- [20:41:05] Outdated graphic pack or unknown version in 'D:/Consoles/Emuladores/Nintendo WiiU/cemu_1.21.0/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
- [20:41:07] ------- Init Cemu 1.22.0k -------
- [20:41:07] Init Wii U memory space (base: 0x17d2a1a0000)
- [20:41:07] mlc01 path: D:\Consoles\Emuladores\Nintendo WiiU\cemu_1.21.0\mlc01\
- [20:41:07] Cemuhook version: 0.5.7.3
- [20:41:07] CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz
- [20:41:07] RAM: 8150MB
- [20:41:07] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [20:41:26] Loading U-King.rpx
- [20:41:26] ------- Init Vulkan graphics backend -------
- [20:41:26] Using GPU: GeForce GTX 1070
- [20:41:26] Driver version (as stored in device info): 72478000
- [20:41:26] Vulkan device memory info:
- [20:41:26] Heap 0 - Size 8088MB Flags 0x00000001
- [20:41:26] Heap 1 - Size 4075MB Flags 0x00000000
- [20:41:26] Heap 2 - Size 246MB Flags 0x00000001
- [20:41:26] Memory 0 - HeapIndex 1 Flags 0x00000000
- [20:41:26] Memory 1 - HeapIndex 1 Flags 0x00000000
- [20:41:26] Memory 2 - HeapIndex 1 Flags 0x00000000
- [20:41:26] Memory 3 - HeapIndex 1 Flags 0x00000000
- [20:41:26] Memory 4 - HeapIndex 1 Flags 0x00000000
- [20:41:26] Memory 5 - HeapIndex 1 Flags 0x00000000
- [20:41:26] Memory 6 - HeapIndex 1 Flags 0x00000000
- [20:41:26] Memory 7 - HeapIndex 0 Flags 0x00000001
- [20:41:26] Memory 8 - HeapIndex 1 Flags 0x00000006
- [20:41:26] Memory 9 - HeapIndex 1 Flags 0x0000000e
- [20:41:26] Memory 10 - HeapIndex 2 Flags 0x00000007
- [20:41:26] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [20:41:26] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [20:41:26] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [20:41:27] Loaded RPL module u-king (checksum 0x6267BFD0)
- [20:41:27] ------- Loaded title -------
- [20:41:27] TitleId: 00050000-101c9400
- [20:41:27] TitleVersion: v208
- [20:41:27] Update path: <mlc01>\usr\title\0005000e\101c9400\
- [20:41:27] AOC path: <mlc01>\usr\title\0005000c\101c9400\
- [20:41:27] Save path: <mlc01>\usr\save\00050000\101C9400\user\
- [20:41:27] Shader cache file: shaderCache\transferable\00050000101c9400.bin
- [20:41:27] gameprofile path: gameProfiles\00050000101c9400.ini
- [20:41:27] RPX hash (updated): fb7911ad
- [20:41:27] RPX hash (base): dcac9927
- [20:41:27] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
- [20:41:27] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
- [20:41:28] Loaded module 'u-king' with checksum 0x6267bfd0
- [20:41:28] RPL link time: 93ms
- [20:41:28] HLE scan time: 79ms
- [20:41:28] ------- Active settings -------
- [20:41:28] CPU-Mode: Multi-core recompiler (gameprofile)
- [20:41:28] Load shared libraries: true (gameprofile)
- [20:41:28] Use precompiled shaders: auto (gameprofile)
- [20:41:28] Full sync at GX2DrawDone: true
- [20:41:28] Async compile: true
- [20:41:28] Console region: Auto
- [20:41:28] Console language: English
- [20:41:29] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:41:29] ------- Activate graphic packs -------
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Anisotropic Filtering [Presets: 1x]
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Anti-Aliasing [Presets: Alternative FXAA (NVIDIA's implementation)]
- [20:41:29] Applying patch group 'BotW_ExtendedMemory_V208'
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
- [20:41:29] Applying patch group 'BotwFPSV208' (Codecave: 01800000-01800124)
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 32 Frames Averaged]
- [20:41:29] Applying patch group 'BotwFenceV208' (Codecave: 01800200-01800250)
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence]
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 60FPS (ideal for 240/120/60Hz displays)]
- [20:41:29] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
- [20:41:29] Applying patch group 'BotwFPSV208'
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan)
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/LOD Bias [Presets: Much higher texture detail (-3)]
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Enhanced Reflections
- [20:41:29] Applying patch group 'BotwAspectsV208'
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Presets: 3840x2160 (16:9)]
- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Presets: High (200%)]
- [20:41:29] ------- Init Audio backend -------
- [20:41:29] DirectSound: available
- [20:41:29] XAudio 2.8: available
- [20:41:29] ------- Run title -------
- [20:41:49] Shader cache loaded with 9784 shaders. Commited mem 1555MB. Took 19396ms
- [20:41:49] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [20:41:49] Custom timer mode: none
- [20:41:49] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
- [20:41:49] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
- [20:41:49] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
- [20:41:49] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
- [20:41:49] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [20:41:49] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [20:41:49] IOSU_ACT: using account Lucas in first slot
- [20:41:55] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:17] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:55] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:59] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:42:59] FS handleAsyncResult(): msg corrupted. Msg: 334dcfac d0 00000000 d1 00000000 d2 00000000
