- -- Objects
- local HexusGUI = Instance.new("ScreenGui")
- local Draggable = Instance.new("TextButton")
- local Minimize = Instance.new("TextButton")
- local MainFrame = Instance.new("Frame")
- local ScriptsFrame = Instance.new("Frame")
- local Rocky2u = Instance.new("TextButton")
- local LustrisSword = Instance.new("TextButton")
- local Topkek = Instance.new("TextButton")
- local Memestar = Instance.new("TextButton")
- local Dex = Instance.new("TextButton")
- local MinersHaven = Instance.new("TextButton")
- local CreditsFrame = Instance.new("Frame")
- local Russiality = Instance.new("TextLabel")
- local Levi = Instance.new("TextLabel")
- local ExecutionFrame = Instance.new("Frame")
- local Clear = Instance.new("TextButton")
- local Execute = Instance.new("TextButton")
- local ScriptPlace = Instance.new("TextBox")
- local ExecutionButton = Instance.new("TextButton")
- local ScriptsButton = Instance.new("TextButton")
- local CreditsButton = Instance.new("TextButton")
- -- Properties
- HexusGUI.Name = "HexusGUI"
- HexusGUI.Parent = game.Players.LocalPlayer.PlayerGui
- HexusGUI.ResetOnSpawn = false
- Draggable.Name = "Draggable"
- Draggable.Parent = HexusGUI
- Draggable.BackgroundColor3 = Color3.new(1, 0.227451, 0.227451)
- Draggable.BorderSizePixel = 0
- Draggable.Draggable = true
- Draggable.Position = UDim2.new(0, 100, 0, 100)
- Draggable.Size = UDim2.new(0, 500, 0, 30)
- Draggable.Font = Enum.Font.SourceSans
- Draggable.FontSize = Enum.FontSize.Size32
- Draggable.Text = "Hexus"
- Draggable.TextSize = 32
- Minimize.Name = "Minimize"
- Minimize.Parent = Draggable
- Minimize.BackgroundColor3 = Color3.new(1, 0.12549, 0.12549)
- Minimize.BorderSizePixel = 0
- Minimize.Position = UDim2.new(0, 470, 0, 0)
- Minimize.Size = UDim2.new(0, 30, 0, 30)
- Minimize.Font = Enum.Font.SourceSans
- Minimize.FontSize = Enum.FontSize.Size24
- Minimize.Text = "_"
- Minimize.TextSize = 24
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Draggable
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BackgroundTransparency = 1
- MainFrame.BorderSizePixel = 0
- MainFrame.Size = UDim2.new(0, 100, 0, 100)
- ScriptsFrame.Name = "ScriptsFrame"
- ScriptsFrame.Parent = MainFrame
- ScriptsFrame.BackgroundColor3 = Color3.new(1, 0.45098, 0.45098)
- ScriptsFrame.BorderSizePixel = 0
- ScriptsFrame.Position = UDim2.new(0, 0, 0, 60)
- ScriptsFrame.Size = UDim2.new(0, 500, 0, 300)
- Rocky2u.Name = "Rocky2u"
- Rocky2u.Parent = ScriptsFrame
- Rocky2u.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588)
- Rocky2u.BorderSizePixel = 0
- Rocky2u.Position = UDim2.new(0, 10, 0, 10)
- Rocky2u.Size = UDim2.new(0, 230, 0, 50)
- Rocky2u.Font = Enum.Font.SourceSans
- Rocky2u.FontSize = Enum.FontSize.Size28
- Rocky2u.Text = "Rocky2u"
- Rocky2u.TextSize = 28
- LustrisSword.Name = "LustrisSword"
- LustrisSword.Parent = ScriptsFrame
- LustrisSword.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588)
- LustrisSword.BorderSizePixel = 0
- LustrisSword.Position = UDim2.new(0, 260, 0, 10)
- LustrisSword.Size = UDim2.new(0, 230, 0, 50)
- LustrisSword.Font = Enum.Font.SourceSans
- LustrisSword.FontSize = Enum.FontSize.Size28
- LustrisSword.Text = "Lustris Sword"
- LustrisSword.TextSize = 28
- Topkek.Name = "Topkek"
- Topkek.Parent = ScriptsFrame
- Topkek.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588)
- Topkek.BorderSizePixel = 0
- Topkek.Position = UDim2.new(0, 10, 0, 130)
- Topkek.Size = UDim2.new(0, 230, 0, 50)
- Topkek.Font = Enum.Font.SourceSans
- Topkek.FontSize = Enum.FontSize.Size28
- Topkek.Text = "Topk3k (4.0)"
- Topkek.TextSize = 28
- Memestar.Name = "Memestar"
- Memestar.Parent = ScriptsFrame
- Memestar.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588)
- Memestar.BorderSizePixel = 0
- Memestar.Position = UDim2.new(0, 260, 0, 70)
- Memestar.Size = UDim2.new(0, 230, 0, 50)
- Memestar.Font = Enum.Font.SourceSans
- Memestar.FontSize = Enum.FontSize.Size28
- Memestar.Text = "Memestar"
- Memestar.TextSize = 28
- Dex.Name = "Dex"
- Dex.Parent = ScriptsFrame
- Dex.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588)
- Dex.BorderSizePixel = 0
- Dex.Position = UDim2.new(0, 10, 0, 70)
- Dex.Size = UDim2.new(0, 230, 0, 50)
- Dex.Font = Enum.Font.SourceSans
- Dex.FontSize = Enum.FontSize.Size28
- Dex.Text = "Dex"
- Dex.TextSize = 28
- MinersHaven.Name = "MinersHaven"
- MinersHaven.Parent = ScriptsFrame
- MinersHaven.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588)
- MinersHaven.BorderSizePixel = 0
- MinersHaven.Position = UDim2.new(0, 260, 0, 130)
- MinersHaven.Size = UDim2.new(0, 230, 0, 50)
- MinersHaven.Font = Enum.Font.SourceSans
- MinersHaven.FontSize = Enum.FontSize.Size28
- MinersHaven.Text = "Miners Haven CrateTP"
- MinersHaven.TextSize = 28
- CreditsFrame.Name = "CreditsFrame"
- CreditsFrame.Parent = MainFrame
- CreditsFrame.BackgroundColor3 = Color3.new(1, 0.45098, 0.45098)
- CreditsFrame.BorderSizePixel = 0
- CreditsFrame.Position = UDim2.new(0, 0, 0, 60)
- CreditsFrame.Size = UDim2.new(0, 500, 0, 300)
- CreditsFrame.Visible = false
- Russiality.Name = "Russiality"
- Russiality.Parent = CreditsFrame
- Russiality.BackgroundColor3 = Color3.new(1, 1, 1)
- Russiality.BackgroundTransparency = 1
- Russiality.BorderSizePixel = 0
- Russiality.Size = UDim2.new(0, 500, 0, 50)
- Russiality.Font = Enum.Font.SourceSans
- Russiality.FontSize = Enum.FontSize.Size36
- Russiality.Text = "Russiality - Everything lol"
- Russiality.TextSize = 36
- Levi.Name = "Levi"
- Levi.Parent = CreditsFrame
- Levi.BackgroundColor3 = Color3.new(1, 1, 1)
- Levi.BackgroundTransparency = 1
- Levi.BorderSizePixel = 0
- Levi.Position = UDim2.new(0, 0, 0, 100)
- Levi.Size = UDim2.new(0, 500, 0, 50)
- Levi.Font = Enum.Font.SourceSans
- Levi.FontSize = Enum.FontSize.Size36
- Levi.Text = "Levi - Some ideas"
- Levi.TextSize = 36
- ExecutionFrame.Name = "ExecutionFrame"
- ExecutionFrame.Parent = MainFrame
- ExecutionFrame.BackgroundColor3 = Color3.new(1, 0.45098, 0.45098)
- ExecutionFrame.BorderSizePixel = 0
- ExecutionFrame.Position = UDim2.new(0, 0, 0, 60)
- ExecutionFrame.Size = UDim2.new(0, 500, 0, 300)
- ExecutionFrame.Visible = false
- Clear.Name = "Clear"
- Clear.Parent = ExecutionFrame
- Clear.BackgroundColor3 = Color3.new(1, 0.227451, 0.227451)
- Clear.BorderSizePixel = 0
- Clear.Position = UDim2.new(0, 270, 0, 230)
- Clear.Size = UDim2.new(0, 200, 0, 50)
- Clear.Font = Enum.Font.SourceSans
- Clear.FontSize = Enum.FontSize.Size32
- Clear.Text = "Clear"
- Clear.TextSize = 32
- Execute.Name = "Execute"
- Execute.Parent = ExecutionFrame
- Execute.BackgroundColor3 = Color3.new(1, 0.227451, 0.227451)
- Execute.BorderSizePixel = 0
- Execute.Position = UDim2.new(0, 30, 0, 230)
- Execute.Size = UDim2.new(0, 200, 0, 50)
- Execute.Font = Enum.Font.SourceSans
- Execute.FontSize = Enum.FontSize.Size32
- Execute.Text = "Execute"
- Execute.TextSize = 32
- ScriptPlace.Name = "ScriptPlace"
- ScriptPlace.Parent = ExecutionFrame
- ScriptPlace.BackgroundColor3 = Color3.new(1, 1, 1)
- ScriptPlace.BorderSizePixel = 0
- ScriptPlace.Position = UDim2.new(0, 30, 0, 20)
- ScriptPlace.Size = UDim2.new(0, 440, 0, 200)
- ScriptPlace.Font = Enum.Font.SourceSans
- ScriptPlace.FontSize = Enum.FontSize.Size14
- ScriptPlace.MultiLine = true
- ScriptPlace.Text = ""
- ScriptPlace.TextSize = 14
- ScriptPlace.TextXAlignment = Enum.TextXAlignment.Left
- ScriptPlace.TextYAlignment = Enum.TextYAlignment.Top
- ExecutionButton.Name = "ExecutionButton"
- ExecutionButton.Parent = MainFrame
- ExecutionButton.BackgroundColor3 = Color3.new(0.784314, 0.258824, 0.258824)
- ExecutionButton.BorderSizePixel = 0
- ExecutionButton.Position = UDim2.new(0, 0, 0, 30)
- ExecutionButton.Size = UDim2.new(0, 165, 0, 30)
- ExecutionButton.Font = Enum.Font.SourceSans
- ExecutionButton.FontSize = Enum.FontSize.Size28
- ExecutionButton.Text = "Execution"
- ExecutionButton.TextSize = 28
- ScriptsButton.Name = "ScriptsButton"
- ScriptsButton.Parent = MainFrame
- ScriptsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- ScriptsButton.BorderSizePixel = 0
- ScriptsButton.Position = UDim2.new(0, 165, 0, 30)
- ScriptsButton.Size = UDim2.new(0, 170, 0, 30)
- ScriptsButton.Font = Enum.Font.SourceSans
- ScriptsButton.FontSize = Enum.FontSize.Size28
- ScriptsButton.Text = "Scripts"
- ScriptsButton.TextSize = 28
- CreditsButton.Name = "CreditsButton"
- CreditsButton.Parent = MainFrame
- CreditsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- CreditsButton.BorderSizePixel = 0
- CreditsButton.Position = UDim2.new(0, 335, 0, 30)
- CreditsButton.Size = UDim2.new(0, 165, 0, 30)
- CreditsButton.Font = Enum.Font.SourceSans
- CreditsButton.FontSize = Enum.FontSize.Size28
- CreditsButton.Text = "Credits"
- CreditsButton.TextSize = 28
- -- Functions
- --========================
- Clear.MouseButton1Down:connect(function()
- ScriptPlace.Text = ""
- end)
- --========================
- Execute.MouseButton1Down:connect(function()
- loadstring(ScriptPlace.Text)()
- end)
- --========================
- ScriptsButton.MouseButton1Down:connect(function()
- ScriptsFrame.Visible = true
- ExecutionFrame.Visible = false
- CreditsFrame.Visible = false
- ScriptsButton.BackgroundColor3 = Color3.new(0.784314, 0.258824, 0.258824)
- ExecutionButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- CreditsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- end)
- --========================
- ExecutionButton.MouseButton1Down:connect(function()
- ScriptsFrame.Visible = false
- ExecutionFrame.Visible = true
- CreditsFrame.Visible = false
- ScriptsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- ExecutionButton.BackgroundColor3 = Color3.new(0.784314, 0.258824, 0.258824)
- CreditsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- end)
- --========================
- CreditsButton.MouseButton1Down:connect(function()
- ScriptsFrame.Visible = false
- ExecutionFrame.Visible = false
- CreditsFrame.Visible = true
- ScriptsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- ExecutionButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- CreditsButton.BackgroundColor3 = Color3.new(0.784314, 0.258824, 0.258824)
- end)
- --========================
- Minimize.MouseButton1Down:connect(function()
- if MainFrame.Visible == true then
- MainFrame.Visible = false
- Draggable.Position = UDim2.new(0, 400, 0, 0)
- Draggable.Draggable = false
- else
- MainFrame.Visible = true
- Draggable.Position = UDim2.new(0, 100, 0, 100)
- Draggable.Draggable = true
- end
- end)
- --=========================
- MinersHaven.MouseButton1Down:connect(function()
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.match(v.Name, "DiamondCrate") or string.match(v.Name, "ResearchCrate") or string.match(v.Name, "GoldenCrate") or string.match(v.Name, "ShadowCrate") or string.match(v.Name, "CrystalCrate") then
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(math.random(0,0),0,math.random(0,0))
- end
- end
- end)
- --=========================
- Memestar.MouseButton1Down:connect(function()
- --[[
- __ __ .
- | | ___ , _ , _ ___ ____ _/_ ___ .___
- | /| .' ` |' `|' `. .' ` ( | / ` /
- | / | |----' | | | |----' `--. | | | | '
- / / `.___, / ' / `.___, ___.' __/ `.__/| / GUI
- Created by darktarian (or Inparsian)
- Thank you,
- jerry
- Hazerux/Ajate
- Dog
- hot guy
- kindacool67
- For giving me ideas for Memestar!
- Thank you,
- KrystalTeam
- For the keemstar and thomas scripts!
