OldTV.material
  918. 17:48:01: Parsing script ParticleGS.material
  919. 17:48:01: Parsing script Penguin.material
  920. 17:48:01: Parsing script Posterize.material
  921. 17:48:01: Compiler error: unknown error in Posterize.material(33): token "cull_software" is not recognized
  922. 17:48:01: Parsing script pssm.material
  923. 17:48:01: Parsing script RadialBlur.material
  924. 17:48:01: Compiler error: unknown error in RadialBlur.material(36): token "cull_software" is not recognized
  925. 17:48:01: Parsing script RasterizationOrder.material
  926. 17:48:01: Compiler error: unknown error in RasterizationOrder.material(19): token "cull_software" is not recognized
  927. 17:48:01: Parsing script RZR-002.material
  928. 17:48:01: Parsing script ShaderInstancing.material
  929. 17:48:01: Compiler error: reference to a non existing object in ShaderInstancing.material(368)
  930. 17:48:01: Compiler error: reference to a non existing object in ShaderInstancing.material(384)
  931. 17:48:01: Compiler error: reference to a non existing object in ShaderInstancing.material(400)
  932. 17:48:01: Compiler error: reference to a non existing object in ShaderInstancing.material(420)
  933. 17:48:01: Compiler error: reference to a non existing object in ShaderInstancing.material(457)
  934. 17:48:01: Compiler error: reference to a non existing object in ShaderInstancing.material(495)
  935. 17:48:01: Parsing script ShaderSystem.material
  936. 17:48:01: Parsing script shadows.material
  937. 17:48:01: Parsing script SharpenEdges.material
  938. 17:48:01: Compiler error: unknown error in SharpenEdges.material(47): token "cull_software" is not recognized
  939. 17:48:01: Parsing script sibenik.material
  940. 17:48:01: Parsing script sichtweiten_blue.material
  941. 17:48:01: Parsing script sichtweiten_green.material
  942. 17:48:01: Parsing script sichtweiten_red.material
  943. 17:48:01: Parsing script smoke.material
  944. 17:48:01: Compiler error: unknown error in smoke.material(7): token "lighting" is not recognized
  945. 17:48:01: Parsing script Swizzle.material
  946. 17:48:01: Parsing script TerrainTessellation.material
  947. 17:48:01: Compiler error: unknown error in TerrainTessellation.material(64): token "cull_software" is not recognized
  948. 17:48:01: Compiler error: unknown error in TerrainTessellation.material(84): token "cull_software" is not recognized
  949. 17:48:01: Parsing script Tessellation.material
  950. 17:48:01: Compiler error: unknown error in Tessellation.material(103): token "lighting" is not recognized
  951. 17:48:01: Parsing script Tiling.material
  952. 17:48:01: Compiler error: unknown error in Tiling.material(34): token "cull_software" is not recognized
  953. 17:48:01: Parsing script train.material
  954. 17:48:01: Parsing script VarianceShadowmap.material
  955. 17:48:01: Parsing script VTFInstancing.material
  956. 17:48:01: Compiler error: reference to a non existing object in VTFInstancing.material(420)
  957. 17:48:01: Compiler error: reference to a non existing object in VTFInstancing.material(442)
  958. 17:48:01: Compiler error: reference to a non existing object in VTFInstancing.material(464)
  959. 17:48:01: Compiler error: reference to a non existing object in VTFInstancing.material(490)
  960. 17:48:01: Compiler error: reference to a non existing object in VTFInstancing.material(528)
  961. 17:48:01: Compiler error: reference to a non existing object in VTFInstancing.material(567)
  962. 17:48:01: Parsing script Copyback.material
  963. 17:48:01: Parsing script DepthUtils.material
  964. 17:48:01: Parsing script DPSM.material
  965. 17:48:01: Parsing script EsmGaussianBlurLogFilter.material
  966. 17:48:01: Parsing script standard.material
  967. 17:48:01: Texture: loading Rocks_Diffuse.tga as Rocks_Diffuse.tga
  968. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  969. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  970. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  971. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  972. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  973. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  974. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  975. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  976. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  977. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  978. 17:48:01: Texture: loading Rocks_Normal.tga as Rocks_Normal.tga
  979. 17:48:01: WARNING: normal map texture Rocks_Normal.tga is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported)
  980. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  981. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  982. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  983. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  984. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  985. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  986. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  987. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  988. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  989. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  990. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  991. 17:48:01: Texture: loading Rocks_Spec.tga as Rocks_Spec.tga
  992. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  993. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  994. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  995. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  996. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  997. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  998. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  999. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1000. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1001. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1002. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1003. 17:48:01: Texture: loading nm_up.png as nm_up.png
  1004. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1005. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1006. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1007. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1008. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1009. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1010. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1011. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1012. 17:48:01: Texture: loading 1d_debug.png as 1d_debug.png
  1013. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1014. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1015. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1016. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1017. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1018. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1019. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1020. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1021. 17:48:01: Texture: loading MRAMOR6X6.jpg as MRAMOR6X6.jpg
  1022. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1023. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1024. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1025. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1026. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1027. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1028. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1029. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1030. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1031. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1032. 17:48:01: Texture: loading nm_bk.png as nm_bk.png
