// rates
rate "128000"
// max rate, lower if having network issues
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0.0"
cl_interp_ratio "1"
cl_interpolate "1"
cl_lagcompensation "1"
//Current Crosshair
cl_crosshairgap "-8"
cl_crosshair_outlinethickness "1"
cl_crosshaircolor "9"
cl_crosshairthickness "0"
cl_crosshairstyle "Classic Static"
cl_crosshairsize "2.5"
cl_crosshairdot "0"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshair_drawoutline "0"
//Settings
cl_showloadout 1
sensitivity "1.55"
r_fullscreen_gamma "2.25"
rate 1000000
safezonex "0.9"
safezoney "1.0"
cl_allow_animated_avatars "0"
cl_hud_radar_scale "1.15"
cl_hud_color "2"
cl_color 4
engine_low_latency_sleep_after_client_tick 1
r_show_build_info false
cl_teamcounter_playercount_instead_of_avatars 1
fps_max 999
viewmodel_fov "68"
viewmodel_offset_x "1"
viewmodel_offset_y "2"
viewmodel_offset_z "-1.5"
viewmodel_recoil "0"
hud_scaling "0.8555"
hud_showtargetid "0"
// sensitivity shit
sensitivity "1.55"
zoom_sensitivity_ratio_mouse "1.25"
m_rawinput "1"
m_pitch "0.022"
m_customaccel "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "0"
// binds
unbind k
bind w "+forward; r_cleardecals"
bind s "+back; r_cleardecals"
bind a "+left; r_cleardecals"
bind d "+right; r_cleardecals"
bind c"+duck;"
bind "mwheelup" "+jump;"
bind "h" "+lookatweapon"
bind f "use weapon_flashbang"
bind MOUSE4 "use weapon_smokegrenade"
bind 4 "use weapon_hegrenade"
bind z "use weapon_molotov;use weapon_incgrenade"
bind alt "+voicerecord"
//Jump Throw
alias "+jumpaction" "+jump;"
alias "-throwaction"-attack; -attack2"
alias "-jumpaction" "-jump"
bind "x" "+jumpaction;+throwaction"
alias "+runthrow" "+forward;+jump;"
alias "-runthrow" "-jump;-foward"
bind v "+runthrow;throwaction;
//Background
ui_mainmenu_bkgnd_movie_1016BB11 cs_office
ui_vanitysetting_team ct
ui_vanitysetting_loadoutslot_ct rifle1
//Sound Settings
snd_deathcamera_volume 0
snd_ducktovolume 0.55
snd_gamevoicevolume 1
snd_gamevolume 1
snd_mapobjective_volume 0
snd_menumusic_volume 0
snd_musicvolume 1
snd_mvp_volume 0
snd_roundaction_volume 0
snd_roundend_volume 0
snd_roundstart_volume 0
snd_steamaudio_reverb_level_db -3
snd_steamaudio_enable_perspective_correction 0
snd_spatialize_lerp 1
snd_tensecondwarning_volume 0.04
snd_toolvolume 1
snd_voipvolume 1
snd_headphone_eq 0
volume 0.01
clear
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