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  1.  
  2.  
  3. model = Instance.new("Model",game.Workspace)
  4.  
  5. smooth_block_model = Instance.new("Part",model)
  6. smooth_block_model.Velocity = Vector3.new(0.028897842392325,0.0050126235000789,0.018977759405971)
  7. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  8. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  9. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  10. smooth_block_model.Size = Vector3.new(10,0.40000000596046,9)
  11. smooth_block_model.Name = "Smooth Block Model"
  12. smooth_block_model.CFrame = CFrame.new(112.86608123779,6.0636024475098,4.543399810791) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  13. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  14. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  15. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  16. smooth_block_model.Friction = 0.30000001192093
  17. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  18.  
  19. mesh = Instance.new("SpecialMesh",smooth_block_model)
  20. mesh.MeshType = Enum.MeshType.Wedge
  21.  
  22. smooth_block_model = Instance.new("Part",model)
  23. smooth_block_model.Velocity = Vector3.new(0.030034605413675,0.0050126235000789,0.020152654498816)
  24. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  25. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  26. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  27. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  28. smooth_block_model.Size = Vector3.new(2,0.80000001192093,1)
  29. smooth_block_model.Name = "Smooth Block Model"
  30. smooth_block_model.CFrame = CFrame.new(117.24114227295,4.8636026382446,0.31033515930176) * CFrame.Angles(3.1415927410126, 1.5408145189285, -1.5707963705063)
  31. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  32. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  33. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  34. smooth_block_model.Friction = 0.30000001192093
  35. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  36.  
  37. mesh = Instance.new("SpecialMesh",smooth_block_model)
  38. mesh.MeshType = Enum.MeshType.Brick
  39.  
  40. smooth_block_model = Instance.new("Part",model)
  41. smooth_block_model.Velocity = Vector3.new(0.030508380383253,0.0050126235000789,0.01892945356667)
  42. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  43. smooth_block_model.Transparency = 0.5
  44. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  45. smooth_block_model.Reflectance = 0.30000001192093
  46. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  47. smooth_block_model.Size = Vector3.new(10,2.4000000953674,3)
  48. smooth_block_model.Name = "Smooth Block Model"
  49. smooth_block_model.CFrame = CFrame.new(112.68620300293,5.0636024475098,-1.4539037942886) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, -1.2292472812217e-013)
  50. smooth_block_model.BrickColor = BrickColor.new("White")
  51. smooth_block_model.Friction = 0.30000001192093
  52. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  53.  
  54. mesh = Instance.new("SpecialMesh",smooth_block_model)
  55. mesh.MeshType = Enum.MeshType.Wedge
  56.  
  57. smooth_block_model = Instance.new("Part",model)
  58. smooth_block_model.Velocity = Vector3.new(0.027887221425772,0.0050126235000789,0.020217061042786)
  59. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  60. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  61. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  62. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  63. smooth_block_model.Size = Vector3.new(2,0.80000001192093,1)
  64. smooth_block_model.Name = "Smooth Block Model"
  65. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  66. smooth_block_model.CFrame = CFrame.new(117.48097991943,4.8636026382446,8.3067398071289) * CFrame.Angles(3.1415927410126, 1.5408145189285, -1.5707963705063)
  67. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  68. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  69. smooth_block_model.Friction = 0.30000001192093
  70. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  71.  
  72. mesh = Instance.new("SpecialMesh",smooth_block_model)
  73. mesh.MeshType = Enum.MeshType.Brick
  74.  
  75. smooth_block_model = Instance.new("Part",model)
  76. smooth_block_model.Velocity = Vector3.new(0.027797307819128,0.0050126235000789,0.01901076734066)
  77. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  78. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  79. smooth_block_model.Transparency = 0.40000000596046
  80. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  81. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  82. smooth_block_model.Size = Vector3.new(2,0.40000000596046,8)
  83. smooth_block_model.Name = "Smooth Block Model"
  84. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  85. smooth_block_model.CFrame = CFrame.new(112.98899841309,4.8636026382446,8.6415576934814) * CFrame.Angles(3.1415927410126, 1.5408145189285, -1.5707963705063)
  86. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  87. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  88. smooth_block_model.BrickColor = BrickColor.new("White")
  89. smooth_block_model.Friction = 0.30000001192093
  90. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  91.  
  92. mesh = Instance.new("SpecialMesh",smooth_block_model)
  93. mesh.MeshType = Enum.MeshType.Brick
  94.  
  95. smooth_block_model = Instance.new("Part",model)
  96. smooth_block_model.Velocity = Vector3.new(0.030804980546236,0.0050126235000789,0.019860882312059)
  97. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  98. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  99. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  100. smooth_block_model.Size = Vector3.new(3,0.40000000596046,3)
  101. smooth_block_model.Name = "Smooth Block Model"
  102. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  103. smooth_block_model.CFrame = CFrame.new(116.15464782715,3.6636023521423,-2.5583820343018) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  104. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  105. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  106. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  107. smooth_block_model.Friction = 0.30000001192093
  108. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  109.  
  110. mesh = Instance.new("SpecialMesh",smooth_block_model)
  111. mesh.MeshType = Enum.MeshType.Brick
  112.  
  113. smooth_block_model = Instance.new("Part",model)
  114. smooth_block_model.Velocity = Vector3.new(0.031533751636744,0.0050126235000789,0.019973356276751)
  115. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  116. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  117. smooth_block_model.Reflectance = 0.20000000298023
  118. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  119. smooth_block_model.Size = Vector3.new(2,0.40000000596046,1)
  120. smooth_block_model.Name = "Smooth Block Model"
  121. smooth_block_model.CFrame = CFrame.new(116.57347869873,3.5636022090912,-5.2721581459045) * CFrame.Angles(-1.5707963705063, 1.2286948802148e-013, 0.029983852058649)
  122. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  123. smooth_block_model.BrickColor = BrickColor.new("Bright red")
  124. smooth_block_model.Friction = 0.30000001192093
  125. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  126.  
  127. wheel = Instance.new("Model",model)
  128. wheel.Name = "Wheel"
  129.  
  130. part = Instance.new("Part",wheel)
  131. part.Velocity = Vector3.new(-1.2714746223966e-018,-0.014183826744556,0.0074366577900946)
  132. part.FormFactor = Enum.FormFactor.Symmetric
  133. part.LeftSurface = Enum.SurfaceType.Weld
  134. part.RotVelocity = Vector3.new(0.0042016683146358,3.050928923973e-018,4.2947879148243e-018)
  135. part.Anchored = true
  136. part.Size = Vector3.new(2,1,1)
  137. part.CFrame = CFrame.new(114.86002349854,3.3899800777435,7.0099987983704) * CFrame.Angles(-0, 0, -3.1415927410126)
  138. part.RightSurface = Enum.SurfaceType.Weld
  139. part.BackSurface = Enum.SurfaceType.Weld
  140. part.BrickColor = BrickColor.new("Black")
  141. part.Friction = 0.30000001192093
  142.  
  143. mesh = Instance.new("SpecialMesh",part)
  144. mesh.Scale = Vector3.new(2,2,3)
  145. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  146. mesh.VertexColor = Vector3.new(0,0,0)
  147. mesh.MeshType = Enum.MeshType.FileMesh
  148.  
  149. part = Instance.new("Part",wheel)
  150. part.Velocity = Vector3.new(-1.2714746223966e-018,-0.014183826744556,0.0074366577900946)
  151. part.FormFactor = Enum.FormFactor.Symmetric
  152. part.LeftSurface = Enum.SurfaceType.Weld
  153. part.RotVelocity = Vector3.new(0.0042016683146358,3.050928923973e-018,4.2947879148243e-018)
  154. part.Anchored = true
  155. part.Size = Vector3.new(1,1,1)
  156. part.CFrame = CFrame.new(113.36002349854,3.3899800777435,7.0099987983704) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063)
  157. part.RightSurface = Enum.SurfaceType.Weld
  158. part.BackSurface = Enum.SurfaceType.Weld
  159. part.BrickColor = BrickColor.new("Dark stone grey")
  160. part.Friction = 0.30000001192093
  161.  