- Contact me via
- Discord: Inparsian#3242
- --]]
- -- Don't touch anything, okie? It's purfect
- local Memestar = Instance.new("ScreenGui")
- local gui = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local categories = Instance.new("Frame")
- local console_category = Instance.new("TextButton")
- local commands_category = Instance.new("TextButton")
- local console = Instance.new("Frame")
- local content = Instance.new("Frame")
- local cmd_label = Instance.new("TextLabel")
- local cmd = Instance.new("TextBox")
- local exe = Instance.new("TextButton")
- local commands = Instance.new("ScrollingFrame")
- local content_2 = Instance.new("Frame")
- local command = Instance.new("TextLabel")
- local command_2 = Instance.new("TextLabel")
- local command_3 = Instance.new("TextLabel")
- local command_4 = Instance.new("TextLabel")
- local command_5 = Instance.new("TextLabel")
- local command_6 = Instance.new("TextLabel")
- local command_7 = Instance.new("TextLabel")
- local command_8 = Instance.new("TextLabel")
- local command_9 = Instance.new("TextLabel")
- local command_10 = Instance.new("TextLabel")
- local command_11 = Instance.new("TextLabel")
- local command_12 = Instance.new("TextLabel")
- local command_13 = Instance.new("TextLabel")
- local command_14 = Instance.new("TextLabel")
- local command_15 = Instance.new("TextLabel")
- local command_16 = Instance.new("TextLabel")
- local command_17 = Instance.new("TextLabel")
- local command_18 = Instance.new("TextLabel")
- local command_19 = Instance.new("TextLabel")
- local command_20 = Instance.new("TextLabel")
- local command_21 = Instance.new("TextLabel")
- local command_22 = Instance.new("TextLabel")
- local command_23 = Instance.new("TextLabel")
- local command_24 = Instance.new("TextLabel")
- local command_25 = Instance.new("TextLabel")
- local command_26 = Instance.new("TextLabel")
- local command_27 = Instance.new("TextLabel")
- local command_28 = Instance.new("TextLabel")
- local command_29 = Instance.new("TextLabel")
- local command_30 = Instance.new("TextLabel")
- local command_31 = Instance.new("TextLabel")
- local command_32 = Instance.new("TextLabel")
- local command_33 = Instance.new("TextLabel")
- local command_34 = Instance.new("TextLabel")
- local command_35 = Instance.new("TextLabel")
- local command_36 = Instance.new("TextLabel")
- local command_37 = Instance.new("TextLabel")
- local command_38 = Instance.new("TextLabel")
- local command_39 = Instance.new("TextLabel")
- local command_40 = Instance.new("TextLabel")
- local command_41 = Instance.new("TextLabel")
- local toggle_gui = Instance.new("TextButton")
- local cmds_category = Instance.new("StringValue")
- -- Properties
- Memestar.Name = "MemestarGUI"
- Memestar.Parent = game.CoreGui
- cmds_category.Name = "cmds_category"
- cmds_category.Value = "console"
- cmds_category.Parent = gui
- gui.Name = "gui"
- gui.Parent = Memestar
- gui.BackgroundColor3 = Color3.new(1, 1, 1)
- gui.BackgroundTransparency = 0.30000001192093
- gui.Position = UDim2.new(0.200000003, 0, 0.200000003, 0)
- gui.Size = UDim2.new(0.5, 100, 0.5, 70)
- gui.Draggable = true
- title.Name = "title"
- title.Parent = gui
- title.BackgroundColor3 = Color3.new(1, 0.501961, 0.501961)
- title.BorderSizePixel = 0
- title.Position = UDim2.new(0, 0, 0, -2)
- title.Size = UDim2.new(1, 0, 0, 20)
- title.Font = Enum.Font.SourceSansLight
- title.FontSize = Enum.FontSize.Size18
- title.TextSize = 20
- title.Text = "Memestar"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.Draggable = true
- categories.Name = "categories"
- categories.Parent = gui
- categories.BackgroundColor3 = Color3.new(1, 0.501961, 0.501961)
- categories.Position = UDim2.new(0, 0, 0, 20)
- categories.Size = UDim2.new(1, 0, 0, 50)
- console_category.Name = "console_category"
- console_category.Parent = categories
- console_category.BackgroundColor3 = Color3.new(1, 1, 1)
- console_category.Position = UDim2.new(0, 20, 0, 12)
- console_category.Size = UDim2.new(0, 90, 0, 25)
- console_category.SizeConstraint = Enum.SizeConstraint.RelativeYY
- console_category.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- console_category.Font = Enum.Font.SourceSansLight
- console_category.FontSize = Enum.FontSize.Size14
- console_category.Text = "Console"
- commands_category.Name = "commands_category"
- commands_category.Parent = categories
- commands_category.BackgroundColor3 = Color3.new(1, 1, 1)
- commands_category.Position = UDim2.new(0, 120, 0, 12)
- commands_category.Size = UDim2.new(0, 90, 0, 25)
- commands_category.SizeConstraint = Enum.SizeConstraint.RelativeYY
- commands_category.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- commands_category.Font = Enum.Font.SourceSansLight
- commands_category.FontSize = Enum.FontSize.Size14
- commands_category.Text = "Commands"
- console.Name = "console"
- console.Parent = gui
- console.BackgroundColor3 = Color3.new(1, 0, 0)
- console.BackgroundTransparency = 0.5
- console.Position = UDim2.new(0, 0, 0, 70)
- console.Size = UDim2.new(1, 0, 1, -70)
- console.Visible = false
- content.Name = "content"
- content.Parent = console
- content.BackgroundColor3 = Color3.new(1, 1, 1)
- content.BackgroundTransparency = 0.69999998807907
- content.Size = UDim2.new(1, 0, 1, 0)
- cmd_label.Name = "cmd_label"
- cmd_label.Parent = content
- cmd_label.BackgroundColor3 = Color3.new(1, 1, 1)
- cmd_label.BackgroundTransparency = 1
- cmd_label.Position = UDim2.new(0, 35, 0, 30)
- cmd_label.Font = Enum.Font.SourceSansLight
- cmd_label.FontSize = Enum.FontSize.Size14
- cmd_label.Text = "Command:"
- cmd_label.TextColor3 = Color3.new(1, 1, 1)
- cmd.Name = "cmd"
- cmd.Parent = content
- cmd.BackgroundColor3 = Color3.new(1, 1, 1)
- cmd.BorderSizePixel = 0
- cmd.Position = UDim2.new(0, 70, 0, 21)
- cmd.Size = UDim2.new(0.699999988, 0, 0, 20)
- cmd.Font = Enum.Font.SourceSansLight
- cmd.FontSize = Enum.FontSize.Size14
- cmd.Text = ""
- cmd.TextXAlignment = Enum.TextXAlignment.Left
- exe.Name = "exe"
- exe.Parent = content
- exe.BackgroundColor3 = Color3.new(1, 1, 1)
- exe.Position = UDim2.new(0.699999988, 80, 0, 19)
- exe.Size = UDim2.new(0, 70, 0, 25)
- exe.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- exe.Font = Enum.Font.SourceSansLight
- exe.FontSize = Enum.FontSize.Size14
- exe.Text = "Execute"
- commands.Name = "commands"
- commands.Parent = gui
- commands.BackgroundColor3 = Color3.new(1, 0, 0)
- commands.BackgroundTransparency = 0.5
- commands.Position = UDim2.new(0, 0, 0, 70)
- commands.Size = UDim2.new(1, 0, 1, -70)
- content_2.Name = "content"
- content_2.Parent = commands
- content_2.BackgroundColor3 = Color3.new(1, 1, 1)
- content_2.BackgroundTransparency = 0.69999998807907
- content_2.Size = UDim2.new(1, 0, 1, 0)
- command.Name = "command"
- command.Parent = content_2
- command.BackgroundColor3 = Color3.new(1, 1, 1)
- command.BackgroundTransparency = 1
- command.Position = UDim2.new(0, 18, 0, 20)
- command.Font = Enum.Font.SourceSansLight
- command.FontSize = Enum.FontSize.Size14
- command.Text = "kill <player> -- Break the player's character's joints, causing their character to instantly die. This command is very well known."
- command.TextColor3 = Color3.new(1, 1, 1)
- command.TextXAlignment = Enum.TextXAlignment.Left
- command_2.Name = "command"
- command_2.Parent = content_2
- command_2.BackgroundColor3 = Color3.new(1, 1, 1)
- command_2.BackgroundTransparency = 1
- command_2.Position = UDim2.new(0, 18, 0, 35)
- command_2.Font = Enum.Font.SourceSansLight
- command_2.FontSize = Enum.FontSize.Size14
- command_2.Text = "explode <player> -- Another very well known command, this command causes the player to explode."
- command_2.TextColor3 = Color3.new(1, 1, 1)
- command_2.TextXAlignment = Enum.TextXAlignment.Left
- command_3.Name = "command"
- command_3.Parent = content_2
- command_3.BackgroundColor3 = Color3.new(1, 1, 1)
- command_3.BackgroundTransparency = 1
- command_3.Position = UDim2.new(0, 18, 0, 50)
- command_3.Font = Enum.Font.SourceSansLight
- command_3.FontSize = Enum.FontSize.Size14
- command_3.Text = "rocket <player> -- Increase the player's character Y by 1 100 times, then explode them."
- command_3.TextColor3 = Color3.new(1, 1, 1)
- command_3.TextXAlignment = Enum.TextXAlignment.Left
- command_4.Name = "command"
- command_4.Parent = content_2
- command_4.BackgroundColor3 = Color3.new(1, 1, 1)
- command_4.BackgroundTransparency = 1
- command_4.Position = UDim2.new(0, 18, 0, 65)
- command_4.Font = Enum.Font.SourceSansLight
- command_4.FontSize = Enum.FontSize.Size14
- command_4.Text = "fly <player> -- Make the player sit, then get up rapidly, causing them to fly."
- command_4.TextColor3 = Color3.new(1, 1, 1)
- command_4.TextXAlignment = Enum.TextXAlignment.Left
- command_5.Name = "command"
- command_5.Parent = content_2
- command_5.BackgroundColor3 = Color3.new(1, 1, 1)
- command_5.BackgroundTransparency = 1
- command_5.Position = UDim2.new(0, 18, 0, 80)
- command_5.Font = Enum.Font.SourceSansLight
- command_5.FontSize = Enum.FontSize.Size14
- command_5.Text = "unfly <player> -- Stop making the player fly if they are."
- command_5.TextColor3 = Color3.new(1, 1, 1)
- command_5.TextXAlignment = Enum.TextXAlignment.Left
- command_6.Name = "command"
- command_6.Parent = content_2
- command_6.BackgroundColor3 = Color3.new(1, 1, 1)
- command_6.BackgroundTransparency = 1
- command_6.Position = UDim2.new(0, 18, 0, 95)
- command_6.Font = Enum.Font.SourceSansLight
- command_6.FontSize = Enum.FontSize.Size14
- command_6.Text = "noclip <player> -- Make it so the player will not collide with anything but the floor, also taking away their gravity."
- command_6.TextColor3 = Color3.new(1, 1, 1)
- command_6.TextXAlignment = Enum.TextXAlignment.Left
- command_7.Name = "command"
- command_7.Parent = content_2
- command_7.BackgroundColor3 = Color3.new(1, 1, 1)
- command_7.BackgroundTransparency = 1
- command_7.Position = UDim2.new(0, 18, 0, 110)
- command_7.Font = Enum.Font.SourceSansLight
- command_7.FontSize = Enum.FontSize.Size14
- command_7.Text = "clip <player> -- Give back the player's gravity and make it so the player can collide with stuff again."
- command_7.TextColor3 = Color3.new(1, 1, 1)
- command_7.TextXAlignment = Enum.TextXAlignment.Left
- command_8.Name = "command"
- command_8.Parent = content_2
- command_8.BackgroundColor3 = Color3.new(1, 1, 1)
- command_8.BackgroundTransparency = 1
- command_8.Position = UDim2.new(0, 18, 0, 125)
- command_8.Font = Enum.Font.SourceSansLight
- command_8.FontSize = Enum.FontSize.Size14
- command_8.Text = "punish <player> -- Put the player's character in lighting, causing their character to go poof. The player can reconnect to solve it."
- command_8.TextColor3 = Color3.new(1, 1, 1)
- command_8.TextXAlignment = Enum.TextXAlignment.Left
- command_9.Name = "command"
- command_9.Parent = content_2
- command_9.BackgroundColor3 = Color3.new(1, 1, 1)
- command_9.BackgroundTransparency = 1
- command_9.Position = UDim2.new(0, 18, 0, 140)
- command_9.Font = Enum.Font.SourceSansLight
- command_9.FontSize = Enum.FontSize.Size14
- command_9.Text = "unpunish <player> -- Put the player's character back into where it belongs, causing the player to be able to do stuff normally again."
- command_9.TextColor3 = Color3.new(1, 1, 1)
- command_9.TextXAlignment = Enum.TextXAlignment.Left
- command_10.Name = "command"
- command_10.Parent = content_2
- command_10.BackgroundColor3 = Color3.new(1, 1, 1)
- command_10.BackgroundTransparency = 1
- command_10.Position = UDim2.new(0, 18, 0, 155)
- command_10.Font = Enum.Font.SourceSansLight
- command_10.FontSize = Enum.FontSize.Size14
- command_10.Text = "bird <player> -- Make the player's character an angry bird, then the angry birds theme song will loop play until the player respawns."
- command_10.TextColor3 = Color3.new(1, 1, 1)
- command_10.TextXAlignment = Enum.TextXAlignment.Left
- command_11.Name = "command"
- command_11.Parent = content_2
- command_11.BackgroundColor3 = Color3.new(1, 1, 1)
- command_11.BackgroundTransparency = 1
- command_11.Position = UDim2.new(0, 18, 0, 170)
- command_11.Font = Enum.Font.SourceSansLight
- command_11.FontSize = Enum.FontSize.Size14
- command_11.Text = "thomas <player> -- Credit to KrystalTeam for the thomas script; makes the player thomas the dank engine."
- command_11.TextColor3 = Color3.new(1, 1, 1)
- command_11.TextXAlignment = Enum.TextXAlignment.Left
- command_12.Name = "command"
- command_12.Parent = content_2
- command_12.BackgroundColor3 = Color3.new(1, 1, 1)
- command_12.BackgroundTransparency = 1
- command_12.Position = UDim2.new(0, 18, 0, 185)
- command_12.Font = Enum.Font.SourceSansLight
- command_12.FontSize = Enum.FontSize.Size14
- command_12.Text = "un666 -- Remove the 666 cancer. (Fuck off, satan.)"
- command_12.TextColor3 = Color3.new(1, 1, 1)
- command_12.TextXAlignment = Enum.TextXAlignment.Left
- command_13.Name = "command"
- command_13.Parent = content_2
- command_13.BackgroundColor3 = Color3.new(1, 1, 1)
- command_13.BackgroundTransparency = 1
- command_13.Position = UDim2.new(0, 18, 0, 200)
- command_13.Font = Enum.Font.SourceSansLight
- command_13.FontSize = Enum.FontSize.Size14
- command_13.Text = "keemstar <player> -- Credit to KrystalTeam for the keemstar script; makes the player a gnome that keemstar apparently owns."
- command_13.TextColor3 = Color3.new(1, 1, 1)
- command_13.TextXAlignment = Enum.TextXAlignment.Left
- command_14.Name = "command"
- command_14.Parent = content_2
- command_14.BackgroundColor3 = Color3.new(1, 1, 1)
- command_14.BackgroundTransparency = 1
- command_14.Position = UDim2.new(0, 18, 0, 215)
- command_14.Font = Enum.Font.SourceSansLight
- command_14.FontSize = Enum.FontSize.Size14
- command_14.Text = "music <id> -- Plays music with the id <id>."
- command_14.TextColor3 = Color3.new(1, 1, 1)
- command_14.TextXAlignment = Enum.TextXAlignment.Left
- command_15.Name = "command"
- command_15.Parent = content_2
- command_15.BackgroundColor3 = Color3.new(1, 1, 1)
- command_15.BackgroundTransparency = 1
- command_15.Position = UDim2.new(0, 18, 0, 230)
- command_15.Font = Enum.Font.SourceSansLight
- command_15.FontSize = Enum.FontSize.Size14
- command_15.Text = "rhumanoid <player> -- Get rid of the player's humanoid."
