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From sedrg, 2 Months ago, written in Plain Text.
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  1. _G.a = true
  2.  
  3. function AutoActions()
  4.     while _G.a do
  5.         local player = game.Players.LocalPlayer
  6.         local playerName = player.Name
  7.         local args = {
  8.             [1] = game:GetService("Players"):WaitForChild(playerName)
  9.         }
  10.  
  11.         game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("PartyInviteEvent"):FireServer(unpack(args))
  12.  
  13.         local humanoidRootPart = player.Character:WaitForChild("HumanoidRootPart")
  14.  
  15.         local stages = {
  16.             workspace.Obby.Chapter1.Stages.Stage1,
  17.             workspace.Obby.Chapter1.Stages.Stage2,
  18.             workspace.Obby.Chapter1.Stages.Stage3,
  19.             workspace.Obby.Chapter2.Stages.Stage2,
  20.             workspace.Obby.Chapter2.Stages.Stage3
  21.         }
  22.  
  23.         for _, stage in ipairs(stages) do
  24.             local spawnedFrogsFolder = stage.Collectibles
  25.             if spawnedFrogsFolder then
  26.                 for _, part in ipairs(spawnedFrogsFolder:GetDescendants()) do
  27.                     if part:IsA("BasePart") then
  28.                         part.Position = humanoidRootPart.Position
  29.                     end
  30.                 end
  31.             end
  32.         end
  33.     local player = game.Players.LocalPlayer
  34.     local spawnedFrogsFolder = workspace.Obby.Chapter2.Stages.Stage1.Collectables
  35.  
  36.  
  37.     local humanoidRootPart = player.Character:WaitForChild("HumanoidRootPart")
  38.  
  39.     if spawnedFrogsFolder then
  40.         for _, part in ipairs(spawnedFrogsFolder:GetDescendants()) do
  41.             if part:IsA("BasePart") then
  42.                 part.Position = humanoidRootPart.Position
  43.             end
  44.         end
  45.     end
  46.         wait(0.1)
  47.     end
  48. end
  49.  
  50. local GameName = "kung fu panda"
  51. local tab1name = "Chapter 1"
  52.  
  53. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))()
  54. local GameWindow = Library:NewWindow(GameName)
  55. local Tab1 = GameWindow:NewSection(tab1name)
  56.  
  57. Tab1:CreateToggle(
  58.     "Auto coins",
  59.     function(value)
  60.         _G.a = value
  61.         if value then
  62.             AutoActions()
  63.         end
  64.     end
  65. )
  66.  
  67. Tab1:CreateButton(
  68.     "Do Stage 1",
  69.     function()
  70.         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Obby.Chapter1.Stages.Stage1.End.CFrame
  71.     end
  72. )
  73.  
  74. Tab1:CreateButton(
  75.     "Do Stage 2",
  76.     function()
  77.         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Obby.Chapter1.Stages.Stage2.End.CFrame
  78.     end
  79. )
  80.  
  81. Tab1:CreateButton(
  82.     "Do Stage 3",
  83.     function()
  84.         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Obby.Chapter1.Stages.Stage3.End.CFrame
  85.     end
  86. )
  87.  
  88. local Tab2 = GameWindow:NewSection("maroscripts69")
  89.  
  90. --