  162. mesh = Instance.new("CylinderMesh",part)
  163. mesh.Offset = Vector3.new(0,1,0)
  164. mesh.Scale = Vector3.new(0.30000001192093,1,0.30000001192093)
  165.  
  166. bevel_cylinder = Instance.new("Part",wheel)
  167. bevel_cylinder.Velocity = Vector3.new(2.3134924447983e-018,-0.015277655795217,0.0047064539976418)
  168. bevel_cylinder.FormFactor = Enum.FormFactor.Plate
  169. bevel_cylinder.TopSurface = Enum.SurfaceType.Weld
  170. bevel_cylinder.RotVelocity = Vector3.new(0.0042016683146358,3.050928923973e-018,4.2947879148243e-018)
  171. bevel_cylinder.Anchored = true
  172. bevel_cylinder.Size = Vector3.new(2,0.40000000596046,1)
  173. bevel_cylinder.Name = "Bevel Cylinder"
  174. bevel_cylinder.CFrame = CFrame.new(114.86002349854,3.3899800777435,7.7099976539612) * CFrame.Angles(-1.5707963705063, 0, -0)
  175. bevel_cylinder.BrickColor = BrickColor.new("Black")
  176. bevel_cylinder.Friction = 0.30000001192093
  177. bevel_cylinder.BottomSurface = Enum.SurfaceType.Weld
  178.  
  179. mesh = Instance.new("CylinderMesh",bevel_cylinder)
  180. mesh.Offset = Vector3.new(0,0.64999997615814,0)
  181.  
  182. part = Instance.new("Part",wheel)
  183. part.FormFactor = Enum.FormFactor.Symmetric
  184. part.LeftSurface = Enum.SurfaceType.Weld
  185. part.TopSurface = Enum.SurfaceType.Weld
  186. part.Anchored = true
  187. part.Size = Vector3.new(2,1,1)
  188. part.CFrame = CFrame.new(114.86002349854,2.3899962902069,7.0099987983704) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  189. part.RightSurface = Enum.SurfaceType.Weld
  190. part.BackSurface = Enum.SurfaceType.Weld
  191. part.BrickColor = BrickColor.new("Dark stone grey")
  192. part.Friction = 0.30000001192093
  193.  
  194. mesh = Instance.new("CylinderMesh",part)
  195. mesh.Offset = Vector3.new(0,0.5,0)
  196. mesh.Scale = Vector3.new(0.30000001192093,1,0.30000001192093)
  197.  
  198. part = Instance.new("Part",wheel)
  199. part.Velocity = Vector3.new(-1.5184428359593e-018,-0.013403771445155,0.0071241362020373)
  200. part.FormFactor = Enum.FormFactor.Symmetric
  201. part.LeftSurface = Enum.SurfaceType.Weld
  202. part.RotVelocity = Vector3.new(0.0042016683146358,3.050928923973e-018,4.2947879148243e-018)
  203. part.Anchored = true
  204. part.Size = Vector3.new(1,1,1)
  205. part.CFrame = CFrame.new(116.36002349854,3.1899812221527,7.0100026130676) * CFrame.Angles(3.141592502594, 3.1910150847337e-026, -1.5707963705063)
  206. part.RightSurface = Enum.SurfaceType.Weld
  207. part.BackSurface = Enum.SurfaceType.Weld
  208. part.BrickColor = BrickColor.new("Dark stone grey")
  209. part.Friction = 0.30000001192093
  210.  
  211. mesh = Instance.new("CylinderMesh",part)
  212. mesh.Offset = Vector3.new(0.10000000149012,-1,0)
  213. mesh.Scale = Vector3.new(0.30000001192093,1,0.30000001192093)
  214.  
  215. 4d_being = Instance.new("VelocityMotor",wheel)
  216. 4d_being.Name = "4D Being"
  217.  
  218. 4d_being = Instance.new("VelocityMotor",4d_being)
  219. 4d_being.Name = "4D Being"
  220.  
  221. smooth_block_model = Instance.new("Part",model)
  222. smooth_block_model.Velocity = Vector3.new(0.029470916837454,0.0050126235000789,0.020169561728835)
  223. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  224. smooth_block_model.CanCollide = false
  225. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  226. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  227. smooth_block_model.Size = Vector3.new(1,2.4000000953674,3)
  228. smooth_block_model.Name = "Smooth Block Model"
  229. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  230. smooth_block_model.CFrame = CFrame.new(117.30410003662,2.6636028289795,2.4093914031982) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  231. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  232. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  233. smooth_block_model.Friction = 0.30000001192093
  234. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  235.  
  236. mesh = Instance.new("SpecialMesh",smooth_block_model)
  237. mesh.MeshType = Enum.MeshType.Brick
  238.  
  239. smooth_block_model = Instance.new("Part",model)
  240. smooth_block_model.Velocity = Vector3.new(0.027583904564381,0.0050126235000789,0.019957495853305)
  241. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  242. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  243. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  244. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  245. smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
  246. smooth_block_model.Name = "Smooth Block Model"
  247. smooth_block_model.CFrame = CFrame.new(116.51440429688,3.2636024951935,9.436224937439) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
  248. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  249. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  250. smooth_block_model.Friction = 0.30000001192093
  251. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  252.  
  253. mesh = Instance.new("SpecialMesh",smooth_block_model)
  254. mesh.MeshType = Enum.MeshType.Wedge
  255.  
  256. smooth_block_model = Instance.new("Part",model)
  257. smooth_block_model.Velocity = Vector3.new(0.027047058567405,0.0050126235000789,0.019973596557975)
  258. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  259. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  260. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  261. smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
  262. smooth_block_model.Name = "Smooth Block Model"
  263. smooth_block_model.CFrame = CFrame.new(116.5743637085,3.2636024951935,11.435325622559) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
  264. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  265. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  266. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  267. smooth_block_model.Friction = 0.30000001192093
  268. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  269.  
  270. mesh = Instance.new("SpecialMesh",smooth_block_model)
  271. mesh.MeshType = Enum.MeshType.Wedge
  272.  
  273. smooth_block_model = Instance.new("Part",model)
  274. smooth_block_model.Velocity = Vector3.new(0.030536558479071,0.0050126235000789,0.019868936389685)
  275. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  276. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  277. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  278. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  279. smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
  280. smooth_block_model.Name = "Smooth Block Model"
  281. smooth_block_model.CFrame = CFrame.new(116.18463134766,3.2636024951935,-1.5588315725327) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
  282. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  283. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  284. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  285. smooth_block_model.Friction = 0.30000001192093
  286. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  287.  
  288. mesh = Instance.new("SpecialMesh",smooth_block_model)
  289. mesh.MeshType = Enum.MeshType.Wedge
  290.  
  291. smooth_block_model = Instance.new("Part",model)
  292. smooth_block_model.Velocity = Vector3.new(0.027852328494191,0.0050126235000789,0.01994944550097)
  293. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  294. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  295. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  296. smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
  297. smooth_block_model.Name = "Smooth Block Model"
  298. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  299. smooth_block_model.CFrame = CFrame.new(116.48442840576,3.4636025428772,8.436674118042) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  300. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  301. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  302. smooth_block_model.Friction = 0.30000001192093
  303. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  304.  