- command_15.TextColor3 = Color3.new(1, 1, 1)
- command_15.TextXAlignment = Enum.TextXAlignment.Left
- command_16.Name = "command"
- command_16.Parent = content_2
- command_16.BackgroundColor3 = Color3.new(1, 1, 1)
- command_16.BackgroundTransparency = 1
- command_16.Position = UDim2.new(0, 18, 0, 245)
- command_16.Font = Enum.Font.SourceSansLight
- command_16.FontSize = Enum.FontSize.Size14
- command_16.Text = "humanoid <player> -- Give back the player's humanoid."
- command_16.TextColor3 = Color3.new(1, 1, 1)
- command_16.TextXAlignment = Enum.TextXAlignment.Left
- command_17.Name = "command"
- command_17.Parent = content_2
- command_17.BackgroundColor3 = Color3.new(1, 1, 1)
- command_17.BackgroundTransparency = 1
- command_17.Position = UDim2.new(0, 18, 0, 260)
- command_17.Font = Enum.Font.SourceSansLight
- command_17.FontSize = Enum.FontSize.Size14
- command_17.Text = "fling <player> -- Make the player fly away."
- command_17.TextColor3 = Color3.new(1, 1, 1)
- command_17.TextXAlignment = Enum.TextXAlignment.Left
- command_18.Name = "command"
- command_18.Parent = content_2
- command_18.BackgroundColor3 = Color3.new(1, 1, 1)
- command_18.BackgroundTransparency = 1
- command_18.Position = UDim2.new(0, 18, 0, 275)
- command_18.Font = Enum.Font.SourceSansLight
- command_18.FontSize = Enum.FontSize.Size14
- command_18.Text = "kick <player> -- Force the player to fuck outta here."
- command_18.TextColor3 = Color3.new(1, 1, 1)
- command_18.TextXAlignment = Enum.TextXAlignment.Left
- command_19.Name = "command"
- command_19.Parent = content_2
- command_19.BackgroundColor3 = Color3.new(1, 1, 1)
- command_19.BackgroundTransparency = 1
- command_19.Position = UDim2.new(0, 18, 0, 290)
- command_19.Font = Enum.Font.SourceSansLight
- command_19.FontSize = Enum.FontSize.Size14
- command_19.Text = "god <player> -- Set the player's health to infinity."
- command_19.TextColor3 = Color3.new(1, 1, 1)
- command_19.TextXAlignment = Enum.TextXAlignment.Left
- command_20.Name = "command"
- command_20.Parent = content_2
- command_20.BackgroundColor3 = Color3.new(1, 1, 1)
- command_20.BackgroundTransparency = 1
- command_20.Position = UDim2.new(0, 18, 0, 305)
- command_20.Font = Enum.Font.SourceSansLight
- command_20.FontSize = Enum.FontSize.Size14
- command_20.Text = "ungod <player> -- Set the player's health back to 100."
- command_20.TextColor3 = Color3.new(1, 1, 1)
- command_20.TextXAlignment = Enum.TextXAlignment.Left
- command_21.Name = "command"
- command_21.Parent = content_2
- command_21.BackgroundColor3 = Color3.new(1, 1, 1)
- command_21.BackgroundTransparency = 1
- command_21.Position = UDim2.new(0, 18, 0, 320)
- command_21.Font = Enum.Font.SourceSansLight
- command_21.FontSize = Enum.FontSize.Size14
- command_21.Text = "age <player> -- Tells you the player's account age in hours."
- command_21.TextColor3 = Color3.new(1, 1, 1)
- command_21.TextXAlignment = Enum.TextXAlignment.Left
- command_22.Name = "command"
- command_22.Parent = content_2
- command_22.BackgroundColor3 = Color3.new(1, 1, 1)
- command_22.BackgroundTransparency = 1
- command_22.Position = UDim2.new(0, 18, 0, 335)
- command_22.Font = Enum.Font.SourceSansLight
- command_22.FontSize = Enum.FontSize.Size14
- command_22.Text = "rape <player> -- Fuck the player (basically rape)."
- command_22.TextColor3 = Color3.new(1, 1, 1)
- command_22.TextXAlignment = Enum.TextXAlignment.Left
- command_23.Name = "command"
- command_23.Parent = content_2
- command_23.BackgroundColor3 = Color3.new(1, 1, 1)
- command_23.BackgroundTransparency = 1
- command_23.Position = UDim2.new(0, 18, 0, 350)
- command_23.Font = Enum.Font.SourceSansLight
- command_23.FontSize = Enum.FontSize.Size14
- command_23.Text = "smd <player> -- Force the player to suck your dick."
- command_23.TextColor3 = Color3.new(1, 1, 1)
- command_23.TextXAlignment = Enum.TextXAlignment.Left
- command_24.Name = "command"
- command_24.Parent = content_2
- command_24.BackgroundColor3 = Color3.new(1, 1, 1)
- command_24.BackgroundTransparency = 1
- command_24.Position = UDim2.new(0, 18, 0, 365)
- command_24.Font = Enum.Font.SourceSansLight
- command_24.FontSize = Enum.FontSize.Size14
- command_24.Text = "sd <player> -- Suck the player's dick (technically fake hacker)."
- command_24.TextColor3 = Color3.new(1, 1, 1)
- command_24.TextXAlignment = Enum.TextXAlignment.Left
- command_25.Name = "command"
- command_25.Parent = content_2
- command_25.BackgroundColor3 = Color3.new(1, 1, 1)
- command_25.BackgroundTransparency = 1
- command_25.Position = UDim2.new(0, 18, 0, 380)
- command_25.Font = Enum.Font.SourceSansLight
- command_25.FontSize = Enum.FontSize.Size14
- command_25.Text = "ban <player> -- Force the player to get out until further notice."
- command_25.TextColor3 = Color3.new(1, 1, 1)
- command_25.TextXAlignment = Enum.TextXAlignment.Left
- command_26.Name = "command"
- command_26.Parent = content_2
- command_26.BackgroundColor3 = Color3.new(1, 1, 1)
- command_26.BackgroundTransparency = 1
- command_26.Position = UDim2.new(0, 18, 0, 395)
- command_26.Font = Enum.Font.SourceSansLight
- command_26.FontSize = Enum.FontSize.Size14
- command_26.Text = "unban <player> -- Let the player in again."
- command_26.TextColor3 = Color3.new(1, 1, 1)
- command_26.TextXAlignment = Enum.TextXAlignment.Left
- command_27.Name = "command"
- command_27.Parent = content_2
- command_27.BackgroundColor3 = Color3.new(1, 1, 1)
- command_27.BackgroundTransparency = 1
- command_27.Position = UDim2.new(0, 18, 0, 410)
- command_27.Font = Enum.Font.SourceSansLight
- command_27.FontSize = Enum.FontSize.Size14
- command_27.Text = "stopmusic -- Stop the current music playing."
- command_27.TextColor3 = Color3.new(1, 1, 1)
- command_27.TextXAlignment = Enum.TextXAlignment.Left
- command_28.Name = "command"
- command_28.Parent = content_2
- command_28.BackgroundColor3 = Color3.new(1, 1, 1)
- command_28.BackgroundTransparency = 1
- command_28.Position = UDim2.new(0, 18, 0, 425)
- command_28.Font = Enum.Font.SourceSansLight
- command_28.FontSize = Enum.FontSize.Size14
- command_28.Text = "earrape -- Rip headphone users (effect for music)"
- command_28.TextColor3 = Color3.new(1, 1, 1)
- command_28.TextXAlignment = Enum.TextXAlignment.Left
- command_29.Name = "command"
- command_29.Parent = content_2
- command_29.BackgroundColor3 = Color3.new(1, 1, 1)
- command_29.BackgroundTransparency = 1
- command_29.Position = UDim2.new(0, 18, 0, 440)
- command_29.Font = Enum.Font.SourceSansLight
- command_29.FontSize = Enum.FontSize.Size14
- command_29.Text = "cringe -- What the fuck is this shit? (effect for music)"
- command_29.TextColor3 = Color3.new(1, 1, 1)
- command_29.TextXAlignment = Enum.TextXAlignment.Left
- command_30.Name = "command"
- command_30.Parent = content_2
- command_30.BackgroundColor3 = Color3.new(1, 1, 1)
- command_30.BackgroundTransparency = 1
- command_30.Position = UDim2.new(0, 18, 0, 455)
- command_30.Font = Enum.Font.SourceSansLight
- command_30.FontSize = Enum.FontSize.Size14
- command_30.Text = "normal -- Removes all music effects and changes the pitch back to 1."
- command_30.TextColor3 = Color3.new(1, 1, 1)
- command_30.TextXAlignment = Enum.TextXAlignment.Left
- command_31.Name = "command"
- command_31.Parent = content_2
- command_31.BackgroundColor3 = Color3.new(1, 1, 1)
- command_31.BackgroundTransparency = 1
- command_31.Position = UDim2.new(0, 18, 0, 470)
- command_31.Font = Enum.Font.SourceSansLight
- command_31.FontSize = Enum.FontSize.Size14
- command_31.Text = "fuck -- What the fuck did I just witness (all music effects + pitch will be 666)"
- command_31.TextColor3 = Color3.new(1, 1, 1)
- command_31.TextXAlignment = Enum.TextXAlignment.Left
- command_32.Name = "command"
- command_32.Parent = content_2
- command_32.BackgroundColor3 = Color3.new(1, 1, 1)
- command_32.BackgroundTransparency = 1
- command_32.Position = UDim2.new(0, 18, 0, 485)
- command_32.Font = Enum.Font.SourceSansLight
- command_32.FontSize = Enum.FontSize.Size14
- command_32.Text = "fuckmusic <id> -- Plays music with the id <id>, along with adding every music effect and setting the pitch to 666."
- command_32.TextColor3 = Color3.new(1, 1, 1)
- command_32.TextXAlignment = Enum.TextXAlignment.Left
- command_33.Name = "command"
- command_33.Parent = content_2
- command_33.BackgroundColor3 = Color3.new(1, 1, 1)
- command_33.BackgroundTransparency = 1
- command_33.Position = UDim2.new(0, 18, 0, 500)
- command_33.Font = Enum.Font.SourceSansLight
- command_33.FontSize = Enum.FontSize.Size14
- command_33.Text = "cringemusic <id> -- Plays music with the id <id>, along with the effect 'cringe'."
- command_33.TextColor3 = Color3.new(1, 1, 1)
- command_33.TextXAlignment = Enum.TextXAlignment.Left
- command_34.Name = "command"
- command_34.Parent = content_2
- command_34.BackgroundColor3 = Color3.new(1, 1, 1)
- command_34.BackgroundTransparency = 1
- command_34.Position = UDim2.new(0, 18, 0, 515)
- command_34.Font = Enum.Font.SourceSansLight
- command_34.FontSize = Enum.FontSize.Size14
- command_34.Text = "earrapemusic <id> -- Plays music with the id <id>, along with the effect 'earrape'."
- command_34.TextColor3 = Color3.new(1, 1, 1)
- command_34.TextXAlignment = Enum.TextXAlignment.Left
- command_35.Name = "command"
- command_35.Parent = content_2
- command_35.BackgroundColor3 = Color3.new(1, 1, 1)
- command_35.BackgroundTransparency = 1
- command_35.Position = UDim2.new(0, 18, 0, 530)
- command_35.Font = Enum.Font.SourceSansLight
- command_35.FontSize = Enum.FontSize.Size14
- command_35.Text = "pitch <double> -- Changes the pitch & speed of the music, you can even make the music sound like chipmunks."
- command_35.TextColor3 = Color3.new(1, 1, 1)
- command_35.TextXAlignment = Enum.TextXAlignment.Left
- command_36.Name = "command"
- command_36.Parent = content_2
- command_36.BackgroundColor3 = Color3.new(1, 1, 1)
- command_36.BackgroundTransparency = 1
- command_36.Position = UDim2.new(0, 18, 0, 545)
- command_36.Font = Enum.Font.SourceSansLight
- command_36.FontSize = Enum.FontSize.Size14
- command_36.Text = "fire <player> -- Set the player on fire (won't absorb health, silly)."
- command_36.TextColor3 = Color3.new(1, 1, 1)
- command_36.TextXAlignment = Enum.TextXAlignment.Left
- command_37.Name = "command"
- command_37.Parent = content_2
- command_37.BackgroundColor3 = Color3.new(1, 1, 1)
- command_37.BackgroundTransparency = 1
- command_37.Position = UDim2.new(0, 18, 0, 560)
- command_37.Font = Enum.Font.SourceSansLight
- command_37.FontSize = Enum.FontSize.Size14
- command_37.Text = "unfire <player> -- Extinguish the player (remove the player's fire)."
- command_37.TextColor3 = Color3.new(1, 1, 1)
- command_37.TextXAlignment = Enum.TextXAlignment.Left
- command_38.Name = "command"
- command_38.Parent = content_2
- command_38.BackgroundColor3 = Color3.new(1, 1, 1)
- command_38.BackgroundTransparency = 1
- command_38.Position = UDim2.new(0, 18, 0, 575)
- command_38.Font = Enum.Font.SourceSansLight
- command_38.FontSize = Enum.FontSize.Size14
- command_38.Text = "ff <player> -- Give the player a forcefield, making them immune to explosions. Sadly they're vulnerable to dying from rocket."
- command_38.TextColor3 = Color3.new(1, 1, 1)
- command_38.TextXAlignment = Enum.TextXAlignment.Left
- command_39.Name = "command"
- command_39.Parent = content_2
- command_39.BackgroundColor3 = Color3.new(1, 1, 1)
- command_39.BackgroundTransparency = 1
- command_39.Position = UDim2.new(0, 18, 0, 590)
- command_39.Font = Enum.Font.SourceSansLight
- command_39.FontSize = Enum.FontSize.Size14
- command_39.Text = "unff <player> -- Take the player's forcefield, leaving them vulnerable to explosions."
- command_39.TextColor3 = Color3.new(1, 1, 1)
- command_39.TextXAlignment = Enum.TextXAlignment.Left
- command_40.Name = "command"
- command_40.Parent = content_2
- command_40.BackgroundColor3 = Color3.new(1, 1, 1)
- command_40.BackgroundTransparency = 1
- command_40.Position = UDim2.new(0, 18, 0, 605)
- command_40.Font = Enum.Font.SourceSansLight
- command_40.FontSize = Enum.FontSize.Size14
- command_40.Text = "sp <player> -- Give the player sparkles (Ooo, shiny)."
- command_40.TextColor3 = Color3.new(1, 1, 1)
- command_40.TextXAlignment = Enum.TextXAlignment.Left
- command_41.Name = "command"
- command_41.Parent = content_2
- command_41.BackgroundColor3 = Color3.new(1, 1, 1)
- command_41.BackgroundTransparency = 1
- command_41.Position = UDim2.new(0, 18, 0, 620)
- command_41.Font = Enum.Font.SourceSansLight
- command_41.FontSize = Enum.FontSize.Size14
- command_41.Text = "unsp <player> -- Take the player's sparkles."