- [20:42:59] MsgQueue debug info: array 334dd014 count 00000001 index 00000000
- Crashlog for Cemu 1.22.0k
- Date: 30-11-2020 23:42:59
- -----------------------------------------
- Stack trace
- -----------------------------------------
- 0x00007ff64c07789f +0x0015789f Cemu.exe gameProfile_getCurrentCategoryName
- 0x00007ff64c078be7 +0x00158be7 Cemu.exe gameProfile_getCurrentCategoryName
- 0x00007ffd2e3481cc +0x000781cc ntdll.dll RtlDeleteAce
- 0x00007ffd2e31b296 +0x0004b296 ntdll.dll RtlRaiseException
- 0x00007ffd2e36fc2e +0x0009fc2e ntdll.dll KiUserExceptionDispatcher
- 0x00007ff64c1a5004 +0x00285004 Cemu.exe rpl_loadFromMem
- 0x00007ff64c1a54f9 +0x002854f9 Cemu.exe rpl_loadFromMem
- 0x00007ffd2dd17034 +0x00017034 KERNEL32.DLL BaseThreadInitThunk
- 0x00007ffd2e31cec1 +0x0004cec1 ntdll.dll RtlUserThreadStart
- Exception 0xc0000005 at 0x7ff64c1a5004(+0x285004) in module Cemu.exe
- cemu.exe at 0x7ff64bf20000
- RAX=0000017d2a1a0000 RBX=00000000fffffc00 RCX=0000000000000000 RDX=000000005a060000
- RSP=00000078625fe790 RBP=00000078625fe890 RDI=0000017d5d67c640 RSI=0000000000000000
- R8 =0000000000000000 R9 =0000017d5d67c8c4 R10=0000000000000700 R11=3fcff7cc6ffb7977
- R12=0000000000000000 R13=0000000000000000 R14=0000000000000000 R15=0000000000000000
- -----------------------------------------
- Game info
- -----------------------------------------
- Game: Breath of the Wild [US v208]
- TitleId: 50000101c9400
- RPXHash: dcac9927
- -----------------------------------------
- Active PPC instance
- -----------------------------------------
- Not active
- -----------------------------------------
- PPC threads
- -----------------------------------------
- 0e060760 Ent 00e00008 IP 00e00008 LR 00e00000 WAITING Aff 111 Pri 32 Name Alarm Thread
- 0e004d30 Ent 00e0000c IP 00e0000c LR 00e00000 WAITING Aff 111 Pri 32 Name Callback Thread
- 0e0814fc Ent 00e05b8c IP 03806848 LR 03806488 RUNNING Aff 010 Pri 80 Name Default Core 1
- 109f9178 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
- 15cfc6b0 Ent 030bbea8 IP 00e0469c LR 030df394 WAITING Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
- 15d3cf88 Ent 030bbea8 IP 00e0469c LR 030df394 WAITING Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
- 18d47e30 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
- 18d49b18 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name DecompThread
- 334ddbb8 Ent 030bbea8 IP 030930fc LR 030930fc SUSPENDED Aff 001 Pri 83 Name Resource Loading
- 334e87c8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Control
- 334f3548 Ent 030bbea8 IP 00e03fe0 LR 037f097c SUSPENDED Aff 100 Pri 84 Name Resource Memory
- 334fe438 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name MovableMemory
- 39e65fc8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name res::Compaction
- 1059e0c0 Ent 042180cc IP 00e04554 LR 04218258 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
- 0e036278 Ent 00e05bd0 IP 00e05bd0 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
- 41374200 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name aal::LowPrioWorkerThread
- 41763d20 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 72 Name AsyncPatternRumbleThread
- 42228e38 Ent 030bbea8 IP 00e0468c LR 038ded84 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread
- 42458398 Ent 030bbea8 IP 00e0468c LR 03429ed8 WAITING Aff 010 Pri 83 Name NFP Thread
- 10e15520 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
- 10e16d50 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
- 1109fb20 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
- 1109f310 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
- 425680c8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name NavMeshSystemThread
- 425e4678 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name
- 4260f728 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name
- 4263a7d8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name
- 42753500 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name SaveMgrThread
- 45739150 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 81 Name WorkerSupport[0]
- 4575a460 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 81 Name WorkerSupport[1]
- 4575c000 Ent 030bbea8 IP 00e0468c LR 031ff784 WAITING Aff 001 Pri 79 Name Sleeper
- 458694d8 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING Aff 001 Pri 84 Name ActorCreate
- 458408c0 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING Aff 100 Pri 84 Name ActorCreate
- 45938318 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name GameScen TaskMgr
- 47174c18 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name uiLowPrioThreadMgr
- 4f767530 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 85 Name RadarMgr
- 46332d08 Ent 030bbea8 IP 00e046a0 LR 030deb08 WAITING Aff 100 Pri 84 Name tera::ImageResourceMgr
- 4f34e9b8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name act::ClusteredRenderer
- 4e597f70 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING Aff 001 Pri 84 Name PlacementMgr
- 4f743768 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name AutoPlacementMgr