  1033. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1034. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1035. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1036. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1037. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1038. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1039. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1040. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1041. 17:48:01: Texture: loading NMBumpsOut.png as NMBumpsOut.png
  1042. 17:48:01: WARNING: normal map texture NMBumpsOut.png is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported)
  1043. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1044. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1045. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1046. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1047. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1048. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1049. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1050. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1051. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1052. 17:48:01: Texture: loading MtlPlat2.jpg as MtlPlat2.jpg
  1053. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1054. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1055. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1056. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1057. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1058. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1059. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1060. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1061. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1062. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1063. 17:48:01: Texture: loading NMBalls.png as NMBalls.png
  1064. 17:48:01: WARNING: normal map texture NMBalls.png is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported)
  1065. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1066. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1067. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1068. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1069. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1070. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1071. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1072. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1073. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1074. 17:48:01: Texture: loading MRAMOR-bump.jpg as MRAMOR-bump.jpg
  1075. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1076. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1077. 17:48:01: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1078. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1079. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1080. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1081. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1082. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1083. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1084. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1085. 17:48:01: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 13 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1086. 17:48:01: Parsing script SkyPostprocess.material
  1087. 17:48:01: Parsing script Highlight.material
  1088. 17:48:01: Parsing script Examples.compositor
  1089. 17:48:02: Compiler error: unknown error in Examples.compositor(56): token class, target_output, unrecognized.
  1090. 17:48:02: Compiler error: unknown error in Examples.compositor(80): token class, target_output, unrecognized.
  1091. 17:48:02: Compiler error: unknown error in Examples.compositor(103): token class, target_output, unrecognized.
  1092. 17:48:02: Compiler error: unknown error in Examples.compositor(134): token class, target_output, unrecognized.
  1093. 17:48:02: Compiler error: unknown error in Examples.compositor(220): token class, target_output, unrecognized.
  1094. 17:48:02: Compiler error: unknown error in Examples.compositor(249): token class, target_output, unrecognized.
  1095. 17:48:02: Compiler error: unknown error in Examples.compositor(278): token class, target_output, unrecognized.
  1096. 17:48:02: Compiler error: unknown error in Examples.compositor(307): token class, target_output, unrecognized.
  1097. 17:48:02: Compiler error: unknown error in Examples.compositor(336): token class, target_output, unrecognized.
  1098. 17:48:02: Compiler error: unknown error in Examples.compositor(365): token class, target_output, unrecognized.
  1099. 17:48:02: Compiler error: unknown error in Examples.compositor(394): token class, target_output, unrecognized.
  1100. 17:48:02: Compiler error: unknown error in Examples.compositor(549): token class, target_output, unrecognized.
  1101. 17:48:02: Compiler error: unknown error in Examples.compositor(596): token class, target_output, unrecognized.
  1102. 17:48:02: Compiler error: unknown error in Examples.compositor(635): token class, target_output, unrecognized.
  1103. 17:48:02: Compiler error: unknown error in Examples.compositor(668): token class, target_output, unrecognized.
  1104. 17:48:02: Compiler error: unknown error in Examples.compositor(696): token class, target_output, unrecognized.
  1105. 17:48:02: Compiler error: unknown error in Examples.compositor(725): token class, target_output, unrecognized.
  1106. 17:48:02: Compiler error: unknown error in Examples.compositor(752): token class, target_output, unrecognized.
  1107. 17:48:02: Compiler error: unknown error in Examples.compositor(777): token class, target_output, unrecognized.
  1108. 17:48:02: Compiler error: unknown error in Examples.compositor(794): token class, target_output, unrecognized.
  1109. 17:48:02: Parsing script Card1.compositor
  1110. 17:48:02: Parsing script EsmGaussianBlurLogFilter.material.json
  1111. 17:48:02: Parsing script Mipmaps.material.json
  1112. 17:48:02: Parsing script card_1.fontdef
  1113. 17:48:02: Finished parsing scripts for resource group General
  1114. 17:48:02: Creating resources for group General
  1115. 17:48:02: All done
  1116. 17:48:03: GL3PlusRenderSystem::_createRenderWindow "RenderWindow_1118400", 907x370 windowed  miscParams: externalWindowHandle=1118400
  1117. 17:48:04: Texture: cloudy_noon.dds: Loading 6 faces(PF_X8B8G8R8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  1118. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1119. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1120. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1121. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1122. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1123. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1124. 17:48:04: Texture: NordPfeil_3D_grau.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1125. 17:48:04: Texture: morning.dds: Loading 6 faces(PF_X8B8G8R8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  1126. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1127. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1128. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1129. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1130. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1131. 17:48:04: OpenGL:performance(medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
  1132. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 5 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1133. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 3 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), and GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (7), usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1134. 17:48:04: Mesh: Loading top_gray210.mesh.
