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  1. [20:41:05] Outdated graphic pack or unknown version in 'D:/Consoles/Emuladores/Nintendo WiiU/cemu_1.21.0/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
  2. [20:41:07] ------- Init Cemu 1.22.0k -------
  3. [20:41:07] Init Wii U memory space (base: 0x17d2a1a0000)
  4. [20:41:07] mlc01 path: D:\Consoles\Emuladores\Nintendo WiiU\cemu_1.21.0\mlc01\
  5. [20:41:07] Cemuhook version: 0.5.7.3
  6. [20:41:07] CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz
  7. [20:41:07] RAM: 8150MB
  8. [20:41:07] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  9. [20:41:26] Loading U-King.rpx
  10. [20:41:26] ------- Init Vulkan graphics backend -------
  11. [20:41:26] Using GPU: GeForce GTX 1070
  12. [20:41:26] Driver version (as stored in device info): 72478000
  13. [20:41:26] Vulkan device memory info:
  14. [20:41:26] Heap 0 - Size 8088MB Flags 0x00000001
  15. [20:41:26] Heap 1 - Size 4075MB Flags 0x00000000
  16. [20:41:26] Heap 2 - Size 246MB Flags 0x00000001
  17. [20:41:26] Memory 0 - HeapIndex 1 Flags 0x00000000
  18. [20:41:26] Memory 1 - HeapIndex 1 Flags 0x00000000
  19. [20:41:26] Memory 2 - HeapIndex 1 Flags 0x00000000
  20. [20:41:26] Memory 3 - HeapIndex 1 Flags 0x00000000
  21. [20:41:26] Memory 4 - HeapIndex 1 Flags 0x00000000
  22. [20:41:26] Memory 5 - HeapIndex 1 Flags 0x00000000
  23. [20:41:26] Memory 6 - HeapIndex 1 Flags 0x00000000
  24. [20:41:26] Memory 7 - HeapIndex 0 Flags 0x00000001
  25. [20:41:26] Memory 8 - HeapIndex 1 Flags 0x00000006
  26. [20:41:26] Memory 9 - HeapIndex 1 Flags 0x0000000e
  27. [20:41:26] Memory 10 - HeapIndex 2 Flags 0x00000007
  28. [20:41:26] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  29. [20:41:26] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  30. [20:41:26] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  31. [20:41:27] Loaded RPL module u-king (checksum 0x6267BFD0)
  32. [20:41:27] ------- Loaded title -------
  33. [20:41:27] TitleId: 00050000-101c9400
  34. [20:41:27] TitleVersion: v208
  35. [20:41:27] Update path: <mlc01>\usr\title\0005000e\101c9400\
  36. [20:41:27] AOC path:    <mlc01>\usr\title\0005000c\101c9400\
  37. [20:41:27] Save path:   <mlc01>\usr\save\00050000\101C9400\user\
  38. [20:41:27] Shader cache file: shaderCache\transferable\00050000101c9400.bin
  39. [20:41:27] gameprofile path: gameProfiles\00050000101c9400.ini
  40. [20:41:27] RPX hash (updated): fb7911ad
  41. [20:41:27] RPX hash (base): dcac9927
  42. [20:41:27] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
  43. [20:41:27] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
  44. [20:41:28] Loaded module 'u-king' with checksum 0x6267bfd0
  45. [20:41:28] RPL link time: 93ms
  46. [20:41:28] HLE scan time: 79ms
  47. [20:41:28] ------- Active settings -------
  48. [20:41:28] CPU-Mode: Multi-core recompiler (gameprofile)
  49. [20:41:28] Load shared libraries: true (gameprofile)
  50. [20:41:28] Use precompiled shaders: auto (gameprofile)
  51. [20:41:28] Full sync at GX2DrawDone: true
  52. [20:41:28] Async compile: true
  53. [20:41:28] Console region: Auto
  54. [20:41:28] Console language: English
  55. [20:41:29] Vulkan-Info: Allocated additional memory for textures from device-local memory
  56. [20:41:29] ------- Activate graphic packs -------
  57. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Anisotropic Filtering [Presets: 1x]
  58. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Anti-Aliasing [Presets: Alternative FXAA (NVIDIA's implementation)]
  59. [20:41:29] Applying patch group 'BotW_ExtendedMemory_V208'
  60. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
  61. [20:41:29] Applying patch group 'BotwFPSV208' (Codecave: 01800000-01800124)
  62. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 32 Frames Averaged]