  305. mesh = Instance.new("SpecialMesh",smooth_block_model)
  306. mesh.MeshType = Enum.MeshType.Brick
  307.  
  308. smooth_block_model = Instance.new("Part",model)
  309. smooth_block_model.Velocity = Vector3.new(0.031341828405857,0.0050126235000789,0.019844779744744)
  310. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  311. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  312. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  313. smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
  314. smooth_block_model.Name = "Smooth Block Model"
  315. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  316. smooth_block_model.CFrame = CFrame.new(116.09468841553,3.4636023044586,-4.5574831962585) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  317. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  318. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  319. smooth_block_model.Friction = 0.30000001192093
  320. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  321.  
  322. mesh = Instance.new("SpecialMesh",smooth_block_model)
  323. mesh.MeshType = Enum.MeshType.Brick
  324.  
  325. smooth_block_model = Instance.new("Part",model)
  326. smooth_block_model.Velocity = Vector3.new(0.02731548063457,0.0050126235000789,0.019965548068285)
  327. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  328. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  329. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  330. smooth_block_model.Size = Vector3.new(3,0.40000000596046,3)
  331. smooth_block_model.Name = "Smooth Block Model"
  332. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  333. smooth_block_model.CFrame = CFrame.new(116.54438781738,3.6636025905609,10.435775756836) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  334. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  335. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  336. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  337. smooth_block_model.Friction = 0.30000001192093
  338. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  339.  
  340. mesh = Instance.new("SpecialMesh",smooth_block_model)
  341. mesh.MeshType = Enum.MeshType.Brick
  342.  
  343. smooth_block_model = Instance.new("Part",model)
  344. smooth_block_model.Velocity = Vector3.new(0.031073404476047,0.0050126235000789,0.01985283382237)
  345. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  346. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  347. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  348. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  349. smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
  350. smooth_block_model.Name = "Smooth Block Model"
  351. smooth_block_model.CFrame = CFrame.new(116.12467193604,3.2636024951935,-3.5579328536987) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
  352. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  353. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  354. smooth_block_model.Friction = 0.30000001192093
  355. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  356.  
  357. mesh = Instance.new("SpecialMesh",smooth_block_model)
  358. mesh.MeshType = Enum.MeshType.Wedge
  359.  
  360. smooth_block_model = Instance.new("Part",model)
  361. smooth_block_model.Velocity = Vector3.new(0.03026813454926,0.0050126235000789,0.019876984879375)
  362. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  363. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  364. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  365. smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
  366. smooth_block_model.Name = "Smooth Block Model"
  367. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  368. smooth_block_model.CFrame = CFrame.new(116.21460723877,3.4636025428772,-0.55928099155426) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  369. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  370. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  371. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  372. smooth_block_model.Friction = 0.30000001192093
  373. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  374.  
  375. mesh = Instance.new("SpecialMesh",smooth_block_model)
  376. mesh.MeshType = Enum.MeshType.Brick
  377.  
  378. smooth_block_model = Instance.new("Part",model)
  379. smooth_block_model.Velocity = Vector3.new(0.02996214851737,0.0050126235000789,0.017736846581101)
  380. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  381. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  382. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  383. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  384. smooth_block_model.Size = Vector3.new(2,0.80000001192093,1)
  385. smooth_block_model.Name = "Smooth Block Model"
  386. smooth_block_model.CFrame = CFrame.new(108.24518585205,4.8636026382446,0.58014965057373) * CFrame.Angles(3.1415927410126, 1.5408145189285, -1.5707963705063)
  387. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  388. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  389. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  390. smooth_block_model.Friction = 0.30000001192093
  391. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  392.  
  393. mesh = Instance.new("SpecialMesh",smooth_block_model)
  394. mesh.MeshType = Enum.MeshType.Brick
  395.  
  396. smooth_block_model = Instance.new("Part",model)
  397. smooth_block_model.Velocity = Vector3.new(0.031521674245596,0.0050126235000789,0.019570721313357)
  398. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  399. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  400. smooth_block_model.Reflectance = 0.20000000298023
  401. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  402. smooth_block_model.Size = Vector3.new(1,0.40000000596046,1)
  403. smooth_block_model.Name = "Smooth Block Model"
  404. smooth_block_model.CFrame = CFrame.new(115.07415008545,3.5636022090912,-5.2271890640259) * CFrame.Angles(3.1415927410126, 1.5408145189285, 1.5707963705063)
  405. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  406. smooth_block_model.BrickColor = BrickColor.new("White")
  407. smooth_block_model.Friction = 0.30000001192093
  408. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  409.  
  410. smooth_block_model = Instance.new("Part",model)
  411. smooth_block_model.Velocity = Vector3.new(0.028934070840478,0.0050126235000789,0.02018566429615)
  412. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  413. smooth_block_model.TopSurface = Enum.SurfaceType.Weld
  414. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  415. smooth_block_model.Size = Vector3.new(1,2.4000000953674,1)
  416. smooth_block_model.Name = "Smooth Block Model"
  417. smooth_block_model.CFrame = CFrame.new(117.36405944824,2.6636028289795,4.408492565155) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  418. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  419. smooth_block_model.Friction = 0.30000001192093
  420. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  421.  
  422. mesh = Instance.new("SpecialMesh",smooth_block_model)
  423. mesh.MeshType = Enum.MeshType.Brick
  424.  
  425. smooth_block_model = Instance.new("Part",model)
  426. smooth_block_model.Velocity = Vector3.new(0.028397224843502,0.0050126235000789,0.02020176500082)
  427. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  428. smooth_block_model.CanCollide = false
  429. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  430. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  431. smooth_block_model.Size = Vector3.new(1,2.4000000953674,3)
  432. smooth_block_model.Name = "Smooth Block Model"
  433. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  434. smooth_block_model.CFrame = CFrame.new(117.42401885986,2.6636028289795,6.4075937271118) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  435. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  436. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  437. smooth_block_model.Friction = 0.30000001192093
  438. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  439.  
  440. mesh = Instance.new("SpecialMesh",smooth_block_model)
  441. mesh.MeshType = Enum.MeshType.Brick
  442.  
  443. smooth_block_model = Instance.new("Part",model)
  444. smooth_block_model.Velocity = Vector3.new(0.026859162375331,0.0050126235000789,0.019979232922196)
  445. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  446. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  447. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  448. smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
  449. smooth_block_model.Name = "Smooth Block Model"
  450. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  451. smooth_block_model.CFrame = CFrame.new(116.59535217285,2.9636025428772,12.135010719299) * CFrame.Angles(-1.5707963705063, 1.2286948802148e-013, -3.1116087436676)
  452. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  453. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  454. smooth_block_model.BrickColor = BrickColor.new("Bright yellow")
  455. smooth_block_model.Friction = 0.30000001192093
  456. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  457.  
  458. mesh = Instance.new("SpecialMesh",smooth_block_model)
  459. mesh.MeshType = Enum.MeshType.Brick
  460.  
  461. smooth_block_model = Instance.new("Part",model)
  462. smooth_block_model.Velocity = Vector3.new(0.027814764529467,0.0050126235000789,0.017801253125072)
  463. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  464. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  465. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  466. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  467. smooth_block_model.Size = Vector3.new(2,0.80000001192093,1)
  468. smooth_block_model.Name = "Smooth Block Model"
  469. smooth_block_model.CFrame = CFrame.new(108.48502349854,4.8636026382446,8.5765542984009) * CFrame.Angles(3.1415927410126, 1.5408145189285, -1.5707963705063)
  470. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  471. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  472. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  473. smooth_block_model.Friction = 0.30000001192093
  474. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  475.  
  476. mesh = Instance.new("SpecialMesh",smooth_block_model)
  477. mesh.MeshType = Enum.MeshType.Brick
  478.  