- command_41.TextColor3 = Color3.new(1, 1, 1)
- command_41.TextXAlignment = Enum.TextXAlignment.Left
- toggle_gui.Name = "toggle_gui"
- toggle_gui.Parent = Memestar
- toggle_gui.BackgroundColor3 = Color3.new(1, 1, 1)
- toggle_gui.Position = UDim2.new(0, 0, 0.449999988, 0)
- toggle_gui.Size = UDim2.new(0, 10, 0, 70)
- toggle_gui.Font = Enum.Font.SourceSansLight
- toggle_gui.FontSize = Enum.FontSize.Size14
- toggle_gui.Text = "Show"
- toggle_gui.TextWrapped = true
- -- Script stuff
- local showing = false;
- function switch_category_1()
- cmds_category.Value = "console";
- end
- function switch_category_2()
- cmds_category.Value = "commands";
- end
- console_category.MouseButton1Click:connect(switch_category_1)
- commands_category.MouseButton1Click:connect(switch_category_2)
- local showing = false;
- function toggle_gui_1()
- if showing == false then
- showing = true
- elseif showing == true then
- showing = false
- end
- end
- toggle_gui.MouseButton1Click:connect(toggle_gui_1)
- spawn(function()
- while wait() do
- if showing == false then
- toggle_gui.Text = "Show";
- elseif showing == true then
- toggle_gui.Text = "H i de";
- end
- if showing == false then
- gui.Visible = false;
- elseif showing == true then
- gui.Visible = true;
- end
- if cmds_category.Value == "console" then
- console.Visible = true;
- else
- console.Visible = false;
- end
- if cmds_category.Value == "commands" then
- commands.Visible = true;
- else
- commands.Visible = false;
- end
- end
- end)
- local _PLAYERS = game:GetService("Players")
- local _CORE = game:GetService("CoreGui")
- local _LIGHTING = game:GetService("Lighting")
- local SPEAKER = game.Players.LocalPlayer.Name
- local NOCLIP = {}
- local FLY = {}
- local KICKS = {}
- local BANS = {}
- local CA1 = "https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId="
- local CA2 = "&placeId=0"
- local NOTIFY_1 = false
- local NOTIFY_2 = false
- local GUIS
- local HUMANOIDS
- local OTHER
- local function fuckouttahere(P)
- spawn(function()
- for i = 1,5 do
- if P.Character and P.Character:FindFirstChild("HumanoidRootPart") and P.Character:FindFirstChild("Torso") then
- P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
- local SP = Instance.new("SkateboardPlatform", P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
- spawn(function()
- repeat wait()
- if P.Character and P.Character:FindFirstChild("HumanoidRootPart") then SP.Position = P.Character.HumanoidRootPart.Position end
- until not _PLAYERS:FindFirstChild(P.Name)
- end)
- P.Character.Torso.Anchored = true
- end
- end
- end)
- end
- local function GET_PLAYER(pn)
- local found = {}
- local name = pn:lower()
- if name == "all" then
- for i, v in pairs(game.Players:GetPlayers()) do
- table.insert(found, v.Name)
- end
- elseif name == "others" then
- for i, v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= SPEAKER then
- table.insert(found, v.Name)
- end
- end
- elseif name == "me" then
- table.insert(found, game.Players.LocalPlayer.Name)
- else
- for i, v in pairs(game.Players:GetPlayers()) do
- if name:find(pn) then
- table.insert(found, v.Name)
- end
- end
- end
- return found;
- end
- local function NOSATAN()
- function fuckoff(o)
- for i,v in pairs(o:children())do
- if v:IsA("BillboardGui") and v.TextLabel.Text == "666 666 666 666 666 666" or v:IsA("PointLight") and v.Range == 15 or v:IsA("Fire") or v:IsA("SelectionBox") or v:IsA("ColorCorrectionEffect")or v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("Sound") and v.SoundId == "rbxassetid://152840862" then
- v:Destroy()
- end
- fuckoff(v)
- end
- end
- pcall(fuckoff,game)
- print"Fuck off, hacker. -Keemstar"
- local function Color4(r, g, b)
- return Color3.new((((r + 1) / 256) - (1 / 256)), (((g + 1) / 256) - (1 / 256)),(((b + 1) / 256) - (1 / 256)))
- end
- local l = game:GetService("Lighting")
- l.Archivable = true
- l.Ambient = Color4(255, 255, 255)
- l.ColorShift_Bottom = Color4(0, 0, 0)
- l.ColorShift_Top = Color4(0, 0, 0)
- l.Brightness = 0
- l.FogColor = Color4(192, 192, 192)
- l.FogEnd = 9999999999
- l.FogStart = 0
- l.GeographicLatitude = 41.73
- l.GlobalShadows = true
- l.OutdoorAmbient = Color4(128,128,128)
- l.TimeOfDay = 12
- end
- local function THOMAS(plr)
- local p = game.Players[plr].Character
- local thomas = nil
- -- R6 Check
- if p:FindFirstChild("Torso") then
- if p.Torso:IsA("Part") then
- thomas = p.Torso
- end
- end
- -- R15 Check
- if p:FindFirstChild("UpperTorso") then
- if p.UpperTorso:IsA("MeshPart") then
- thomas = p.UpperTorso
- end
- end
- local weld = Instance.new("Weld",thomas)
- weld.Part0 = thomas
- local train = Instance.new("Part",thomas)
- train.Anchored = true
- train.CanCollide = false
- train.Size = Vector3.new(3,2,6)
- train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld.Part1 = train
- weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
- train.Anchored = false
- local TrainMesh = Instance.new("SpecialMesh",train)
- TrainMesh.MeshType = Enum.MeshType.FileMesh
- TrainMesh.Scale = Vector3.new(0.020,0.020,0.015)
- TrainMesh.MeshId = "rbxassetid://431017802"
- TrainMesh.TextureId = "rbxassetid://431017809"
- local weld2 = Instance.new("Weld",thomas)
- weld2.Part0 = thomas
- local Smoke = Instance.new("Part",thomas)
- Smoke.Anchored = true
- Smoke.CanCollide = false
- Smoke.Size = Vector3.new(1,1,1)
- Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld2.Part1 = Smoke
- weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
- Smoke.Anchored = false
- Smoke.Transparency = 1;
- local Particle = Instance.new("ParticleEmitter",Smoke)
- Particle.Rate = 50;
- Particle.Speed = NumberRange.new(30,60);
- Particle.VelocitySpread = 4;
- Particle.Texture = "rbxassetid://133619974"
- local Light = Instance.new("SpotLight",train)
- Light.Angle = 45;
- Light.Brightness = 100;
- Light.Face = Enum.NormalId.Back;
- Light.Range = 30;
- p.Humanoid.WalkSpeed = 60;
- for i,v in pairs(p:GetChildren()) do
- if v:IsA("Part") or v:IsA("MeshPart") then
- v.Transparency = 1;
- elseif v:IsA("Accessory") then
- v:Destroy()
- elseif v:IsA("Model") then
- v:Destroy()
- elseif v.Name == "Animate" then
- v:Destroy()
- end
- end
- if p:FindFirstChild("Head") then
- for i,v in pairs(p.Head:GetChildren()) do
- if v:IsA("Decal") then
- v.Transparency = 1;
- end
- end
- end
- local function SFX(id) local s=Instance.new("Sound",thomas); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
- train.Touched:connect(function(p)
- if p.Parent then
- if p.Parent:IsA("Model") then
- if game.Players:FindFirstChild(p.Parent.Name) then
- if p.Parent.Name ~= game.Players.LocalPlayer.Name then
- game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
- local Whistle = SFX(475073913)
- Whistle:Play()
- end
- end
- end
- end
- end)
- local Music = SFX(190819252)
- Music.Looped = true;
- wait(1)
- Music:Play();
- end
- local function KEEMSTAR(plr)
- local p2 = game.Players[plr].Character
- local keemstar = nil
- -- R6 Check
- if p2:FindFirstChild("Torso") then
- if p2.Torso:IsA("Part") then
- keemstar = p2.Torso
- end
- end
- -- R15 Check
- if p2:FindFirstChild("UpperTorso") then
- if p2.UpperTorso:IsA("MeshPart") then
- keemstar = p2.UpperTorso
- end
- end
- local weld = Instance.new("Weld",keemstar)
- weld.Part0 = keemstar
- local Harambe = Instance.new("Part",keemstar)
- Harambe.Anchored = true
- Harambe.CanCollide = false
- Harambe.Size = Vector3.new(3,2,6)
- Harambe.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld.Part1 = Harambe
- weld.C1 = CFrame.new(0,-2,0) * CFrame.Angles(0,math.rad(270),0)
- Harambe.Anchored = false
- local HarambeMesh = Instance.new("SpecialMesh",Harambe)
- HarambeMesh.MeshType = Enum.MeshType.FileMesh
- HarambeMesh.Scale = Vector3.new(1,1,1)
- HarambeMesh.MeshId = "rbxassetid://471652548"
- HarambeMesh.TextureId = "rbxassetid://471652580"
- local weld2 = Instance.new("Weld",keemstar)
- weld2.Part0 = keemstar
- local Smoke = Instance.new("Part",keemstar)
- Smoke.Anchored = true
- Smoke.CanCollide = false
- Smoke.Size = Vector3.new(0.2,1.8,0.2)
- Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld2.Part1 = Smoke
- weld2.C1 = CFrame.new(0,-3,0) * CFrame.Angles(math.rad(270),0,0)
- Smoke.Anchored = false
- Smoke.Transparency = 1;
- local Particle = Instance.new("ParticleEmitter",Smoke)
- Particle.Rate = 666;
- Particle.Speed = NumberRange.new(5,10);
- Particle.Lifetime = NumberRange.new(0.5,1);
- local A = {NumberSequenceKeypoint.new(0, 0, 0),NumberSequenceKeypoint.new(1, 1, 0)}
- local B = {NumberSequenceKeypoint.new(0, 1, 0),NumberSequenceKeypoint.new(1, 0, 0)}
- Particle.Transparency = NumberSequence.new(A);
- Particle.Size = NumberSequence.new(A);
- Particle.Color = ColorSequence.new(Color3.new(85/255,1,0),Color3.new(85/255,1,0))
- Particle.Rotation = NumberRange.new(-360, 360)
- Particle.VelocitySpread = 10;
- Particle.Texture = "rbxassetid://133619974"
- p2.Humanoid.WalkSpeed = 50;
- for i,v in pairs(p2:GetChildren()) do
- if v:IsA("Part") or v:IsA("MeshPart") then
- v.Transparency = 1;
- elseif v:IsA("Accessory") then
- v:Destroy()
- elseif v:IsA("Model") then
- v:Destroy()
- elseif v.Name == "Animate" then
- v:Destroy()
- end
- end
- if p2:FindFirstChild("Head") then
- for i,v in pairs(p2.Head:GetChildren()) do
- if v:IsA("Decal") then
- v.Transparency = 1;
- end
- end
- end
- local function SFX(id) local s=Instance.new("Sound",keemstar); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
- Harambe.Touched:connect(function(p)
- if p.Parent then
- if p.Parent:IsA("Model") then
- if game.Players:FindFirstChild(p.Parent.Name) then
- if p.Parent.Name ~= game.Players.LocalPlayer.Name then
- game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
- local Fart = SFX(131314452)
- Fart:Play()
- end
- end
- end
- end
- end)
- local Music = SFX(433992205)
- Music.Looped = true;
- wait(1)
- Music:Play();
- end
- local function BIRD(plr)
- pcall(function()
- local char = game.Players[plr].Character
- local charpos = nil
- for a,b in pairs(char:GetChildren()) do
- if b:IsA("Part") or b:IsA("MeshPart") then
- b.BrickColor = BrickColor.Red()
- else
- if b:IsA("Humanoid") or b:IsA("Script") or b:IsA("LocalScript") then
- else b:Destroy()
- end
- end
- end
- -- Now for the hat!
- local hat = Instance.new("Accessory", char)
- hat.Name = "BirdHat"
- local handle = Instance.new("Part", hat)
- handle.Size = Vector3.new(1.8, 2, 1.2)
- handle.Name = "Handle"
- local attachment = Instance.new("Attachment", handle)
- attachment.Name = "HatAttachment"
- attachment.Axis = Vector3.new(1, 0, 0)
- attachment.Position = Vector3.new(0, -0.100, -0.025)
- local weld = Instance.new("Weld", handle)
- weld.Name = "AccessoryWeld"
- weld.Part0 = handle
- weld.Part1 = char.Head
- local mesh = Instance.new("SpecialMesh", handle)
- mesh.MeshType = "FileMesh"
- mesh.Scale = Vector3.new(1, 1, 1.05)
- mesh.Offset = Vector3.new(0, 0.3, 0)
- mesh.MeshId = "http://www.roblox.com/asset/?id=413653388"
- mesh.TextureId = "http://www.roblox.com/asset/?id=413651527"
- char:MoveTo(char.HumanoidRootPart.Position + Vector3.new(0, 1.6, 0))
- -- Music? Yay!