  63. [20:41:29] Applying patch group 'BotwFenceV208' (Codecave: 01800200-01800250)
  64. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence]
  65. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 60FPS (ideal for 240/120/60Hz displays)]
  66. [20:41:29] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
  67. [20:41:29] Applying patch group 'BotwFPSV208'
  68. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
  69. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan)
  70. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/LOD Bias [Presets: Much higher texture detail (-3)]
  71. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Enhanced Reflections
  72. [20:41:29] Applying patch group 'BotwAspectsV208'
  73. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Presets: 3840x2160 (16:9)]
  74. [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Presets: High (200%)]
  75. [20:41:29] ------- Init Audio backend -------
  76. [20:41:29] DirectSound: available
  77. [20:41:29] XAudio 2.8: available
  78. [20:41:29] ------- Run title -------
  79. [20:41:49] Shader cache loaded with 9784 shaders. Commited mem 1555MB. Took 19396ms
  80. [20:41:49] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  81. [20:41:49] Custom timer mode: none
  82. [20:41:49] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
  83. [20:41:49] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
  84. [20:41:49] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
  85. [20:41:49] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
  86. [20:41:49] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  87. [20:41:49] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  88. [20:41:49] IOSU_ACT: using account Lucas in first slot
  89. [20:41:55] Vulkan-Info: Allocated additional memory for textures from device-local memory
  90. [20:42:17] Vulkan-Info: Allocated additional memory for textures from device-local memory
  91. [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
  92. [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
  93. [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
  94. [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
  95. [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
  96. [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
  97. [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
  98. [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
  99. [20:42:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
  100. [20:42:55] Vulkan-Info: Allocated additional memory for textures from device-local memory
  101. [20:42:59] Vulkan-Info: Allocated additional memory for textures from device-local memory
  102. [20:42:59] FS handleAsyncResult(): msg corrupted. Msg: 334dcfac d0 00000000 d1 00000000 d2 00000000
  103. [20:42:59] MsgQueue debug info: array 334dd014 count 00000001 index 00000000
  104.  
  105. Crashlog for Cemu 1.22.0k
  106. Date: 30-11-2020 23:42:59
  107.  
  108. -----------------------------------------
  109.    Stack trace
  110. -----------------------------------------
  111. 0x00007ff64c07789f +0x0015789f Cemu.exe         gameProfile_getCurrentCategoryName
  112. 0x00007ff64c078be7 +0x00158be7 Cemu.exe         gameProfile_getCurrentCategoryName
  113. 0x00007ffd2e3481cc +0x000781cc ntdll.dll        RtlDeleteAce
  114. 0x00007ffd2e31b296 +0x0004b296 ntdll.dll        RtlRaiseException
  115. 0x00007ffd2e36fc2e +0x0009fc2e ntdll.dll        KiUserExceptionDispatcher
  116. 0x00007ff64c1a5004 +0x00285004 Cemu.exe         rpl_loadFromMem
  117. 0x00007ff64c1a54f9 +0x002854f9 Cemu.exe         rpl_loadFromMem
  118. 0x00007ffd2dd17034 +0x00017034 KERNEL32.DLL     BaseThreadInitThunk
  119. 0x00007ffd2e31cec1 +0x0004cec1 ntdll.dll        RtlUserThreadStart
  120. Exception 0xc0000005 at 0x7ff64c1a5004(+0x285004) in module Cemu.exe
  121. cemu.exe at 0x7ff64bf20000
  122.  