  479. smooth_block_model = Instance.new("Part",model)
  480. smooth_block_model.Velocity = Vector3.new(0.03131365031004,0.0050126235000789,0.01890530064702)
  481. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  482. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  483. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  484. smooth_block_model.Size = Vector3.new(4,0.80000001192093,1)
  485. smooth_block_model.Name = "Smooth Block Model"
  486. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  487. smooth_block_model.CFrame = CFrame.new(112.5962600708,3.4636025428772,-4.4525556564331) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  488. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  489. smooth_block_model.Friction = 0.30000001192093
  490. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  491.  
  492. mesh = Instance.new("SpecialMesh",smooth_block_model)
  493. mesh.MeshType = Enum.MeshType.Brick
  494.  
  495. smooth_block_model = Instance.new("Part",model)
  496. smooth_block_model.Velocity = Vector3.new(0.031341828405857,0.0050126235000789,0.019844779744744)
  497. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  498. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  499. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  500. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  501. smooth_block_model.Size = Vector3.new(3,1.2000000476837,1)
  502. smooth_block_model.Name = "Smooth Block Model"
  503. smooth_block_model.CFrame = CFrame.new(116.09468078613,2.4636025428772,-4.5574831962585) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
  504. smooth_block_model.BrickColor = BrickColor.new("Royal purple")
  505. smooth_block_model.Friction = 0.30000001192093
  506. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  507.  
  508. mesh = Instance.new("SpecialMesh",smooth_block_model)
  509. mesh.MeshType = Enum.MeshType.Wedge
  510.  
  511. smooth_block_model = Instance.new("Part",model)
  512. smooth_block_model.Velocity = Vector3.new(0.03026813454926,0.0050126235000789,0.01987698674202)
  513. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  514. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  515. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  516. smooth_block_model.Size = Vector3.new(3,2,1)
  517. smooth_block_model.Name = "Smooth Block Model"
  518. smooth_block_model.CFrame = CFrame.new(116.21460723877,2.0636026859283,-0.55928087234497) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
  519. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  520. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  521. smooth_block_model.BrickColor = BrickColor.new("Royal purple")
  522. smooth_block_model.Friction = 0.30000001192093
  523. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  524.  
  525. mesh = Instance.new("SpecialMesh",smooth_block_model)
  526. mesh.MeshType = Enum.MeshType.Wedge
  527.  
  528. smooth_block_model = Instance.new("Part",model)
  529. smooth_block_model.Velocity = Vector3.new(0.031481418758631,0.0050126235000789,0.018228605389595)
  530. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  531. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  532. smooth_block_model.Reflectance = 0.20000000298023
  533. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  534. smooth_block_model.Size = Vector3.new(1,0.40000000596046,1)
  535. smooth_block_model.Name = "Smooth Block Model"
  536. smooth_block_model.CFrame = CFrame.new(110.07640075684,3.5636022090912,-5.0772924423218) * CFrame.Angles(3.1415927410126, 1.5408145189285, 1.5707963705063)
  537. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  538. smooth_block_model.BrickColor = BrickColor.new("White")
  539. smooth_block_model.Friction = 0.30000001192093
  540. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  541.  
  542. smooth_block_model = Instance.new("Part",model)
  543. smooth_block_model.Velocity = Vector3.new(0.026830984279513,0.0050126235000789,0.019039751961827)
  544. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  545. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  546. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  547. smooth_block_model.Size = Vector3.new(2,0.40000000596046,4)
  548. smooth_block_model.Name = "Smooth Block Model"
  549. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  550. smooth_block_model.CFrame = CFrame.new(113.09692382813,3.0636024475098,12.239938735962) * CFrame.Angles(-6.3980236039707e-012, -1.5408145189285, -1.5707963705063)
  551. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  552. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  553. smooth_block_model.Friction = 0.30000001192093
  554. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  555.  
  556. mesh = Instance.new("SpecialMesh",smooth_block_model)
  557. mesh.MeshType = Enum.MeshType.Brick
  558.  
  559. smooth_block_model = Instance.new("Part",model)
  560. smooth_block_model.Velocity = Vector3.new(0.027852326631546,0.0050126235000789,0.019949443638325)
  561. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  562. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  563. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  564. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  565. smooth_block_model.Size = Vector3.new(3,2,1)
  566. smooth_block_model.Name = "Smooth Block Model"
  567. smooth_block_model.CFrame = CFrame.new(116.48442077637,2.0636026859283,8.436674118042) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
  568. smooth_block_model.BrickColor = BrickColor.new("Royal purple")
  569. smooth_block_model.Friction = 0.30000001192093
  570. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  571.  
  572. mesh = Instance.new("SpecialMesh",smooth_block_model)
  573. mesh.MeshType = Enum.MeshType.Wedge
  574.  
  575. smooth_block_model = Instance.new("Part",model)
  576. smooth_block_model.Velocity = Vector3.new(0.030748626217246,0.0050126235000789,0.017981922253966)
  577. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  578. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  579. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  580. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  581. smooth_block_model.Size = Vector3.new(3,0.40000000596046,3)
  582. smooth_block_model.Name = "Smooth Block Model"
  583. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  584. smooth_block_model.CFrame = CFrame.new(109.15779876709,3.6636023521423,-2.3485264778137) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  585. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  586. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  587. smooth_block_model.Friction = 0.30000001192093
  588. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  589.  
  590. mesh = Instance.new("SpecialMesh",smooth_block_model)
  591. mesh.MeshType = Enum.MeshType.Brick
  592.  
  593. smooth_block_model = Instance.new("Part",model)
  594. smooth_block_model.Velocity = Vector3.new(0.029971534386277,0.0050126235000789,0.018945556133986)
  595. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  596. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  597. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  598. smooth_block_model.Size = Vector3.new(10,2.4000000953674,1)
  599. smooth_block_model.Name = "Smooth Block Model"
  600. smooth_block_model.CFrame = CFrame.new(112.74616241455,2.6636028289795,0.54519748687744) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  601. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  602. smooth_block_model.Friction = 0.30000001192093
  603. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  604.  
  605. mesh = Instance.new("SpecialMesh",smooth_block_model)
  606. mesh.MeshType = Enum.MeshType.Brick
  607.  
  608. smooth_block_model = Instance.new("Part",model)
  609. smooth_block_model.Velocity = Vector3.new(0.03131365031004,0.0050126235000789,0.01890530064702)
  610. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  611. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  612. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  613. smooth_block_model.Size = Vector3.new(4,1.2000000476837,1)
  614. smooth_block_model.Name = "Smooth Block Model"
  615. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  616. smooth_block_model.CFrame = CFrame.new(112.5962600708,2.4636025428772,-4.4525556564331) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  617. smooth_block_model.BrickColor = BrickColor.new("Dark stone grey")
  618. smooth_block_model.Friction = 0.30000001192093
  619. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  620.  
  621. mesh = Instance.new("SpecialMesh",smooth_block_model)
  622. mesh.MeshType = Enum.MeshType.Brick
  623.  
  624. smooth_block_model = Instance.new("Part",model)
  625. smooth_block_model.Velocity = Vector3.new(0.031017048284411,0.0050126235000789,0.017973871901631)
  626. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  627. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  628. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  629. smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
  630. smooth_block_model.Name = "Smooth Block Model"
  631. smooth_block_model.CFrame = CFrame.new(109.12781524658,3.2636024951935,-3.3480772972107) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
  632. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  633. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  634. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  635. smooth_block_model.Friction = 0.30000001192093
  636. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  637.  
  638. mesh = Instance.new("SpecialMesh",smooth_block_model)
  639. mesh.MeshType = Enum.MeshType.Wedge
  640.  