- local birdymoosic = Instance.new("Sound", handle)
- birdymoosic.Looped = true
- birdymoosic.SoundId = "rbxassetid://142368124"
- birdymoosic.Name = "ThemeSong"
- birdymoosic:Play()
- local birdbirdbird = Instance.new("Sound", handle)
- birdbirdbird.SoundId = "rbxassetid://157180214"
- birdbirdbird.Name = "bird bird bird"
- birdbirdbird:Play()
- wait(2.403)
- birdbirdbird:Destroy()
- repeat
- wait()
- if char.Parent == game.Lighting then
- mesh.Offset = Vector3.new(0, -0.4, -0.1)
- end
- until char.Humanoid.Health == 0
- end)
- end
- local function FIND_IN_TABLE(TABLE, NAME)
- for i,v in pairs(TABLE) do
- if v == NAME then
- return true
- end
- end
- return false
- end
- local function GET_IN_TABLE(TABLE, NAME)
- for i = 1, #TABLE do
- if TABLE[i] == NAME then
- return i
- end
- end
- return false
- end
- _PLAYERS.PlayerRemoving:connect(function(P)
- if FIND_IN_TABLE(BANS, P) then
- for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
- NOTIFY(SPEAKER, "Banned " .. P.Name)
- return
- elseif FIND_IN_TABLE(KICKS, P) then
- for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
- NOTIFY(SPEAKER, "Kicked " .. P.Name)
- end
- end)
- function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
- function LOAD_DATA()
- local NEW = LoadLibrary("RbxUtility").Create
- local DATA = Instance.new("Folder")
- local SI = "rbxasset://textures/blackBkg_square.png"
- GUIS = Instance.new("Folder", DATA)
- HUMANOIDS = Instance.new("Folder", DATA)
- OTHER = Instance.new("Folder", DATA)
- local NOTIFY_H = Instance.new("ScreenGui", GUIS)
- NOTIFY_H.Name = "notify"
- local N = Instance.new("Frame", NOTIFY_H)
- N.Name = "notify"
- N.BackgroundColor3 = C3(0, 0, 0)
- N.BackgroundTransparency = 0.5
- N.BorderSizePixel = 0
- N.Position = UDim2.new(0, -225, 0.6, 0)
- N.Size = UDim2.new(0, 225, 0, 30)
- local BAR = Instance.new("Frame", N)
- BAR.Name = ""
- BAR.BackgroundColor3 = C3(255, 255, 255)
- BAR.BackgroundTransparency = 0.5
- BAR.BorderSizePixel = 0
- BAR.Position = UDim2.new(0, 0, 1, 0)
- BAR.Size = UDim2.new(1, 0, 0, 5)
- local TEXT = Instance.new("TextLabel", N)
- TEXT.Name = "text"
- TEXT.BackgroundTransparency = 1
- TEXT.BorderSizePixel = 0
- TEXT.Size = UDim2.new(1, 0, 1, 0)
- TEXT.Font = "SourceSansLight"
- TEXT.TextColor3 = C3(255, 255, 255)
- TEXT.TextSize = 18
- TEXT.TextScaled = true
- TEXT.TextXAlignment = "Left"
- end
- function NOTIFY(P, M)
- ptn = game.Players[P]
- spawn(function()
- repeat wait() until not NOTIFY_1
- local NOTIFY = GUIS.notify:Clone() NOTIFY.Parent = ptn.PlayerGui
- if NOTIFY then
- NOTIFY.notify[""].BackgroundColor3 = C3(255, 0, 0)
- NOTIFY.notify.text.Text = " " .. M
- NOTIFY.notify.text.TextScaled = true
- NOTIFY.notify.text.TextWrapped = false
- repeat wait() until not NOTIFY_1
- NOTIFY_1 = true
- wait(0.5)
- NOTIFY.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), "InOut", "Quad", 0.4, false) wait(0.5)
- wait(0.5)
- repeat wait() until not NOTIFY_2
- NOTIFY_1 = false
- NOTIFY.notify:TweenPosition(UDim2.new(0, 0, 0.6, 40), "InOut", "Quad", 0.4, false) wait(0.5)
- wait(0.5)
- NOTIFY_2 = true
- wait(2.5)
- NOTIFY.notify:TweenPosition(UDim2.new(0, -225, 0.6, 40), "InOut", "Quad", 0.4, false) wait(0.5)
- end
- wait(1)
- NOTIFY:destroy()
- NOTIFY_2 = false
- end)
- end
- LOAD_DATA()
- game:GetService("RunService").Stepped:connect(function()
- for i,v in pairs(_PLAYERS:GetPlayers()) do
- wait()
- if FIND_IN_TABLE(NOCLIP, v.Name) then
- if v.Character:FindFirstChild("Humanoid") then v.Character.Humanoid:ChangeState(11) end
- end
- if FIND_IN_TABLE(FLY, v.Name) then
- if v.Character:FindFirstChild("Humanoid") then v.Character.Humanoid:ChangeState(13) wait() v.Character.Humanoid:ChangeState(2) end
- end
- if FIND_IN_TABLE(KICKS, v.Name) then
- fuckouttahere(v)
- end
- if FIND_IN_TABLE(BANS, v.Name) then
- fuckouttahere(v)
- end
- end
- end)
- function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
- local funcw = Instance.new("Weld") funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
- if (zCoco) then
- funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
- else
- funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
- end
- return funcw
- end
- local function rape(pn)
- spawn(function()
- local P11 = _PLAYERS.LocalPlayer.Character
- local V11 = _PLAYERS[pn].Character
- local P1 local V1
- local la, ra, ll, rl
- -- R6 Check
- if V11:FindFirstChild("Torso") or V11:FindFirstChild(rl) then
- P1 = P11.Torso
- V1 = V11.Torso
- la = la
- ra = ra
- ll = ll
- rl = rl
- end
- -- R15 Check
- if V11:FindFirstChild("UpperTorso") or V11:FindFirstChild("RightUpperLeg") then
- P1 = P11.UpperTorso
- V1 = V11.UpperTorso
- la = "LeftLowerArm"
- ra = "RightLowerArm"
- ll = "LeftUpperLeg"
- rl = "RightUpperLeg"
- end
- V1.Parent.Humanoid.PlatformStand = true
- local LA1 = Instance.new("Weld", P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent[la] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = "Left Shoulder"
- local RS1 = Instance.new("Weld", P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent[ra] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = "Right Shoulder"
- local LS2 = Instance.new("Weld", V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent[la] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = "Left Shoulder"
- local RS2 = Instance.new("Weld", V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent[ra] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = "Right Shoulder"
- local LH2 = Instance.new("Weld", V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent[ll] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = "Left Hip"
- local RH2 = Instance.new("Weld", V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent[rl] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = "Right Hip"
- local D = Instance.new("Part", P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new("Pastel brown") D.Shape = "Ball" D.Size = Vector3.new(1, 1, 1)
- local DM1 = Instance.new("SpecialMesh", D) DM1.MeshType = "Sphere" DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
- fWeld("weld", P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
- local D2 = D:Clone() D2.Parent = P1
- fWeld("weld", P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
- local C = Instance.new("Part", P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new("Pastel brown") C.Size = Vector3.new(0.4, 1.3, 0.4)
- fWeld("weld", P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
- local C2 = D:Clone() C2.BrickColor = BrickColor.new("Pink") C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
- fWeld("weld", C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
- local CM = Instance.new("CylinderMesh", C)
- local BL = Instance.new("Part", V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new("Pastel brown") BL.Shape = "Ball" BL.Size = Vector3.new(1, 1, 1)
- local DM2 = Instance.new("SpecialMesh", BL) DM2.MeshType = "Sphere" DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
- fWeld("weld", V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
- local BR = Instance.new("Part", V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new("Pastel brown") BR.Shape = "Ball" BR.Size = Vector3.new(1, 1, 1)
- local DM3 = Instance.new("SpecialMesh", BR) DM3.MeshType = "Sphere" DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
- fWeld("weld", V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
- local BLN = Instance.new("Part", V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new("Pink") BLN.Shape = "Ball" BLN.Size = Vector3.new(1, 1, 1)
- local DM4 = Instance.new("SpecialMesh", BLN) DM4.MeshType = "Sphere" DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
- fWeld("weld", V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
- local BRN = Instance.new("Part", V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new("Pink") BRN.Shape = "Ball" BRN.Size = Vector3.new(1, 1, 1)
- local DM5 = Instance.new("SpecialMesh", BRN) DM5.MeshType = "Sphere" DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
- fWeld("weld", V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
- LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
- LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
- LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
- if P1:FindFirstChild("weldx") then P1.weldx:destroy() end
- WE = fWeld("weldx", P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
- end)
- spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
- end
- local function bj(plr1, plr2)
- local n2 = _PLAYERS[plr2]
- local n1 = _PLAYERS[plr1]
- spawn(function()
- local t11 = n1.Character
- local t22 = n2.Character
- local t1, t2, la, ra, ll, rl
- if t22:FindFirstChild("Torso") or t22:FindFirstChild("Right Leg") then --R6 Check
- t1 = t11.Torso
- t2 = t22.Torso
- la = "Left Arm"
- ra = "Right Arm"
- ll = "Left Leg"
- rl = "Right Leg"
- elseif t22:FindFirstChild("UpperTorso") or t22:FindFirstChild("RightUpperLeg") then --R15 Check
- t1 = t11.UpperTorso
- t2 = t22.UpperTorso
- la = "LeftLowerArm"
- ra = "RightLowerArm"
- ll = "LeftUpperLeg"
- rl = "RightUpperLeg"
- end
- --
- t2.Parent.Humanoid.PlatformStand = true
- ls1 = Instance.new("Weld")
- ls1.Parent = t1
- ls1.Part0 = t1
- ls1.Part1 = t1.Parent[la]
- ls1.C0 = CFrame.new(-1.5,0,0)
- ls1.Name = "Left Shoulder"
- rs1 = Instance.new("Weld")
- rs1.Parent = t1
- rs1.Part0 = t1
- rs1.Part1 = t1.Parent[ra]
- rs1.C0 = CFrame.new(1.5,0,0)
- rs1.Name = "Right Shoulder"
- ls2 = Instance.new("Weld")
- ls2.Parent = t2
- ls2.Part0 = t2
- ls2.Part1 = t2.Parent[la]
- ls2.C0 = CFrame.new(-1.5,0,0)
- ls2.Name = "Left Shoulder"
- rs2 = Instance.new("Weld")
- rs2.Parent = t2
- rs2.Part0 = t2
- rs2.Part1 = t2.Parent[ra]
- rs2.C0 = CFrame.new(1.5,0,0)
- rs2.Name = "Right Shoulder"
- local lh2 = Instance.new("Weld")
- lh2.Parent = t2
- lh2.Part0 = t2
- lh2.Part1 = t2.Parent[ll]
- lh2.C0 = CFrame.new(-0.5,-2,0)
- lh2.Name = "Left Hip"
- local rh2 = Instance.new("Weld")
- rh2.Parent = t2
- rh2.Part0 = t2
- rh2.Part1 = t2.Parent[rl]
- rh2.C0 = CFrame.new(0.5,-2,0)
- rh2.Name = "Right Hip"
- local d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.CanCollide = false
- d.BrickColor = BrickColor.new("Medium stone grey")
- d.Shape = "Ball"
- d.Parent = t1
- d.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = d
- dm.Scale = Vector3.new(0.4,0.4,0.4)
- fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
- local d2 = d:Clone()
- d2.Parent = t1
- fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
- local c = Instance.new("Part")
- c.TopSurface = 0
- c.BottomSurface = 0
- c.CanCollide = false
- c.BrickColor = BrickColor.new("Pastel brown")
- c.Parent = t1
- c.formFactor = "Custom"
- c.Size = Vector3.new(0.4,1.3,0.4)
- local cm = Instance.new("CylinderMesh")
- cm.Parent = c
- local a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
- local c2 = d:Clone()
- c2.BrickColor = BrickColor.new("Medium stone grey")
- c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
- c2.Parent = t1
- fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
- local bl = Instance.new("Part")
- bl.TopSurface = 0
- bl.BottomSurface = 0
- bl.CanCollide = false
- bl.BrickColor = BrickColor.new("Pastel brown")
- bl.Shape = "Ball"
- bl.Parent = t2
- bl.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = bl
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
- local br = Instance.new("Part")
- br.TopSurface = 0
- br.BottomSurface = 0
- br.CanCollide = false
- br.BrickColor = BrickColor.new("Pastel brown")
- br.Shape = "Ball"
- br.Parent = t2
- br.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = br
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
- local bln = Instance.new("Part")
- bln.TopSurface = 0
- bln.BottomSurface = 0
- bln.CanCollide = false
- bln.Shape = "Ball"
- bln.Parent = t2
- bln.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = bln
- dm.Scale = Vector3.new(0.2,0.2,0.2)
- fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
- local brn = Instance.new("Part")
- brn.TopSurface = 0
- brn.BottomSurface = 0
- brn.CanCollide = false
- brn.Shape = "Ball"
- brn.Parent = t2
- brn.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = brn
- dm.Scale = Vector3.new(0.2,0.2,0.2)
- fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
- lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
- rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
- ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.7,-0.2,0)
- rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.7,0.2,0)
- ls1.C1 = CFrame.new(-0.5,0.9,0.5) * CFrame.Angles(-1.2,.2,0)
- rs1.C1 = CFrame.new(0.5,0.9,0.5) * CFrame.Angles(-1.2,-.2,0)
- if t1:findFirstChild("weldx") ~= nil then
- t1.weldx:Remove()
- end
- we = fWeld("weldx", t1, t1, t2, true, 0, -1.8, -2.47, math.rad(-130), 0, 172.79)
- end)
- coroutine.resume(coroutine.create(function()
- while wait() do
- for i = 1,6 do
- we.C1 = we.C1 * CFrame.new(0.0,0.05,-0.05)
- ls2.C1 = ls2.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.014,-0.004,0)
- rs2.C1 = rs2.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.014,-0.004,0)
- ls1.C1 = ls1.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.020,0,0)
- rs1.C1 = rs1.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.020,0,0)
- wait()
- end
- for i = 1,6 do
- we.C1 = we.C1 * CFrame.new(0.0,-0.05,0.05)
- ls2.C1 = ls2.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.014,0.004,0)
- rs2.C1 = rs2.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.014,0.004,0)
- ls1.C1 = ls1.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.020,0,0)
- rs1.C1 = rs1.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.020,0,0)
- wait()
- end
- end
- end))
- end
- local function GIVE(target, thing)
- local t = game.Players[target]
- local tchar = t.Character
- local fire, sparkles, forcefield
- local t_torso -- It's nil because we have to check whether or not the game is R6 or R15.
- if tchar:FindFirstChild("Torso") and tchar.Torso:IsA('Part') then --R6 Check
- t_torso = tchar.Torso
- elseif tchar:FindFirstChild("UpperTorso") and tchar.UpperTorso:IsA('MeshPart') then --R15 Check
- t_torso = tchar.UpperTorso
- end
- if thing == 'Fire' then
- fire = Instance.new('Fire', t_torso)
- elseif thing == 'Sparkles' then
- sparkles = Instance.new('Sparkles', t_torso)
- elseif thing == 'Forcefield' then
- forcefield = Instance.new('ForceField', tchar)
- end
- end
- local function REVOKE(target, thing)
- local t = game.Players[target]
- local tchar = t.Character
- local t_torso -- It's nil because we have to check whether or not the game is R6 or R15.
- if tchar:FindFirstChild("Torso") and tchar.Torso:IsA('Part') then --R6 Check
- t_torso = tchar.Torso
- elseif tchar:FindFirstChild("UpperTorso") and tchar.UpperTorso:IsA('MeshPart') then --R15 Check
- t_torso = tchar.UpperTorso
- end
- if thing == 'Fire' then
- for i,v in pairs(t_torso:GetChildren()) do
- if v:IsA("Fire") then
- v:Destroy()
- end
- end
- elseif thing == 'Sparkles' then
- for i,v in pairs(t_torso:GetChildren()) do
- if v:IsA("Sparkles") then
- v:Destroy()
- end
- end
- elseif thing == 'Forcefield' then
- for i,v in pairs(tchar:GetChildren()) do
- if v:IsA("ForceField") then
- v:Destroy()
- end
- end
- end
- end
- local function press_then_execute()
- local cmd_to_exe = cmd.Text
- cmd.Text = ""
- if cmd_to_exe:sub(1,5) == "kill " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- plr.Character:BreakJoints()
- end
- elseif cmd_to_exe:sub(1,6) == "fling " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(7))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- if plr.Character:FindFirstChild("Humanoid") then
- local X
- local Z
- repeat
- X = math.random(-9999, 9999)
- until math.abs(X) >= 5555
- repeat
- Z = math.random(-9999, 9999)
- until math.abs(Z) >= 5555
- plr.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0)
- local BF = Instance.new("BodyForce", plr.Character.HumanoidRootPart) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
- end
- end
- elseif cmd_to_exe:sub(1,7) == "punish " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(8))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- plr.Character.Parent = game.Lighting
- end
- elseif cmd_to_exe:sub(1,9) == "unpunish " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(10))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- plr.Character.Parent = game.Workspace
- end
- elseif cmd_to_exe == "un666" then
- NOSATAN() -- Remove the cancer.
- elseif cmd_to_exe:sub(1,7) == "noclip " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(8))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- table.insert(NOCLIP, plr.Name)
- if FIND_IN_TABLE(FLY, plr.Name) then
- table.remove(FLY, GET_IN_TABLE(NOCLIP, plr.Name))
- end
- end
- elseif cmd_to_exe:sub(1,10) == "rhumanoid " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(11))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- for a,h in pairs(plr.Character:GetChildren()) do
- wait() -- To prevent the roblox client from crashing just incase there are too much humanoids.
