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From Juzbrig, 2 Years ago, written in Plain Text.
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  1. [SystemSettings]
  2. # Edit this file with any CVar changes you want the game to use on startup (make sure they're underneath the [SystemSettings] line)
  3. # and copy it into your "Documents\My Games\FINAL FANTASY VII REMAKE\Saved\Config\WindowsNoEditor\" folder, as Engine.ini
  4. # (you might need to create the WindowsNoEditor folder, since game doesn't create it by default)
  5. # If CVars don't seem to be changed ingame (you can check with dev-console), try renaming Engine.ini to Engine instead
  6. # as your system might be hiding the existing .ini extension (Windows hides extensions by default)
  7.  
  8. # The ingame resolution options are limited to 2160p and below
  9. # but you can uncomment the r.SetRes line below & change it to any custom resolution supported by your GPU/monitor
  10. # If the SetRes string ends with "f" (without quotes), the game will try using exclusive fullscreen (requires -dx11 launch param)
  11. # Similarly, "wf" will run it in a borderless window, while "w" will use windowed mode
  12. # Note that exclusive fullscreen seems to have issues when alt-tabbing!
  13. r.SetRes=1920x1080wf
  14.  
  15. # Uncomment lines below to disable the buggy dynamic resolution used by the game
  16. # (UE4 on PC isn't meant to use DRS, UE4 devs themselves have said it won't run on PC properly, see my post for more info: https://forums.nexusmods.com/index.php?/topic/10858168-ffviihook-ue4-dev-console-unlocker/page-44#entry103836498)
  17. r.DynamicRes.OperationMode=0  ; no dynamic resolution
  18. r.DynamicRes.MinScreenPercentage=100 ; no dynamic resolution
  19. t.MaxFPS=0
  20. r.Streaming.PoolSize=2850 ; 5700 for High settings, 2850 for Low settings, 0 for unlimited
  21. r.Streaming.MaxTempMemoryAllowed=100000
  22. r.Streaming.AmortizeCPUToGPUCopy=1
  23. r.Streaming.MaxNumTexturesToStreamPerFrame=3
  24. r.Streaming.NumStaticComponentsProcessedPerFrame=3
  25. r.Streaming.FramesForFullUpdate=1
  26. r.Streaming.MinMipForSplitRequest=0
  27. r.Streaming.HiddenPrimitiveScale=1
  28. s.AsyncLoadingThreadEnabled=1
  29. s.AsyncLoadingTimeLimit=0.1
  30. s.LevelStreamingActorsUpdateTimeLimit=0.1
  31. s.UnregisterComponentsTimeLimit=0.1
  32. s.AsyncLoadingUseFullTimeLimit=0
  33. s.IoDispatcherCacheSizeMB=256
  34. s.LevelStreamingComponentsRegistrationGranularity=1
  35. s.LevelStreamingComponentsUnregistrationGranularity=1
  36. s.MaxIncomingRequestsToStall=1
  37. s.MaxReadyRequestsToStallMB=0
  38. s.MinBulkDataSizeForAsyncLoading=0
  39. s.PriorityAsyncLoadingExtraTime=0
  40. r.MipMapLODBias=0
  41. r.SkeletalMeshLODBias=-15
  42. r.LandscapeLODBias=-15
  43. r.ParticleLODBias=-15
  44. r.DefaultFeature.MotionBlur=0 ;no motion blur
  45. r.FullScreenMode=0
  46. r.TemporalAASamples=4 ; light TAA
  47. r.TemporalAACurrentFrameWeight=0.45 ; light TAA
  48. r.Tonemapper.GrainQuantization=0 ; no grain
  49.  
  50.