  641. smooth_block_model = Instance.new("Part",model)
  642. smooth_block_model.Velocity = Vector3.new(0.028897842392325,0.0050126235000789,0.018977761268616)
  643. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  644. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  645. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  646. smooth_block_model.Size = Vector3.new(8,2.4000000953674,1)
  647. smooth_block_model.Name = "Smooth Block Model"
  648. smooth_block_model.CFrame = CFrame.new(112.86608123779,2.6636028289795,4.5433993339539) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
  649. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  650. smooth_block_model.BrickColor = BrickColor.new("Dark stone grey")
  651. smooth_block_model.Friction = 0.30000001192093
  652. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  653.  
  654. mesh = Instance.new("SpecialMesh",smooth_block_model)
  655. mesh.MeshType = Enum.MeshType.Brick
  656.  
  657. part = Instance.new("Part",model)
  658. part.Velocity = Vector3.new(0.031716287136078,0.0050126235000789,0.018893221393228)
  659. part.FormFactor = Enum.FormFactor.Plate
  660. part.LeftSurface = Enum.SurfaceType.Weld
  661. part.TopSurface = Enum.SurfaceType.Weld
  662. part.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  663. part.Size = Vector3.new(2,0.40000000596046,1)
  664. part.FrontSurface = Enum.SurfaceType.Weld
  665. part.CFrame = CFrame.new(112.55128479004,2.3636026382446,-5.9518814086914) * CFrame.Angles(-1.5707963705063, 1.2286948802148e-013, -3.1116087436676)
  666. part.RightSurface = Enum.SurfaceType.Weld
  667. part.BackSurface = Enum.SurfaceType.Weld
  668. part.BrickColor = BrickColor.new("Really black")
  669. part.Friction = 0.30000001192093
  670. part.BottomSurface = Enum.SurfaceType.Weld
  671.  
  672. mesh = Instance.new("SpecialMesh",part)
  673. mesh.MeshType = Enum.MeshType.Brick
  674.  
  675. decal = Instance.new("Decal",part)
  676. decal.Face = Enum.NormalId.Bottom
  677. decal.Texture = "http://www.roblox.com/asset/?id=11424766"
  678.  
  679. part = Instance.new("Part",model)
  680. part.Velocity = Vector3.new(0.031555231660604,0.0050126235000789,0.018898053094745)
  681. part.FormFactor = Enum.FormFactor.Plate
  682. part.TopSurface = Enum.SurfaceType.Weld
  683. part.Reflectance = 0.5
  684. part.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  685. part.Size = Vector3.new(10,0.80000001192093,1)
  686. part.CFrame = CFrame.new(112.56927490234,2.3636026382446,-5.3521509170532) * CFrame.Angles(1.5707963705063, -1.2286948802148e-013, -0.029983852058649)
  687. part.BrickColor = BrickColor.new("White")
  688. part.Friction = 0.30000001192093
  689. part.BottomSurface = Enum.SurfaceType.Smooth
  690.  
  691. smooth_block_model = Instance.new("Part",model)
  692. smooth_block_model.Velocity = Vector3.new(0.031469341367483,0.0050126235000789,0.017825972288847)
  693. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  694. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  695. smooth_block_model.Reflectance = 0.20000000298023
  696. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  697. smooth_block_model.Size = Vector3.new(2,0.40000000596046,1)
  698. smooth_block_model.Name = "Smooth Block Model"
  699. smooth_block_model.CFrame = CFrame.new(108.57707977295,3.5636022090912,-5.0323233604431) * CFrame.Angles(-1.5707963705063, 1.2286948802148e-013, 0.029983852058649)
  700. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  701. smooth_block_model.BrickColor = BrickColor.new("Bright red")
  702. smooth_block_model.Friction = 0.30000001192093
  703. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  704.  
  705. l1 = Instance.new("Part",model)
  706. l1.RightParamB = 0
  707. l1.Velocity = Vector3.new(0.22814019024372,0.041538536548615,-0.0093097370117903)
  708. l1.FormFactor = Enum.FormFactor.Symmetric
  709. l1.TopSurface = Enum.SurfaceType.Smooth
  710. l1.RightParamA = 0
  711. l1.RotVelocity = Vector3.new(-0.0019495844608173,0.0058936523273587,-0.0041278353892267)
  712. l1.Size = Vector3.new(3,3,3)
  713. l1.Name = "l1"
  714. l1.RightSurfaceInput = Enum.InputType.Constant
  715. l1.CFrame = CFrame.new(116.54445648193,1.5719084739685,10.43568611145) * CFrame.Angles(2.8531863689423, -0.027650544419885, 3.1293792724609)
  716. l1.RightSurface = Enum.SurfaceType.Motor
  717. l1.BrickColor = BrickColor.new("Black")
  718. l1.Friction = 1
  719. l1.Shape = Enum.PartType.Cylinder
  720. l1.BottomSurface = Enum.SurfaceType.Smooth
  721.  
  722. decal = Instance.new("Decal",l1)
  723. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  724.  
  725. decal = Instance.new("Decal",l1)
  726. decal.Face = Enum.NormalId.Top
  727. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  728.  
  729. decal = Instance.new("Decal",l1)
  730. decal.Face = Enum.NormalId.Back
  731. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  732.  
  733. decal = Instance.new("Decal",l1)
  734. decal.Face = Enum.NormalId.Bottom
  735. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  736.  
  737. smooth_block_model = Instance.new("Part",model)
  738. smooth_block_model.Velocity = Vector3.new(0.031285472214222,0.0050126235000789,0.017965819686651)
  739. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  740. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  741. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  742. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  743. smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
  744. smooth_block_model.Name = "Smooth Block Model"
  745. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  746. smooth_block_model.CFrame = CFrame.new(109.09783935547,3.4636023044586,-4.3476276397705) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  747. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  748. smooth_block_model.Friction = 0.30000001192093
  749. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  750.  
  751. mesh = Instance.new("SpecialMesh",smooth_block_model)
  752. mesh.MeshType = Enum.MeshType.Brick
  753.  
  754. engine = Instance.new("Part",model)
  755. engine.Velocity = Vector3.new(0.030642591416836,0.0050126235000789,0.018925428390503)
  756. engine.FormFactor = Enum.FormFactor.Plate
  757. engine.TopSurface = Enum.SurfaceType.Smooth
  758. engine.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  759. engine.Size = Vector3.new(4,2.7999999523163,4)
  760. engine.Name = "Engine"
  761. engine.FrontSurface = Enum.SurfaceType.Weld
  762. engine.CFrame = CFrame.new(112.67121124268,2.4636025428772,-1.9536790847778) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  763. engine.BackSurface = Enum.SurfaceType.Weld
  764. engine.BrickColor = BrickColor.new("Bright blue")
  765. engine.Friction = 0.30000001192093
  766. engine.BottomSurface = Enum.SurfaceType.Smooth
  767.  
  768. count = Instance.new("IntValue",engine)
  769. count.Name = "Count"
  770.  
  771. bodygyro = Instance.new("BodyGyro",engine)
  772. bodygyro.maxTorque = Vector3.new(9000,0,9000)
  773.  
  774. bodyposition = Instance.new("BodyPosition",engine)
  775. bodyposition.maxForce = Vector3.new(0,0,0)
  776. bodyposition.position = Vector3.new(-1.5,3,-48)
  777.  
  778. drift = Instance.new("BodyVelocity",engine)
  779. drift.Name = "Drift"
  780. drift.maxForce = Vector3.new(0,0,0)
  781. drift.velocity = Vector3.new(0,0,0)
  782.  
  783. mesh = Instance.new("SpecialMesh",engine)
  784. mesh.MeshType = Enum.MeshType.Brick
  785.  