- if h:IsA("Humanoid") then
- h.Name = v.."-humanoid"
- h.Parent = game.Lighting
- end
- end
- end
- elseif cmd_to_exe:sub(1,9) == "humanoid " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(10))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- for a,h in pairs(game.Lighting:GetChildren()) do
- wait() -- To prevent the roblox client from crashing just incase there are too much stuff in lighting.
- if h:IsA("Humanoid") and h.Name == v.."-humanoid" then
- h.Name = "Humanoid"
- h.Parent = plr.Character
- end
- end
- end
- elseif cmd_to_exe:sub(1,6) == "music " then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA('Sound') and v.Name == "Memestar-Music" then
- v:Destroy()
- break
- end
- end
- local MUSICID = "rbxassetid://"..cmd_to_exe:sub(7)
- local m = Instance.new("Sound", workspace)
- m.SoundId = MUSICID
- m.Name = "Memestar-Music"
- m.Looped = true
- pcall(function()
- m:Play()
- end)
- elseif cmd_to_exe:sub(1,10) == "fuckmusic " then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA('Sound') and v.Name == "Memestar-Music" then
- v:Destroy()
- break
- end
- end
- local MUSICID = "rbxassetid://"..cmd_to_exe:sub(11)
- local m = Instance.new("Sound", workspace)
- m.SoundId = MUSICID
- m.Name = "Memestar-Music"
- m.Looped = true
- local cringe = Instance.new('FlangeSoundEffect', m)
- cringe.Name = "Memestar-FuckEffect-1"
- cringe.Depth = 1
- cringe.Mix = 1
- cringe.Priority = 5
- cringe.Rate = 4
- local earrape = Instance.new('DistortionSoundEffect', m)
- earrape.Name = "Memestar-FuckEffect-2"
- earrape.Level = 1
- m.PlaybackSpeed = 666
- pcall(function()
- m:Play()
- end)
- elseif cmd_to_exe:sub(1,13) == "earrapemusic " then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA('Sound') and v.Name == "Memestar-Music" then
- v:Destroy()
- break
- end
- end
- local MUSICID = "rbxassetid://"..cmd_to_exe:sub(14)
- local m = Instance.new("Sound", workspace)
- m.SoundId = MUSICID
- m.Name = "Memestar-Music"
- m.Looped = true
- local earrape = Instance.new('DistortionSoundEffect', m)
- earrape.Name = "Memestar-EarrapeEffect"
- earrape.Level = 1
- pcall(function()
- m:Play()
- end)
- elseif cmd_to_exe:sub(1,12) == "cringemusic " then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA('Sound') and v.Name == "Memestar-Music" then
- v:Destroy()
- break
- end
- end
- local MUSICID = "rbxassetid://"..cmd_to_exe:sub(13)
- local m = Instance.new("Sound", workspace)
- m.SoundId = MUSICID
- m.Name = "Memestar-Music"
- m.Looped = true
- local cringe = Instance.new('FlangeSoundEffect', m)
- cringe.Name = "Memestar-CringeEffect"
- cringe.Depth = 1
- cringe.Mix = 1
- cringe.Priority = 5
- cringe.Rate = 4
- pcall(function()
- m:Play()
- end)
- elseif cmd_to_exe:sub(1,6) == "pitch " then
- local PITCH = cmd_to_exe:sub(7)
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA('Sound') and v.Name == "Memestar-Music" then
- v:Stop()
- v.PlaybackSpeed = PITCH
- v:Play()
- break
- end
- end
- elseif cmd_to_exe == "normal" then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA('Sound') and v.Name == "Memestar-Music" then
- v:Stop()
- v.PlaybackSpeed = 1
- for j,w in pairs(v:GetChildren()) do
- wait()
- w:Destroy()
- end
- v:Play()
- break
- end
- end
- elseif cmd_to_exe == "stopmusic" then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA('Sound') and v.Name == "Memestar-Music" then
- v:Destroy()
- break
- end
- end
- elseif cmd_to_exe == "earrape" then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA('Sound') and v.Name == "Memestar-Music" then
- v:Stop()
- local earrape = Instance.new('DistortionSoundEffect', v)
- earrape.Name = "Memestar-EarrapeEffect"
- earrape.Level = 1
- v:Play()
- end
- end
- elseif cmd_to_exe == "cringe" then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA('Sound') and v.Name == "Memestar-Music" then
- v:Stop()
- local cringe = Instance.new('FlangeSoundEffect', v)
- cringe.Name = "Memestar-CringeEffect"
- cringe.Depth = 1
- cringe.Mix = 1
- cringe.Priority = 5
- cringe.Rate = 4
- v:Play()
- end
- end
- elseif cmd_to_exe == "fuck" then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA('Sound') and v.Name == "Memestar-Music" then
- v:Stop()
- local cringe = Instance.new('FlangeSoundEffect', v)
- cringe.Name = "Memestar-FuckEffect-1"
- cringe.Depth = 1
- cringe.Mix = 1
- cringe.Priority = 5
- cringe.Rate = 4
- local earrape = Instance.new('DistortionSoundEffect', v)
- earrape.Name = "Memestar-FuckEffect-2"
- earrape.Level = 1
- v.PlaybackSpeed = 666
- v:Play()
- end
- end
- elseif cmd_to_exe:sub(1,5) == "bird " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- BIRD(v)
- end
- elseif cmd_to_exe:sub(1,3) == "ff " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(4))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- GIVE(v, 'Forcefield')
- end
- elseif cmd_to_exe:sub(1,5) == "unff " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- REVOKE(v, 'Forcefield')
- end
- elseif cmd_to_exe:sub(1,3) == "sp " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(4))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- GIVE(v, 'Sparkles')
- end
- elseif cmd_to_exe:sub(1,5) == "unsp " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- REVOKE(v, 'Sparkles')
- end
- elseif cmd_to_exe:sub(1,5) == "fire " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- GIVE(v, 'Fire')
- end
- elseif cmd_to_exe:sub(1,7) == "unfire " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(8))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- REVOKE(v, 'Fire')
- end
- elseif cmd_to_exe:sub(1,7) == "thomas " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(8))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- THOMAS(v)
- end
- elseif cmd_to_exe:sub(1,9) == "keemstar " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(10))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- KEEMSTAR(v)
- end
- elseif cmd_to_exe:sub(1,5) == "clip " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- table.remove(NOCLIP, GET_IN_TABLE(NOCLIP, plr.Name))
- end
- elseif cmd_to_exe:sub(1,4) == "fly " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(5))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- table.insert(FLY, plr.Name)
- if FIND_IN_TABLE(NOCLIP, plr.Name) then
- table.remove(NOCLIP, GET_IN_TABLE(NOCLIP, plr.Name))
- end
- end
- elseif cmd_to_exe:sub(1,4) == "god " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(5))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- for h,u in pairs(plr.Character:GetChildren()) do
- wait()
- if u:IsA("Humanoid") then
- u.Health = 1
- u.MaxHealth = math.huge
- u.Health = 9e9
- end
- end
- end
- elseif cmd_to_exe:sub(1,4) == "age " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(5))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- NOTIFY(SPEAKER, v .. " is " .. plr.AccountAge*24 .. " hours old.")
- end
- elseif cmd_to_exe:sub(1,5) == "rape " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- rape(v)
- end
- elseif cmd_to_exe:sub(1,4) == "smd " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(5))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- bj(v, SPEAKER)
- end
- elseif cmd_to_exe:sub(1,3) == "sd " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(4))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- bj(SPEAKER, v)
- end
- elseif cmd_to_exe:sub(1,6) == "ungod " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(7))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- for h,u in pairs(plr.Character:GetChildren()) do
- wait()
- if u:IsA("Humanoid") then
- u.Health = 100
- u.MaxHealth = 100
- end
- end
- end
- elseif cmd_to_exe:sub(1,5) == "kick " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- if v.Name == SPEAKER or cmd_to_exe:sub(6) == "me" then
- NOTIFY(SPEAKER, "No, master, don't kick yourself.")
- else
- table.insert(KICKS, plr.Name)
- end
- end
- elseif cmd_to_exe:sub(1,4) == "ban " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(5))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- if v == SPEAKER or cmd_to_exe:sub(6) == "me" then
- NOTIFY(SPEAKER, "No, master, you can't ban yourself.")
- else
- table.insert(BANS, plr.Name)
- end
- end
- elseif cmd_to_exe:sub(1,6) == "unban " then
- local TO_UNBAN = cmd_to_exe:find(cmd_to_exe:sub(7))
- for i,v in pairs(BANS) do
- if FIND_IN_TABLE(BANS, TO_UNBAN) then
- table.remove(BANS, GET_IN_TABLE(BANS, TO_UNBAN))
- NOTIFY("Unbanned "..v)
- elseif v == SPEAKER then
- NOTIFY("Silly master, you can't be banned.")
- else
- NOTIFY("This player is not banned.")
- end
- end
- elseif cmd_to_exe:sub(1,6) == "unfly " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(7))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- table.remove(NOCLIP, GET_IN_TABLE(FLY, plr.Name))
- end
- elseif cmd_to_exe:sub(1,8) == "explode " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(9))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- for j,w in pairs(plr.Character:GetChildren()) do
- if w:IsA("Part") then
- local exp = Instance.new("Explosion", workspace)
- exp.Position = w.Position
- break
- end
- end
- end
- elseif cmd_to_exe:sub(1,7) == "rocket " then
- local PLAYERS = GET_PLAYER(cmd_to_exe:sub(8))
- for i,v in pairs(PLAYERS) do
- local _PLAYERS = game:GetService("Players")
- local plr = _PLAYERS[v]
- for j,w in pairs(plr.Character:GetChildren()) do
- if w:IsA("Part") then
- spawn(function()
- w.Anchored = true;
- for i = 1, 100 do
- wait()
- plr.Character:MoveTo(w.Position + Vector3.new(0, 1, 0))
- end
- local exp = Instance.new("Explosion", workspace)
- exp.Position = w.Position
- plr.Character:BreakJoints()
- end)
- break
- end
- end
- end
- else
- NOTIFY(SPEAKER, "Unknown command.")
- end
- end
- exe.MouseButton1Click:connect(press_then_execute)
- NOTIFY(SPEAKER, "Thanks for using Memestar GUI.")
- end)
- --========================
- Topkek.MouseButton1Down:connect(function()
- --topk3k 4.0 cracked by ded
- local ScreenGui = Instance.new("ScreenGui")
- local Base = Instance.new("Frame")
- local Top = Instance.new("Frame")
- local First = Instance.new("TextLabel")
- local Second = Instance.new("TextLabel")
- local Location = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local HomeContainer = Instance.new("Frame")
- local Players = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- local TextLabel = Instance.new("TextLabel")
- local Mask = Instance.new("TextButton")
- local Server = Instance.new("Frame")
- local ImageLabel_2 = Instance.new("ImageLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local Mask_2 = Instance.new("TextButton")
- local LocalPlayer = Instance.new("Frame")
- local ImageLabel_3 = Instance.new("ImageLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- local Mask_3 = Instance.new("TextButton")
- local Scripts = Instance.new("Frame")
- local ImageLabel_4 = Instance.new("ImageLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local Mask_4 = Instance.new("TextButton")
- local Miscellaneous = Instance.new("Frame")
- local ImageLabel_5 = Instance.new("ImageLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local Mask_5 = Instance.new("TextButton")
- local Settings = Instance.new("Frame")
- local ImageLabel_6 = Instance.new("ImageLabel")
- local TextLabel_6 = Instance.new("TextLabel")
- local Mask_6 = Instance.new("TextButton")
- local Navigator = Instance.new("ScrollingFrame")
- local Item = Instance.new("TextButton")
- local ServerContainer = Instance.new("ScrollingFrame")
- local dd = Instance.new("TextButton")
- local ImageLabel_7 = Instance.new("ImageLabel")
- local LocalPlayerContainer = Instance.new("ScrollingFrame")
- local PlayersContainer = Instance.new("ScrollingFrame")
- -- Properties
- local hist = game:GetService("LogService"):GetLogHistory()
- local eiss = false
- for i,v in pairs(hist) do
- if string.find(v["message"]:lower(), "eiss") then
- eiss = true
- warn("Detected EISS, Parenting to PlayerGui")
- end
- end
- if eiss then
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- game.StarterGui.ResetPlayerGuiOnSpawn = false
- else
- ScreenGui.Parent = game.CoreGui
- end
- Base.Name = "Base"
- Base.Parent = ScreenGui
- Base.Active = true
- Base.BackgroundColor3 = Color3.new(0.054902, 0.0901961, 0.113725)
- Base.BorderColor3 = Color3.new(0.0156863, 0.027451, 0.0352941)
- Base.BorderSizePixel = 2
- Base.Draggable = true
- Base.Position = UDim2.new(0, 50, 0, 250)
- Base.Selectable = true
- Base.Size = UDim2.new(0, 450, 0, 250)
- Top.Name = "Top"
- Top.Parent = Base
- Top.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- Top.BackgroundTransparency = 0.5
- Top.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Top.Position = UDim2.new(0, 10, 0, 7)
- Top.Size = UDim2.new(1, -20, 0, 20)
- First.Name = "First"
- First.Parent = Top
- First.BackgroundColor3 = Color3.new(1, 1, 1)
- First.BackgroundTransparency = 1
- First.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726)
- First.Size = UDim2.new(1, 0, 1, 0)
- First.Font = Enum.Font.SourceSans
- First.FontSize = Enum.FontSize.Size18
- First.Text = " T0PK3K 4.0"
- First.TextColor3 = Color3.new(0.721569, 0.027451, 0.211765)
- First.TextStrokeTransparency = 0
- First.TextXAlignment = Enum.TextXAlignment.Left
- Second.Name = "Second"
- Second.Parent = Top
- Second.BackgroundColor3 = Color3.new(1, 1, 1)
- Second.BackgroundTransparency = 1
- Second.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726)
- Second.Position = UDim2.new(1, -125, 0, 0)
- Second.Size = UDim2.new(0, 100, 1, 0)
- Second.Font = Enum.Font.SourceSans
- Second.FontSize = Enum.FontSize.Size18
- Second.Text = "cracked by ded"