  123. RAX=0000017d2a1a0000 RBX=00000000fffffc00 RCX=0000000000000000 RDX=000000005a060000
  124. RSP=00000078625fe790 RBP=00000078625fe890 RDI=0000017d5d67c640 RSI=0000000000000000
  125. R8 =0000000000000000 R9 =0000017d5d67c8c4 R10=0000000000000700 R11=3fcff7cc6ffb7977
  126. R12=0000000000000000 R13=0000000000000000 R14=0000000000000000 R15=0000000000000000
  127.  
  128. -----------------------------------------
  129.    Game info
  130. -----------------------------------------
  131. Game: Breath of the Wild [US v208]
  132. TitleId: 50000101c9400
  133. RPXHash: dcac9927
  134.  
  135. -----------------------------------------
  136.    Active PPC instance
  137. -----------------------------------------
  138. Not active
  139.  
  140. -----------------------------------------
  141.    PPC threads
  142. -----------------------------------------
  143. 0e060760 Ent 00e00008 IP 00e00008 LR 00e00000 WAITING   Aff 111 Pri 32 Name Alarm Thread
  144. 0e004d30 Ent 00e0000c IP 00e0000c LR 00e00000 WAITING   Aff 111 Pri 32 Name Callback Thread
  145. 0e0814fc Ent 00e05b8c IP 03806848 LR 03806488 RUNNING   Aff 010 Pri 80 Name Default Core 1
  146. 109f9178 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
  147. 15cfc6b0 Ent 030bbea8 IP 00e0469c LR 030df394 WAITING   Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
  148. 15d3cf88 Ent 030bbea8 IP 00e0469c LR 030df394 WAITING   Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
  149. 18d47e30 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
  150. 18d49b18 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name DecompThread
  151. 334ddbb8 Ent 030bbea8 IP 030930fc LR 030930fc SUSPENDED Aff 001 Pri 83 Name Resource Loading
  152. 334e87c8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Control
  153. 334f3548 Ent 030bbea8 IP 00e03fe0 LR 037f097c SUSPENDED Aff 100 Pri 84 Name Resource Memory
  154. 334fe438 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name MovableMemory
  155. 39e65fc8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name res::Compaction
  156. 1059e0c0 Ent 042180cc IP 00e04554 LR 04218258 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
  157. 0e036278 Ent 00e05bd0 IP 00e05bd0 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
  158. 41374200 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name aal::LowPrioWorkerThread
  159. 41763d20 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 72 Name AsyncPatternRumbleThread
  160. 42228e38 Ent 030bbea8 IP 00e0468c LR 038ded84 WAITING   Aff 010 Pri 86 Name ProductReportBackGround Thread
  161. 42458398 Ent 030bbea8 IP 00e0468c LR 03429ed8 WAITING   Aff 010 Pri 83 Name NFP Thread
  162. 10e15520 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING   Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
  163. 10e16d50 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING   Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
  164. 1109fb20 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING   Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
  165. 1109f310 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING   Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
  166. 425680c8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name NavMeshSystemThread
  167. 425e4678 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name
  168. 4260f728 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name
  169. 4263a7d8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name
  170. 42753500 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name SaveMgrThread
  171. 45739150 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 81 Name WorkerSupport[0]
  172. 4575a460 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 81 Name WorkerSupport[1]
  173. 4575c000 Ent 030bbea8 IP 00e0468c LR 031ff784 WAITING   Aff 001 Pri 79 Name Sleeper
  174. 458694d8 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING   Aff 001 Pri 84 Name ActorCreate
  175. 458408c0 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING   Aff 100 Pri 84 Name ActorCreate
  176. 45938318 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name GameScen TaskMgr
  177. 47174c18 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name uiLowPrioThreadMgr
  178. 4f767530 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 85 Name RadarMgr
  179. 46332d08 Ent 030bbea8 IP 00e046a0 LR 030deb08 WAITING   Aff 100 Pri 84 Name tera::ImageResourceMgr
  180. 4f34e9b8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name act::ClusteredRenderer
  181. 4e597f70 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING   Aff 001 Pri 84 Name PlacementMgr
  182. 4f743768 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name AutoPlacementMgr
  183.