  786. l2 = Instance.new("Part",model)
  787. l2.RightParamB = 0
  788. l2.Velocity = Vector3.new(-0.35759368538857,-0.089257977902889,0.00024383954587393)
  789. l2.FormFactor = Enum.FormFactor.Symmetric
  790. l2.TopSurface = Enum.SurfaceType.Smooth
  791. l2.RightParamA = 0
  792. l2.RotVelocity = Vector3.new(-0.0010707651963457,-0.003530110931024,-0.031615242362022)
  793. l2.Size = Vector3.new(3,3,3)
  794. l2.Name = "l2"
  795. l2.RightSurfaceInput = Enum.InputType.Constant
  796. l2.CFrame = CFrame.new(116.15523529053,1.5717968940735,-2.558477640152) * CFrame.Angles(2.725866317749, -0.025908969342709, 3.1260278224945)
  797. l2.RightSurface = Enum.SurfaceType.Motor
  798. l2.BrickColor = BrickColor.new("Black")
  799. l2.Friction = 1
  800. l2.Shape = Enum.PartType.Cylinder
  801. l2.BottomSurface = Enum.SurfaceType.Smooth
  802.  
  803. decal = Instance.new("Decal",l2)
  804. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  805.  
  806. decal = Instance.new("Decal",l2)
  807. decal.Face = Enum.NormalId.Top
  808. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  809.  
  810. decal = Instance.new("Decal",l2)
  811. decal.Face = Enum.NormalId.Back
  812. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  813.  
  814. decal = Instance.new("Decal",l2)
  815. decal.Face = Enum.NormalId.Bottom
  816. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  817.  
  818. smooth_block_model = Instance.new("Part",model)
  819. smooth_block_model.Velocity = Vector3.new(0.02725912630558,0.0050126235000789,0.018086584284902)
  820. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  821. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  822. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  823. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  824. smooth_block_model.Size = Vector3.new(3,0.40000000596046,3)
  825. smooth_block_model.Name = "Smooth Block Model"
  826. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  827. smooth_block_model.CFrame = CFrame.new(109.54753112793,3.6636025905609,10.645630836487) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  828. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  829. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  830. smooth_block_model.Friction = 0.30000001192093
  831. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  832.  
  833. mesh = Instance.new("SpecialMesh",smooth_block_model)
  834. mesh.MeshType = Enum.MeshType.Brick
  835.  
  836. smooth_block_model = Instance.new("Part",model)
  837. smooth_block_model.Velocity = Vector3.new(0.03021178022027,0.0050126235000789,0.017998024821281)
  838. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  839. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  840. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  841. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  842. smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
  843. smooth_block_model.Name = "Smooth Block Model"
  844. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  845. smooth_block_model.CFrame = CFrame.new(109.21775817871,3.4636025428772,-0.34942543506622) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  846. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  847. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  848. smooth_block_model.Friction = 0.30000001192093
  849. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  850.  
  851. mesh = Instance.new("SpecialMesh",smooth_block_model)
  852. mesh.MeshType = Enum.MeshType.Brick
  853.  
  854. smooth_block_model = Instance.new("Part",model)
  855. smooth_block_model.Velocity = Vector3.new(0.030480202287436,0.0050126235000789,0.017989972606301)
  856. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  857. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  858. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  859. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  860. smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
  861. smooth_block_model.Name = "Smooth Block Model"
  862. smooth_block_model.CFrame = CFrame.new(109.1877746582,3.2636024951935,-1.3489760160446) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
  863. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  864. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  865. smooth_block_model.Friction = 0.30000001192093
  866. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  867.  
  868. mesh = Instance.new("SpecialMesh",smooth_block_model)
  869. mesh.MeshType = Enum.MeshType.Wedge
  870.  
  871. smooth_block_model = Instance.new("Part",model)
  872. smooth_block_model.Velocity = Vector3.new(0.02742151543498,0.0050126235000789,0.019022040069103)
  873. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  874. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  875. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  876. smooth_block_model.Size = Vector3.new(4,2.7999999523163,4)
  877. smooth_block_model.Name = "Smooth Block Model"
  878. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  879. smooth_block_model.CFrame = CFrame.new(113.0309677124,2.4636025428772,10.040927886963) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  880. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  881. smooth_block_model.Friction = 0.30000001192093
  882. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  883.  
  884. mesh = Instance.new("SpecialMesh",smooth_block_model)
  885. mesh.MeshType = Enum.MeshType.Brick
  886.  
  887. smooth_block_model = Instance.new("Part",model)
  888. smooth_block_model.Velocity = Vector3.new(0.027795972302556,0.0050126235000789,0.018070483580232)
  889. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  890. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  891. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  892. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  893. smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
  894. smooth_block_model.Name = "Smooth Block Model"
  895. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  896. smooth_block_model.CFrame = CFrame.new(109.48757171631,3.4636025428772,8.6465301513672) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  897. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  898. smooth_block_model.Friction = 0.30000001192093
  899. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  900.  
  901. mesh = Instance.new("SpecialMesh",smooth_block_model)
  902. mesh.MeshType = Enum.MeshType.Brick
  903.  
  904. seat = Instance.new("Seat",model)
  905. seat.Friction = 0.30000001192093
  906. seat.BottomSurface = Enum.SurfaceType.Weld
  907. seat.TopSurface = Enum.SurfaceType.Weld
  908. seat.FormFactor = Enum.FormFactor.Plate
  909. seat.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  910. seat.BrickColor = BrickColor.new("Black")
  911. seat.Size = Vector3.new(3,0.40000000596046,2)
  912. seat.Velocity = Vector3.new(0.029580974951386,0.0050126235000789,0.019360268488526)
  913. seat.CFrame = CFrame.new(114.2904586792,1.6636025905609,1.9995541572571) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  914.  
  915. seatweld = Instance.new("Weld",seat)
  916. seatweld.Name = "SeatWeld"
  917. seatweld.C1 = CFrame.new(0,0.60000002384186,0) * CFrame.Angles(-1.5707963705063, -0, -0)
  918. seatweld.C0 = CFrame.new(0,3,0) * CFrame.Angles(-1.5707963705063, -0, -0)
  919.  
  920. mesh = Instance.new("SpecialMesh",seat)
  921. mesh.MeshType = Enum.MeshType.Brick
  922.  
  923. smooth_block_model = Instance.new("Part",model)
  924. smooth_block_model.Velocity = Vector3.new(0.027527550235391,0.0050126235000789,0.018078532069921)
  925. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  926. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  927. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  928. smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
  929. smooth_block_model.Name = "Smooth Block Model"
  930. smooth_block_model.CFrame = CFrame.new(109.51754760742,3.2636024951935,9.6460800170898) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
  931. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  932. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  933. smooth_block_model.BrickColor = BrickColor.new("Royal purple")
  934. smooth_block_model.Friction = 0.30000001192093
  935. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  936.  
  937. mesh = Instance.new("SpecialMesh",smooth_block_model)
  938. mesh.MeshType = Enum.MeshType.Wedge
  939.  
  940. seat = Instance.new("Seat",model)
  941. seat.Friction = 0.30000001192093
  942. seat.BottomSurface = Enum.SurfaceType.Weld
  943. seat.TopSurface = Enum.SurfaceType.Weld
  944. seat.FormFactor = Enum.FormFactor.Plate
  945. seat.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  946. seat.BrickColor = BrickColor.new("Black")
  947. seat.Size = Vector3.new(3,0.40000000596046,2)
  948. seat.Velocity = Vector3.new(0.028507282957435,0.0050126235000789,0.019392471760511)
  949. seat.CFrame = CFrame.new(114.41037750244,1.6636025905609,5.9977564811707) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  950.  