- Second.TextColor3 = Color3.new(0.721569, 0.027451, 0.211765)
- Second.TextStrokeTransparency = 0
- Second.TextXAlignment = Enum.TextXAlignment.Left
- Location.Name = "Location"
- Location.Parent = Top
- Location.BackgroundColor3 = Color3.new(1, 1, 1)
- Location.BackgroundTransparency = 1
- Location.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726)
- Location.Position = UDim2.new(0, 90, 0, 0)
- Location.Size = UDim2.new(1, -200, 1, 0)
- Location.Font = Enum.Font.SourceSansBold
- Location.FontSize = Enum.FontSize.Size18
- Location.Text = "Home"
- Location.TextColor3 = Color3.new(0.588235, 0.0196078, 0.172549)
- Location.TextStrokeTransparency = 0
- Exit.Name = "Exit"
- Exit.Parent = Top
- Exit.BackgroundColor3 = Color3.new(0.588235, 0.0196078, 0.172549)
- Exit.BorderSizePixel = 0
- Exit.Position = UDim2.new(1, -18, 0, 2)
- Exit.Size = UDim2.new(0, 16, 0, 16)
- Exit.Font = Enum.Font.SourceSansBold
- Exit.FontSize = Enum.FontSize.Size14
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(1, 1, 1)
- Exit.MouseButton1Down:connect(function()
- Base.Parent = nil
- end)
- HomeContainer.Name = "HomeContainer"
- HomeContainer.Parent = Base
- HomeContainer.BackgroundColor3 = Color3.new(1, 1, 1)
- HomeContainer.BackgroundTransparency = 1
- HomeContainer.Position = UDim2.new(0, 10, 0, 50)
- HomeContainer.Size = UDim2.new(1, -20, 1, -65)
- Players.Name = "Players"
- Players.Parent = HomeContainer
- Players.BackgroundColor3 = Color3.new(1, 1, 1)
- Players.BackgroundTransparency = 1
- Players.Position = UDim2.new(0.666000009, 10, 0, 0)
- Players.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel.Parent = Players
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0.5, -25, 0, 0)
- ImageLabel.Size = UDim2.new(0, 50, 0, 50)
- ImageLabel.Image = "rbxassetid://573066980"
- ImageLabel.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel.Parent = Players
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 10, 1, -40)
- TextLabel.Size = UDim2.new(1, -20, 0, 20)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.FontSize = Enum.FontSize.Size24
- TextLabel.Text = "Players"
- TextLabel.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask.Name = "Mask"
- Mask.Parent = Players
- Mask.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask.BackgroundTransparency = 1
- Mask.Position = UDim2.new(0, 27, 0, 0)
- Mask.Size = UDim2.new(1, -56, 0, 65)
- Mask.Font = Enum.Font.SourceSans
- Mask.FontSize = Enum.FontSize.Size14
- Mask.Text = ""
- Server.Name = "Server"
- Server.Parent = HomeContainer
- Server.BackgroundColor3 = Color3.new(1, 1, 1)
- Server.BackgroundTransparency = 1
- Server.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel_2.Parent = Server
- ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.Position = UDim2.new(0.5, -23, 0, 0)
- ImageLabel_2.Size = UDim2.new(0, 46, 0, 46)
- ImageLabel_2.Image = "rbxassetid://573084509"
- ImageLabel_2.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel_2.Parent = Server
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0, 10, 1, -40)
- TextLabel_2.Size = UDim2.new(1, -20, 0, 20)
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.FontSize = Enum.FontSize.Size24
- TextLabel_2.Text = "Server"
- TextLabel_2.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask_2.Name = "Mask"
- Mask_2.Parent = Server
- Mask_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask_2.BackgroundTransparency = 1
- Mask_2.Position = UDim2.new(0, 27, 0, 0)
- Mask_2.Size = UDim2.new(1, -56, 0, 65)
- Mask_2.Font = Enum.Font.SourceSans
- Mask_2.FontSize = Enum.FontSize.Size14
- Mask_2.Text = ""
- LocalPlayer.Name = "LocalPlayer"
- LocalPlayer.Parent = HomeContainer
- LocalPlayer.BackgroundColor3 = Color3.new(1, 1, 1)
- LocalPlayer.BackgroundTransparency = 1
- LocalPlayer.Position = UDim2.new(0.333000004, 10, 0, 0)
- LocalPlayer.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel_3.Parent = LocalPlayer
- ImageLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_3.BackgroundTransparency = 1
- ImageLabel_3.Position = UDim2.new(0.5, -25, 0, 0)
- ImageLabel_3.Size = UDim2.new(0, 50, 0, 50)
- ImageLabel_3.Image = "rbxassetid://573078228"
- ImageLabel_3.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel_3.Parent = LocalPlayer
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.Position = UDim2.new(0, 10, 1, -40)
- TextLabel_3.Size = UDim2.new(1, -20, 0, 20)
- TextLabel_3.Font = Enum.Font.SourceSansBold
- TextLabel_3.FontSize = Enum.FontSize.Size24
- TextLabel_3.Text = "LocalPlayer"
- TextLabel_3.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask_3.Name = "Mask"
- Mask_3.Parent = LocalPlayer
- Mask_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask_3.BackgroundTransparency = 1
- Mask_3.Position = UDim2.new(0, 27, 0, 0)
- Mask_3.Size = UDim2.new(1, -56, 0, 65)
- Mask_3.Font = Enum.Font.SourceSans
- Mask_3.FontSize = Enum.FontSize.Size14
- Mask_3.Text = ""
- Scripts.Name = "Scripts"
- Scripts.Parent = HomeContainer
- Scripts.BackgroundColor3 = Color3.new(1, 1, 1)
- Scripts.BackgroundTransparency = 1
- Scripts.Position = UDim2.new(0, 0, 0.5, 0)
- Scripts.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel_4.Parent = Scripts
- ImageLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_4.BackgroundTransparency = 1
- ImageLabel_4.Position = UDim2.new(0.5, -25, 0, 0)
- ImageLabel_4.Size = UDim2.new(0, 50, 0, 50)
- ImageLabel_4.Image = "rbxassetid://573081437"
- ImageLabel_4.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel_4.Parent = Scripts
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.Position = UDim2.new(0, 10, 1, -40)
- TextLabel_4.Size = UDim2.new(1, -20, 0, 20)
- TextLabel_4.Font = Enum.Font.SourceSansBold
- TextLabel_4.FontSize = Enum.FontSize.Size24
- TextLabel_4.Text = "Scripts"
- TextLabel_4.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask_4.Name = "Mask"
- Mask_4.Parent = Scripts
- Mask_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask_4.BackgroundTransparency = 1
- Mask_4.Position = UDim2.new(0, 27, 0, 0)
- Mask_4.Size = UDim2.new(1, -56, 0, 65)
- Mask_4.Font = Enum.Font.SourceSans
- Mask_4.FontSize = Enum.FontSize.Size14
- Mask_4.Text = ""
- Miscellaneous.Name = "Miscellaneous"
- Miscellaneous.Parent = HomeContainer
- Miscellaneous.BackgroundColor3 = Color3.new(1, 1, 1)
- Miscellaneous.BackgroundTransparency = 1
- Miscellaneous.Position = UDim2.new(0.333000004, 10, 0.5, 0)
- Miscellaneous.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel_5.Parent = Miscellaneous
- ImageLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_5.BackgroundTransparency = 1
- ImageLabel_5.Position = UDim2.new(0.5, -23, 0, 0)
- ImageLabel_5.Size = UDim2.new(0, 46, 0, 46)
- ImageLabel_5.Image = "rbxassetid://573087376"
- ImageLabel_5.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel_5.Parent = Miscellaneous
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BackgroundTransparency = 1
- TextLabel_5.Position = UDim2.new(0, 10, 1, -40)
- TextLabel_5.Size = UDim2.new(1, -20, 0, 20)
- TextLabel_5.Font = Enum.Font.SourceSansBold
- TextLabel_5.FontSize = Enum.FontSize.Size24
- TextLabel_5.Text = "Miscellaneous"
- TextLabel_5.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask_5.Name = "Mask"
- Mask_5.Parent = Miscellaneous
- Mask_5.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask_5.BackgroundTransparency = 1
- Mask_5.Position = UDim2.new(0, 27, 0, 0)
- Mask_5.Size = UDim2.new(1, -56, 0, 65)
- Mask_5.Font = Enum.Font.SourceSans
- Mask_5.FontSize = Enum.FontSize.Size14
- Mask_5.Text = ""
- Settings.Name = "Settings"
- Settings.Parent = HomeContainer
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Settings.BackgroundTransparency = 1
- Settings.Position = UDim2.new(0.666000009, 10, 0.5, 0)
- Settings.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel_6.Parent = Settings
- ImageLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_6.BackgroundTransparency = 1
- ImageLabel_6.Position = UDim2.new(0.5, -23, 0, 0)
- ImageLabel_6.Size = UDim2.new(0, 46, 0, 46)
- ImageLabel_6.Image = "rbxassetid://573090294"
- ImageLabel_6.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel_6.Parent = Settings
- TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_6.BackgroundTransparency = 1
- TextLabel_6.Position = UDim2.new(0, 10, 1, -40)
- TextLabel_6.Size = UDim2.new(1, -20, 0, 20)
- TextLabel_6.Font = Enum.Font.SourceSansBold
- TextLabel_6.FontSize = Enum.FontSize.Size24
- TextLabel_6.Text = "Settings"
- TextLabel_6.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask_6.Name = "Mask"
- Mask_6.Parent = Settings
- Mask_6.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask_6.BackgroundTransparency = 1
- Mask_6.Position = UDim2.new(0, 27, 0, 0)
- Mask_6.Size = UDim2.new(1, -56, 0, 65)
- Mask_6.Font = Enum.Font.SourceSans
- Mask_6.FontSize = Enum.FontSize.Size14
- Mask_6.Text = ""
- Navigator.Name = "Navigator"
- Navigator.Parent = Base
- Navigator.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- Navigator.BackgroundTransparency = 0.5
- Navigator.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Navigator.Position = UDim2.new(0, 10, 0, 35)
- Navigator.Size = UDim2.new(0, 125, 1, -45)
- Navigator.Visible = false
- Navigator.BottomImage = "rbxassetid://573102620"
- Navigator.MidImage = "rbxassetid://573102620"
- Navigator.ScrollBarThickness = 5
- Navigator.TopImage = "rbxassetid://573102620"
- Item.Name = "Item"
- Item.Parent = Navigator
- Item.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- Item.BackgroundTransparency = 0.5
- Item.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Item.Position = UDim2.new(0, 5, 0, 5)
- Item.Size = UDim2.new(1, -15, 0, 20)
- Item.Selected = true
- Item.Font = Enum.Font.SourceSans
- Item.FontSize = Enum.FontSize.Size14
- Item.Text = "NavItem"
- Item.TextColor3 = Color3.new(0.721569, 0.721569, 0.721569)
- ServerContainer.Name = "ServerContainer"
- ServerContainer.Parent = Base
- ServerContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- ServerContainer.BackgroundTransparency = 0.5
- ServerContainer.Position = UDim2.new(0, 140, 0, 35)
- ServerContainer.Size = UDim2.new(1, -150, 1, -45)
- ServerContainer.Visible = false
- ServerContainer.BottomImage = "rbxassetid://573102620"
- ServerContainer.MidImage = "rbxassetid://573102620"
- ServerContainer.ScrollBarThickness = 5
- ServerContainer.TopImage = "rbxassetid://573102620"
- dd.Name = "dd"
- dd.Parent = ServerContainer
- dd.BackgroundColor3 = Color3.new(0.0196078, 0.0313726, 0.0431373)
- dd.Position = UDim2.new(0, 6, 0, 6)
- dd.Size = UDim2.new(0.5, -10, 0, 20)
- dd.Visible = false
- dd.Font = Enum.Font.SourceSans
- dd.FontSize = Enum.FontSize.Size14
- dd.Text = "Troll Spam"
- dd.TextColor3 = Color3.new(0.780392, 0.780392, 0.780392)
- dd.TextStrokeTransparency = 0.5
- ImageLabel_7.Parent = dd
- ImageLabel_7.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_7.BackgroundTransparency = 1
- ImageLabel_7.Position = UDim2.new(0, 2, 0, 0)
- ImageLabel_7.Size = UDim2.new(0, 20, 0, 20)
- ImageLabel_7.Image = "rbxassetid://133293265"
- LocalPlayerContainer.Name = "LocalPlayerContainer"
- LocalPlayerContainer.Parent = Base
- LocalPlayerContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- LocalPlayerContainer.BackgroundTransparency = 0.5
- LocalPlayerContainer.Position = UDim2.new(0, 140, 0, 35)
- LocalPlayerContainer.Size = UDim2.new(1, -150, 1, -45)
- LocalPlayerContainer.Visible = false
- LocalPlayerContainer.BottomImage = "rbxassetid://573102620"
- LocalPlayerContainer.MidImage = "rbxassetid://573102620"
- LocalPlayerContainer.ScrollBarThickness = 5
- LocalPlayerContainer.TopImage = "rbxassetid://573102620"
- PlayersContainer.Name = "PlayersContainer"
- PlayersContainer.Parent = Base
- PlayersContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- PlayersContainer.BackgroundTransparency = 0.5
- PlayersContainer.Position = UDim2.new(0, 140, 0, 35)
- PlayersContainer.Size = UDim2.new(1, -150, 1, -45)
- PlayersContainer.Visible = false
- PlayersContainer.BottomImage = "rbxassetid://573102620"
- PlayersContainer.MidImage = "rbxassetid://573102620"
- PlayersContainer.ScrollBarThickness = 5
- PlayersContainer.TopImage = "rbxassetid://573102620"
- function MakeContainer(n)
- local cont = PlayersContainer:Clone()
- cont.Name = n .. 'Container'
- cont.Parent = Base
- return cont
- end
- local ScriptsContainer = MakeContainer('Scripts')
- local MiscContainer = MakeContainer('Miscellaneous')
- local topkek = {}
- topkek.store = {}
- topkek.cache = {}
- topkek.libgui = {}
- topkek.libsettings = {}
- topkek.libutil = {}
- topkek.libwindows = {}
- topkek.libcmd = {}
- --[[ gay ass dropdown lib i made a while ago ]]--
- dropdown = {}
- dropdown.new = function(gui, items, placeholder)
- local self = {}
- self.value = placeholder
- self.items = items
- self.gui = gui
- if self.gui:FindFirstChild("__DROPDOWN") then
- self.gui["__DROPDOWN"]:Destroy()
- end
- self.debug = false
- self.gui.Text = placeholder
- self.gui.BorderSizePixel = 0
- self.gui.ZIndex = 1
- self.textcolor = self.gui.TextColor3
- function self.make()
- if self.gui:FindFirstChild("__DROPDOWN") then
- self.gui["__DROPDOWN"]:Destroy()
- end
- self.selectgui = Instance.new("ScrollingFrame")
- self.selectgui.Parent = self.gui
- self.selectgui.Name = "__DROPDOWN"
- self.selectgui.Size = UDim2.new(1, 0, 0, 100)
- self.selectgui.Position = UDim2.new(0, 0, 0, self.gui.AbsoluteSize.Y)
- self.selectgui.BorderSizePixel = 0
- self.selectgui.ZIndex = 2
- self.selectgui.BackgroundTransparency = self.gui.BackgroundTransparency
