-- Reference to the LocalPlayer
local player = game.Players.LocalPlayer
-- Function to auto-kill a player
local function autoKill(target)
local punchTool = player.Backpack:FindFirstChild("Punch")
if punchTool then
punchTool:Activate()
end
end
-- Create GUI
local gui = player.PlayerGui:WaitForChild("Gui") -- Replace "Gui" with the name of your GUI
-- Button for autokill
local autokillBtn = gui:FindFirstChild("AutokillButton") -- Replace "AutokillButton" with the name of your button
-- Toggle button for autokill
local toggleBtn = gui:FindFirstChild("ToggleAutokillButton") -- Replace "ToggleAutokillButton" with the name of your toggle button
local autokillEnabled = false
-- Function to update autokill status
local function updateAutokillStatus()
autokillEnabled = not autokillEnabled
toggleBtn.Text = autokillEnabled and "Autokill: ON" or "Autokill: OFF"
end
-- Function to handle autokill button click
autokillBtn.MouseButton1Click:Connect(function()
if autokillEnabled then
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