  951. mesh = Instance.new("SpecialMesh",seat)
  952. mesh.MeshType = Enum.MeshType.Brick
  953.  
  954. smooth_block_model = Instance.new("Part",model)
  955. smooth_block_model.Velocity = Vector3.new(0.02699070237577,0.0050126235000789,0.018094634637237)
  956. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  957. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  958. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  959. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  960. smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
  961. smooth_block_model.Name = "Smooth Block Model"
  962. smooth_block_model.CFrame = CFrame.new(109.57750701904,3.2636024951935,11.645181655884) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
  963. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  964. smooth_block_model.BrickColor = BrickColor.new("Royal purple")
  965. smooth_block_model.Friction = 0.30000001192093
  966. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  967.  
  968. mesh = Instance.new("SpecialMesh",smooth_block_model)
  969. mesh.MeshType = Enum.MeshType.Wedge
  970.  
  971. smooth_block_model = Instance.new("Part",model)
  972. smooth_block_model.Velocity = Vector3.new(0.029032053425908,0.0050126235000789,0.018973734229803)
  973. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  974. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  975. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  976. smooth_block_model.Size = Vector3.new(10,0.40000000596046,8)
  977. smooth_block_model.Name = "Smooth Block Model"
  978. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  979. smooth_block_model.CFrame = CFrame.new(112.85108947754,1.2636026144028,4.0436244010925) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  980. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  981. smooth_block_model.BrickColor = BrickColor.new("Dark stone grey")
  982. smooth_block_model.Friction = 0.30000001192093
  983. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  984.  
  985. mesh = Instance.new("SpecialMesh",smooth_block_model)
  986. mesh.MeshType = Enum.MeshType.Brick
  987.  
  988. smooth_block_model = Instance.new("Part",model)
  989. smooth_block_model.Velocity = Vector3.new(0.031285472214222,0.0050126235000789,0.017965817824006)
  990. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  991. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  992. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  993. smooth_block_model.Size = Vector3.new(3,1.2000000476837,1)
  994. smooth_block_model.Name = "Smooth Block Model"
  995. smooth_block_model.CFrame = CFrame.new(109.09783172607,2.4636025428772,-4.3476276397705) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
  996. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  997. smooth_block_model.BrickColor = BrickColor.new("Royal purple")
  998. smooth_block_model.Friction = 0.30000001192093
  999. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  1000.  
  1001. mesh = Instance.new("SpecialMesh",smooth_block_model)
  1002. mesh.MeshType = Enum.MeshType.Wedge
  1003.  
  1004. smooth_block_model = Instance.new("Part",model)
  1005. smooth_block_model.Velocity = Vector3.new(0.026802806183696,0.0050126235000789,0.018100271001458)
  1006. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  1007. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  1008. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  1009. smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
  1010. smooth_block_model.Name = "Smooth Block Model"
  1011. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  1012. smooth_block_model.CFrame = CFrame.new(109.5984954834,2.9636025428772,12.344866752625) * CFrame.Angles(-1.5707963705063, 1.2286948802148e-013, -3.1116087436676)
  1013. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  1014. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  1015. smooth_block_model.BrickColor = BrickColor.new("Bright yellow")
  1016. smooth_block_model.Friction = 0.30000001192093
  1017. smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
  1018.  
  1019. mesh = Instance.new("SpecialMesh",smooth_block_model)
  1020. mesh.MeshType = Enum.MeshType.Brick
  1021.  
  1022. part = Instance.new("Part",model)
  1023. part.Velocity = Vector3.new(0.051783688366413,-0.023659195750952,0.013358617201447)
  1024. part.FormFactor = Enum.FormFactor.Plate
  1025. part.TopSurface = Enum.SurfaceType.Weld
  1026. part.Reflectance = 0.5
  1027. part.RotVelocity = Vector3.new(-0.016700886189938,0.0012322862166911,0.0048576979897916)
  1028. part.Size = Vector3.new(10,0.80000001192093,1)
  1029. part.CFrame = CFrame.new(113.10165405273,1.5003319978714,12.441159248352) * CFrame.Angles(1.6006928682327, -0.0050639170221984, 3.1123247146606)
  1030. part.BrickColor = BrickColor.new("White")
  1031. part.Friction = 0.30000001192093
  1032. part.BottomSurface = Enum.SurfaceType.Smooth
  1033.  
  1034. smooth_block_model = Instance.new("Part",model)
  1035. smooth_block_model.Velocity = Vector3.new(0.03131365031004,0.0050126235000789,0.01890530064702)
  1036. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  1037. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  1038. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  1039. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  1040. smooth_block_model.Size = Vector3.new(4,0.80000001192093,1)
  1041. smooth_block_model.Name = "Smooth Block Model"
  1042. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  1043. smooth_block_model.CFrame = CFrame.new(112.5962600708,1.4636025428772,-4.4525556564331) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
  1044. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  1045. smooth_block_model.BrickColor = BrickColor.new("Royal purple")
  1046. smooth_block_model.Friction = 0.30000001192093
  1047. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  1048.  
  1049. mesh = Instance.new("SpecialMesh",smooth_block_model)
  1050. mesh.MeshType = Enum.MeshType.Wedge
  1051.  
  1052. smooth_block_model = Instance.new("Part",model)
  1053. smooth_block_model.Velocity = Vector3.new(0.029398459941149,0.0050126235000789,0.017753753811121)
  1054. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  1055. smooth_block_model.CanCollide = false
  1056. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  1057. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  1058. smooth_block_model.Size = Vector3.new(1,2.4000000953674,3)
  1059. smooth_block_model.Name = "Smooth Block Model"
  1060. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  1061. smooth_block_model.CFrame = CFrame.new(108.30814361572,2.6636028289795,2.6792056560516) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  1062. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  1063. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  1064. smooth_block_model.Friction = 0.30000001192093
  1065. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  1066.  
  1067. mesh = Instance.new("SpecialMesh",smooth_block_model)
  1068. mesh.MeshType = Enum.MeshType.Brick
  1069.  
  1070. seat = Instance.new("Seat",model)
  1071. seat.Friction = 0.30000001192093
  1072. seat.BottomSurface = Enum.SurfaceType.Weld
  1073. seat.TopSurface = Enum.SurfaceType.Weld
  1074. seat.FormFactor = Enum.FormFactor.Plate
  1075. seat.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  1076. seat.BrickColor = BrickColor.new("Black")
  1077. seat.Size = Vector3.new(3,0.40000000596046,2)
  1078. seat.Velocity = Vector3.new(0.029556823894382,0.0050126235000789,0.018554996699095)
  1079. seat.CFrame = CFrame.new(111.29180145264,1.6636025905609,2.0894923210144) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  1080.  
  1081. seatweld = Instance.new("Weld",seat)
  1082. seatweld.Name = "SeatWeld"
  1083. seatweld.C1 = CFrame.new(0,0.60000002384186,0) * CFrame.Angles(-1.5707963705063, -0, -0)
  1084. seatweld.C0 = CFrame.new(0,3,0) * CFrame.Angles(-1.5707963705063, -0, -0)
  1085.  
  1086. mesh = Instance.new("SpecialMesh",seat)
  1087. mesh.MeshType = Enum.MeshType.Brick
  1088.  
  1089. smooth_block_model = Instance.new("Part",model)
  1090. smooth_block_model.Velocity = Vector3.new(0.028861613944173,0.0050126235000789,0.017769856378436)
  1091. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  1092. smooth_block_model.TopSurface = Enum.SurfaceType.Weld
  1093. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  1094. smooth_block_model.Size = Vector3.new(1,2.4000000953674,1)
  1095. smooth_block_model.Name = "Smooth Block Model"
  1096. smooth_block_model.CFrame = CFrame.new(108.36810302734,2.6636028289795,4.6783065795898) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  1097. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  1098. smooth_block_model.Friction = 0.30000001192093
  1099. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  1100.  