- self.selectgui.BackgroundColor3 = self.gui.BackgroundColor3
- self.selectgui.Visible = false
- self.selectgui.CanvasSize = UDim2.new(0, 0, 0, (#self.items-1) * 20)
- self.selectgui.ScrollBarThickness = 5
- if #self.items < 4 then
- self.selectgui.CanvasSize = UDim2.new(0, 0, 0, 0)
- self.selectgui.Size = UDim2.new(1, 0, 0, (#self.items-1) * 20)
- end
- self.item = Instance.new("TextButton")
- self.item.Size = UDim2.new(1, 0, 0, 20)
- self.item.Position = UDim2.new(0, 0, 0, 0)
- self.item.BackgroundTransparency = self.gui.BackgroundTransparency - 0.1
- self.item.BackgroundColor3 = self.gui.BackgroundColor3
- self.item.BorderSizePixel = 0
- self.item.ZIndex = 2
- self.item.TextColor3 = self.gui.TextColor3
- self.item.Font = Enum.Font.SourceSans
- self.item.FontSize = Enum.FontSize.Size14
- self.curitem = nil
- for i, v in pairs(self.items) do
- if not (v == self.value) then
- local ti = self.item:Clone()
- ti.Parent = self.selectgui
- if i == 1 then i = 2 end
- ti.Position = UDim2.new(0, 0, 0, (i - 2) * 20)
- ti.Text = v
- ti.MouseButton1Down:connect(function()
- self.value = v
- self.open = false
- self.selectgui.Visible = false
- self.gui.Text = v
- self.make()
- end)
- end
- end
- end
- self.getvalue = function()
- return self.value
- end
- self.update = function(itms)
- self.items = itms
- self.make()
- end
- self.open = false
- self.gui.MouseButton1Down:connect(function()
- if self.open == false then
- self.selectgui.CanvasPosition = Vector2.new(0, 0)
- self.selectgui.Visible = true
- self.open = true
- else
- self.selectgui.Visible = false
- self.open = false
- end
- end)
- self.make()
- return self
- end
- --[[ libsettings lole ]]--
- topkek.libsettings.store = {}
- function topkek.libsettings:getSetting(k)
- return topkek.libsettings.store[k]
- end
- function topkek.libsettings:setSetting(k,v)
- topkek.libsettings.store[k]=v
- end
- -- [[ libutil ]] --
- function topkek.libutil:createObject(o, p)
- local a, b = pcall(function()
- Instance.new(o)
- end)
- if not a then
- return
- end
- local obj = Instance.new(o)
- for prop, val in pairs(p) do
- pcall(function()
- obj[prop] = val
- end)
- end
- return obj
- end
- function topkek.libutil:Color3(r,g,b)
- return Color3.new(r/255,g/255,b/255)
- end; color3 = function(r,g,b) return topkek.libutil:Color3(r,g,b) end
- function topkek.libutil:recurseDecal(img)--topkek2.0 code tbh
- img = 'rbxassetid://' .. img
- local function skybox(x)
- local sky = Instance.new("Sky",game.Lighting)
- local fcs={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(fcs) do
- sky["Skybox"..v]=x
- end
- end
- local function particle(p, b)
- local a = Instance.new("ParticleEmitter", p)
- a.Rate = 500
- a.Lifetime = NumberRange.new(20, 30)
- a.VelocitySpread = 200
- a.Texture = b
- end
- local function decal(p, b)
- local sides = {"Back", "Bottom", "Front", "Left", "Right", "Top"}
- for i, v in pairs(sides) do
- local a = Instance.new("Decal", p)
- a.Texture = b
- a.Face = v
- end
- end
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function() -- 'error occured, no output from Lua' LOLE
- if v:IsA("BasePart") then
- particle(v, img)
- decal(v, img)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- skybox(img)
- end
- function topkek.libutil:recurseRemove(type_)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v:Destroy()
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.libutil:recurseSet(type_,prop,val)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v[prop]=val
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.libutil:recurseSetObj(obj,type_,prop,val)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v[prop]=val
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(obj)
- end
- function topkek.libutil:recurseFunc(type_,func)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- func(v)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.libutil:Play(id)
- local mu = Instance.new("Sound", game.Workspace)
- mu.Volume = 1
- mu.Looped = true
- mu.Pitch = 1
- mu.SoundId = "rbxassetid://"..tostring(id)
- mu:Play()
- end
- function topkek.libutil:GetPlayerList()
- local list = {'Everybody'}
- for i, v in pairs(game:service'Players':GetPlayers()) do
- table.insert(list, v.Name)
- end
- return list
- end
- function topkek.libutil:doPlayers(drop, func)
- local str = drop.getvalue()
- local plrs = {}
- if str == 'Everybody' then
- plrs = game:GetService('Players'):GetPlayers()
- else
- plrs = {game:GetService('Players'):FindFirstChild(str)}
- end
- for i, v in pairs(plrs) do
- func(v)
- end
- end
- function topkek.libutil:insert(id)
- if topkek.cache[id] then return topkek.cache[id] end -- moist
- local obj = game:service'InsertService':LoadAsset(id):GetChildren()[1]
- topkek.cache[id] = obj:Clone()
- return obj
- end; insert = function(id) return topkek.libutil:insert(id) end
- function topkek.libutil:getTorso(plr) --r15 compatibility lole
- if plr.Character then
- if plr.Character:FindFirstChild('UpperTorso') then
- return plr.Character.UpperTorso
- else
- return plr.Character.Torso
- end
- end
- end
- function topkek.libutil:weiner(plr)
- plr=plr.Character
- Shaft=Instance.new("Part", plr)
- Shaft.Name='Shaft'
- Shaft.Size=Vector3.new(1, 2.5, 1)
- Shaft.TopSurface=0
- Shaft.BottomSurface=0
- Shaft.CanCollide=true
- Cyln=Instance.new("CylinderMesh", Shaft)
- Cyln.Scale=Vector3.new(0.5,0.7,0.5)
- Instance.new("Weld", plr)
- plr.Weld.Part0=plr:FindFirstChild("Torso") or plr:FindFirstChild("LowerTorso")
- plr.Weld.Part1=plr.Shaft
- plr.Weld.C0=CFrame.new(0,-0.35,-0.9)*CFrame.fromEulerAnglesXYZ(2.2,0,0)
- Shaft.BrickColor=BrickColor.new("Pastel brown")
- Tip=Instance.new("Part", plr)
- Tip.Name='Tip'
- Tip.TopSurface=0
- Tip.BottomSurface=0
- Tip.Size=Vector3.new(1, 1, 1)
- Tip.CanCollide=true
- Tip.Touched:connect(function(prt) if prt.Parent~=player then spawn(function() for i=1, 5 do local pert=Instance.new("Part", player) pert.CFrame=CFrame.new(prt.Position) pert.CanCollide=true local mesh=Instance.new("BlockMesh", pert) mesh.Scale=Vector3.new(0.2,0.2,0.2) pert.BrickColor=BrickColor.new("White") end end) end end)
- Cyln2=Instance.new("SpecialMesh", Tip)
- Cyln2.MeshType='Sphere'
- Cyln2.Scale=Vector3.new(0.6,0.6,0.6)
- Instance.new("Weld", plr).Name='Weld2'
- plr.Weld2.Part0=plr.Shaft
- plr.Weld2.Part1=plr.Tip
- plr.Weld2.C0=CFrame.new(0,-.9,0)
- Tip.BrickColor=BrickColor.new("Pink")
- -----
- Ball1=Instance.new("Part", plr)
- Ball1.Name='Ball1'
- Ball1.Size=Vector3.new(1, 1, 1)
- Ball1.TopSurface=0
- Ball1.BottomSurface=0
- Cyln3=Instance.new("SpecialMesh", Ball1)
- Cyln3.MeshType='Sphere'
- Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
- Instance.new("Weld", plr).Name='Weld3'
- plr.Weld3.Part0=plr.Shaft
- plr.Weld3.Part1=plr.Ball1
- plr.Weld3.C0=CFrame.new(0.225,.4,0.2)
- Ball1.BrickColor=BrickColor.new("Pastel brown")
- -----
- Ball2=Instance.new("Part", plr)
- Ball2.Name='Ball2'
- Ball2.Size=Vector3.new(1, 1, 1)
- Ball2.TopSurface=0
- Ball2.BottomSurface=0
- Cyln3=Instance.new("SpecialMesh", Ball2)
- Cyln3.MeshType='Sphere'
- Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
- Instance.new("Weld", plr).Name='Weld4'
- plr.Weld4.Part0=plr.Shaft
- plr.Weld4.Part1=plr.Ball2
- plr.Weld4.C0=CFrame.new(-0.225,.4,0.2)
- Ball2.BrickColor=BrickColor.new("Pastel brown")
- end
- function topkek.libutil:scalePlayer(plr, sz)
- local pchar = plr.Character
- if pchar:FindFirstChild("UpperTorso") then
- warn("Player [" ..plr.Name.. "] is R15.")
- return
- end
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, sz)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- function topkek.libutil:dickShooter()
- Player = game:GetService("Players").LocalPlayer
- Character = Player.Character
- PlayerGui = Player.PlayerGui
- Backpack = Player.Backpack
- Torso = Character.Torso
- Head = Character.Head
- LeftArm = Character["Left Arm"]
- LeftLeg = Character["Left Leg"]
- RightArm = Character["Right Arm"]
- RightLeg = Character["Right Leg"]
- LS = Torso["Left Shoulder"]
- LH = Torso["Left Hip"]
- RS = Torso["Right Shoulder"]
- RH = Torso["Right Hip"]
- Tool = Instance.new("HopperBin")
- Tool.Parent = Backpack
- Tool.Name = "Painis"
- Bin = Tool
- so = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound", par or workspace)
- sou.Volume = vol
- sou.Pitch = pit or 1
- sou.SoundId = id
- wait()
- sou:play()
- wait(6)
- sou:Remove()
- end
- ))
- end
- ob1d = function(mouse)
- size = 0.5
- mode = 1
- color = BrickColor.new(Color3.new(math.random(), math.random(), math.random()))
- mo = Instance.new("Model")
- mo.Name = "EEEEUGH HA HA HAAAAA"
- mo.Parent = workspace
- game.Debris:AddItem(mo, 10)
- p = Instance.new("Seat")
- p.Name = "Torso"
- p.Size = Vector3.new(14, 50, 14) * size
- p.BrickColor = color
- m = Instance.new("SpecialMesh")
- m.Parent = p
- p.Name = "Torso"
- p.Parent = mo
- p = Instance.new("Seat")
- p.Shape = "Ball"
- p.Size = Vector3.new(24, 24, 24) * size
- p.BrickColor = color
- p.Name = "Legball"
- for i = 1, 10 do
- lol = Instance.new("Seat")
- lol.BrickColor = BrickColor:Black()
- lol.Name = "SEE?"
- lol.Parent = mo
- lol.Size = Vector3.new(1, math.random(30, 40), 1) * size
- w = Instance.new("Weld")
- w.Part0 = p
- w.Part1 = lol
- w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
- w.Parent = w.Part0
- end
- p.Parent = mo
- w = Instance.new("Weld")
- w.Part0 = mo.Torso
- w.Part1 = p
- w.C0 = CFrame.new(16 * (size / 2), -48 * (size / 2), 0)
- w.Parent = w.Part0
- p = Instance.new("Seat")
- p.Shape = "Ball"
- p.Size = Vector3.new(24, 24, 24) * size
- p.BrickColor = color
- p.Name = "Legball"
- for i = 1, 10 do
- lol = Instance.new("Seat")
- lol.BrickColor = BrickColor:Black()
- lol.Name = "SEE?"
- lol.Parent = mo
- lol.Size = Vector3.new(1, math.random(30, 40), 1) * size
- w = Instance.new("Weld")
- w.Part0 = p
- w.Part1 = lol
- w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
- w.Parent = w.Part0
- end
- p.Parent = mo
- w = Instance.new("Weld")
- w.Part0 = mo.Torso
- w.Part1 = p
- w.C0 = CFrame.new(-16 * (size / 2), -48 * (size / 2), 0)
- w.Parent = w.Part0
- p = Instance.new("Seat")
- p.Shape = "Ball"
- p.Size = Vector3.new(21, 15, 21) * size
- p.BrickColor = color
- p.Name = "Legball"
- for i = 1, 10 do
- lol = Instance.new("Seat")
- lol.BrickColor = BrickColor:Black()
- lol.Name = "SEE?"
- lol.Parent = mo
- lol.Size = Vector3.new(1, math.random(30, 40), 1) * size
- w = Instance.new("Weld")
- w.Part0 = p
- w.Part1 = lol
- w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
- w.Parent = w.Part0
- end
- p.Parent = mo
- w = Instance.new("Weld")
- w.Part0 = mo.Torso
- w.Part1 = p
- w.C0 = CFrame.new(0, 60 * (size / 2), 0)
- m = Instance.new("SpecialMesh")
- m.Parent = p
- p.Name = "Head"
- w.Parent = w.Part0
- s = Instance.new("Sound")
- s.Parent = mo.Torso
- s.Volume = 100
- s.Pitch = 1
- s.SoundId = "http://www.roblox.com/asset/?id=149779810"
- s.Looped = true
- s:play()
- coroutine.resume(coroutine.create(function(Part)
- while Part.Parent ~= nil do
- wait(math.random())
- so("http://www.roblox.com/asset/?id=148636758", Part, 100, 1)
- end
- end
- ), mo.Torso)
- mo.Torso.CFrame = mo.Torso.CFrame * Torso.CFrame * CFrame.new(0, 0, -50 * size) * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
- mo.Torso.Velocity = mouse.Hit.lookVector * 400
- coroutine.resume(coroutine.create(function(Part)
- while 1 do
- wait(math.random(0, 1) + math.random())
- Part.RotVelocity = Vector3.new(math.random(-40, 40), math.random(-40, 40), math.random(-40, 40))
- end
- end
- ), mo.Torso)
- end
- ob1u = function(mouse)
- end
- buttonhold = false
- key = function(key, mouse)
- end
- key2 = function(key, mouse)
- end
- s = function(mouse)
- mouse.Button1Down:connect(function()
- ob1d(mouse)
- end
- )
- mouse.Button1Up:connect(function()
- ob1u(mouse)
- end
- )
- mouse.KeyDown:connect(key)
- mouse.KeyUp:connect(key2)
- end
- ds = function(mouse)
- end
- Bin.Selected:connect(s)
- Bin.Deselected:connect(ds)
- end
- --[[ libgui xd ]]--
- topkek.libgui.seperation = 12
- function topkek.libgui:addLeftIcon(parent, img, sz)
- topkek.libutil:createObject('ImageLabel', {
- Parent = parent;
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 2, 0, 0);
- Size = UDim2.new(0, sz, 0, sz);
- Image = img;
- })
- end
- function topkek.libgui:hookContainer(o, sepr, stt)
- if not o:IsA("ScrollingFrame") then
- return nil
- end
- local self = {}
- self.main = o
- self.drawX = 0
- self.drawY = stt or topkek.libgui.seperation/2
- self.drawHeight = 0
- self.sepr = sepr or topkek.libgui.seperation
- function self:drawButton(sz, txt, func, ysz, cbgd)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -4
- if sz + self.drawX > 0.998 then
- xszOffset = -11
- end
- elseif sz == 1 then
- xszOffset = -(self.sepr) - 5
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.libutil:createObject("TextButton", {
- Parent = self.main;
- BackgroundColor3 = cbgd or color3(15, 23, 30);
- BorderColor3 = color3(27, 42, 53);
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = color3(199, 199, 199);
- TextStrokeTransparency = 0.5;
- })
- obj.MouseButton1Down:connect(function()
- func()
- end)
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return obj
- end
- function self:GetChildren()
- return self.main:GetChildren()
- end
- function self:getDrawY()
- return self.drawY
- end
- function self:setDrawY(y)
- self.drawY = y
- end
- function self:drawTextBox(sz, txt, ysz, cbgd)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -4
- if sz + self.drawX > 0.998 then
- xszOffset = -11
- end
- elseif sz == 1 then