  1135. 17:48:04: Corrupted chunk detected! Stream name: 'top_gray210.mesh' Chunk id: 36864
  1136. 17:48:04: OpenGL:performance(medium) 131218: Program/shader state performance warning: Vertex shader in program 3 is being recompiled based on GL state.
  1137. 17:48:04: Texture: loading verlauf.tga as verlauf.tga
  1138. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1139. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1140. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1141. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1142. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1143. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1144. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1145. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1146. 17:48:04: Texture: loading baum_platanus_acerifolia1.tga as baum_platanus_acerifolia1.tga
  1147. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1148. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1149. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1150. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1151. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1152. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1153. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1154. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1155. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_PIXEL_UNPACK_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1156. 17:48:04: Mesh: Loading tree.mesh.
  1157. 17:48:04: Corrupted chunk detected! Stream name: 'tree.mesh' Chunk id: 36864
  1158. 17:48:04: GL3PlusRenderSystem::_createRenderWindow "RenderWindow_856340", 474x258 windowed  miscParams: externalWindowHandle=856340
  1159. 17:48:04: Font SegoeUI using texture size 512x256
  1160. 17:48:04: Info: Freetype returned null for character 160 in font SegoeUI
  1161. 17:48:04: Texture: SegoeUITexture: Loading 1 faces(PF_RG8,512x256x1) Internal format is PF_RG8,512x256x1.
  1162. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 16 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1163. 17:48:04: OpenGL:performance(medium) 131186: Buffer performance warning: Buffer object 20 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (7), and GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) is being copied/moved from VIDEO memory to HOST memory.
  1164. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1165. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1166. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1167. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1168. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1169. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1170. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1171. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1172. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1173. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1174. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1175. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1176. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1177. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1178. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1179. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1180. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1181. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1182. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1183. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1184. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1185. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1186. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1187. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1188. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1189. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1190. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1191. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1192. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1193. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1194. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1195. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1196. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1197. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1198. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1199. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1200. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1201. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1202. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1203. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1204. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1205. 17:48:04: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  1206. 17:48:04: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  1207. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1208. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1209. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1210. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1211. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1212. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1213. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1214. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1215. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1216. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1217. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1218. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1219. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1220. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1221. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1222. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1223. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1224. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1225. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1226. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1227. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1228. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1229. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1230. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1231. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1232. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1233. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1234. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1235. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1236. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1237. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1238. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1239. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1240. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1241. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1242. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1243. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1244. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1245. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1246. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1247. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1248. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1249. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1250. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1251. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1252. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1253. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1254. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1255. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1256. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1257. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1258. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1259. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1260. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1261. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1262. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1263. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1264. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1265. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1266. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1267. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1268. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1269. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1270. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1271. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1272. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1273. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1274. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1275. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1276. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1277. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1278. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1279. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1280. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1281. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1282. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1283. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1284. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO bound.
  1285. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
  1286. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1287. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
  1288. 17:48:04: OpenGL:error(high) 1282: GL_INVALID_OPERATION error generated. Array object is not active.
  1289. 17:49:22: Unregistering ResourceManager for type Font
  1290. 17:49:22: DefaultWorkQueue('Root') shutting down on thread 14820.
  1291. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 18600 stopped.
  1292. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 2224 stopped.
  1293. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 15324 stopped.
  1294. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 8256 stopped.
  1295. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 17024 stopped.
  1296. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 9960 stopped.
  1297. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 1648 stopped.
  1298. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 18348 stopped.
  1299. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 20096 stopped.
  1300. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 14560 stopped.
  1301. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 17968 stopped.
  1302. 17:49:22: DefaultWorkQueue('Root')::WorkerFunc - thread 22196 stopped.
  1303. 17:49:23: *-*-* OGRE Shutdown
  1304. 17:49:23: Unregistering ResourceManager for type OldSkeleton
  1305. 17:49:23: Unregistering ResourceManager for type Mesh2
  1306. 17:49:23: Unregistering ResourceManager for type Mesh
  1307. 17:49:23: Unregistering ResourceManager for type Material
  1308. 17:49:23: Unregistering ResourceManager for type HighLevelGpuProgram
  1309. 17:49:23: Uninstalling plugin: GL 3+ RenderSystem
  1310. 17:49:23: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  1311. 17:49:23: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  1312. 17:49:23: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  1313. 17:49:23: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  1314. 17:49:23: Unregistering ResourceManager for type GpuProgram
  1315. 17:49:23: Unregistering ResourceManager for type Texture
  1316. 17:49:23: *** Stopping Win32GL Subsystem ***
  1317. 17:49:23: Plugin successfully uninstalled
  1318. 17:49:23: Unloading library .\RenderSystem_GL3Plus_d
  1319. 17:49:23: Uninstalling plugin: D3D11 RenderSystem
  1320. 17:49:23: D3D11: Shutting down cleanly.
  1321. 17:49:23: D3D11: Direct3D11 Rendering Subsystem destroyed.
  1322. 17:49:23: Plugin successfully uninstalled
  1323. 17:49:23: Unloading library .\RenderSystem_Direct3D11_d
  1324.