  1101. mesh = Instance.new("SpecialMesh",smooth_block_model)
  1102. mesh.MeshType = Enum.MeshType.Brick
  1103.  
  1104. seat = Instance.new("Seat",model)
  1105. seat.Friction = 0.30000001192093
  1106. seat.BottomSurface = Enum.SurfaceType.Weld
  1107. seat.TopSurface = Enum.SurfaceType.Weld
  1108. seat.FormFactor = Enum.FormFactor.Plate
  1109. seat.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  1110. seat.BrickColor = BrickColor.new("Black")
  1111. seat.Size = Vector3.new(3,0.40000000596046,2)
  1112. seat.Velocity = Vector3.new(0.02848313190043,0.0050126235000789,0.01858719997108)
  1113. seat.CFrame = CFrame.new(111.41172027588,1.6636025905609,6.087694644928) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  1114.  
  1115. seatweld = Instance.new("Weld",seat)
  1116. seatweld.Name = "SeatWeld"
  1117. seatweld.C1 = CFrame.new(0,0.60000002384186,0) * CFrame.Angles(-1.5707963705063, -0, -0)
  1118. seatweld.C0 = CFrame.new(0,3,0) * CFrame.Angles(-1.5707963705063, -0, -0)
  1119.  
  1120. mesh = Instance.new("SpecialMesh",seat)
  1121. mesh.MeshType = Enum.MeshType.Brick
  1122.  
  1123. smooth_block_model = Instance.new("Part",model)
  1124. smooth_block_model.Velocity = Vector3.new(0.03021178022027,0.0050126235000789,0.017998024821281)
  1125. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  1126. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  1127. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  1128. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  1129. smooth_block_model.Size = Vector3.new(3,2,1)
  1130. smooth_block_model.Name = "Smooth Block Model"
  1131. smooth_block_model.CFrame = CFrame.new(109.21775817871,2.0636026859283,-0.34942579269409) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
  1132. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  1133. smooth_block_model.BrickColor = BrickColor.new("Royal purple")
  1134. smooth_block_model.Friction = 0.30000001192093
  1135. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  1136.  
  1137. mesh = Instance.new("SpecialMesh",smooth_block_model)
  1138. mesh.MeshType = Enum.MeshType.Wedge
  1139.  
  1140. smooth_block_model = Instance.new("Part",model)
  1141. smooth_block_model.Velocity = Vector3.new(0.027795972302556,0.0050126235000789,0.018070481717587)
  1142. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  1143. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  1144. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  1145. smooth_block_model.Size = Vector3.new(3,2,1)
  1146. smooth_block_model.Name = "Smooth Block Model"
  1147. smooth_block_model.CFrame = CFrame.new(109.48757171631,2.0636026859283,8.6465301513672) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
  1148. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  1149. smooth_block_model.BrickColor = BrickColor.new("Royal purple")
  1150. smooth_block_model.Friction = 0.30000001192093
  1151. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  1152.  
  1153. mesh = Instance.new("SpecialMesh",smooth_block_model)
  1154. mesh.MeshType = Enum.MeshType.Wedge
  1155.  
  1156. smooth_block_model = Instance.new("Part",model)
  1157. smooth_block_model.Velocity = Vector3.new(0.028324767947197,0.0050126235000789,0.017785957083106)
  1158. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  1159. smooth_block_model.CanCollide = false
  1160. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  1161. smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
  1162. smooth_block_model.Size = Vector3.new(1,2.4000000953674,3)
  1163. smooth_block_model.Name = "Smooth Block Model"
  1164. smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
  1165. smooth_block_model.CFrame = CFrame.new(108.42806243896,2.6636028289795,6.6774082183838) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
  1166. smooth_block_model.BackSurface = Enum.SurfaceType.Weld
  1167. smooth_block_model.BrickColor = BrickColor.new("Bright blue")
  1168. smooth_block_model.Friction = 0.30000001192093
  1169. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  1170.  
  1171. mesh = Instance.new("SpecialMesh",smooth_block_model)
  1172. mesh.MeshType = Enum.MeshType.Brick
  1173.  
  1174. r1 = Instance.new("Part",model)
  1175. r1.RightParamB = 0
  1176. r1.Velocity = Vector3.new(0.22370004653931,0.062197454273701,0.012907909229398)
  1177. r1.FormFactor = Enum.FormFactor.Symmetric
  1178. r1.TopSurface = Enum.SurfaceType.Smooth
  1179. r1.RightParamA = 0
  1180. r1.RotVelocity = Vector3.new(0.0012237089686096,-0.036774661391973,0.024098223075271)
  1181. r1.Size = Vector3.new(3,3,3)
  1182. r1.Name = "r1"
  1183. r1.RightSurfaceInput = Enum.InputType.Constant
  1184. r1.CFrame = CFrame.new(109.15738677979,1.5718989372253,-2.348516702652) * CFrame.Angles(1.3132293224335, 0.0039316960610449, -0.029945222660899)
  1185. r1.RightSurface = Enum.SurfaceType.Motor
  1186. r1.BrickColor = BrickColor.new("Black")
  1187. r1.Friction = 1
  1188. r1.Shape = Enum.PartType.Cylinder
  1189. r1.BottomSurface = Enum.SurfaceType.Smooth
  1190.  
  1191. decal = Instance.new("Decal",r1)
  1192. decal.Face = Enum.NormalId.Top
  1193. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  1194.  
  1195. decal = Instance.new("Decal",r1)
  1196. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  1197.  
  1198. decal = Instance.new("Decal",r1)
  1199. decal.Face = Enum.NormalId.Bottom
  1200. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  1201.  
  1202. decal = Instance.new("Decal",r1)
  1203. decal.Face = Enum.NormalId.Back
  1204. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  1205.  
  1206. r2 = Instance.new("Part",model)
  1207. r2.RightParamB = 0
  1208. r2.Velocity = Vector3.new(0.04922292381525,-0.07090886682272,0.016540799289942)
  1209. r2.FormFactor = Enum.FormFactor.Symmetric
  1210. r2.TopSurface = Enum.SurfaceType.Smooth
  1211. r2.RightParamA = 0
  1212. r2.RotVelocity = Vector3.new(-0.016700886189938,0.0012322862166911,0.0048576979897916)
  1213. r2.Size = Vector3.new(3,3,3)
  1214. r2.Name = "r2"
  1215. r2.RightSurfaceInput = Enum.InputType.Constant
  1216. r2.CFrame = CFrame.new(109.54759979248,1.572030544281,10.645736694336) * CFrame.Angles(1.6006928682327, -0.0050639170221984, -0.029268013313413)
  1217. r2.RightSurface = Enum.SurfaceType.Motor
  1218. r2.BrickColor = BrickColor.new("Black")
  1219. r2.Friction = 1
  1220. r2.Shape = Enum.PartType.Cylinder
  1221. r2.BottomSurface = Enum.SurfaceType.Smooth
  1222.  
  1223. decal = Instance.new("Decal",r2)
  1224. decal.Face = Enum.NormalId.Top
  1225. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  1226.  
  1227. decal = Instance.new("Decal",r2)
  1228. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  1229.  
  1230. decal = Instance.new("Decal",r2)
  1231. decal.Face = Enum.NormalId.Bottom
  1232. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  1233.  
  1234. decal = Instance.new("Decal",r2)
  1235. decal.Face = Enum.NormalId.Back
  1236. decal.Texture = "http://www.roblox.com/asset/?id=2186371"
  1237.  
  1238.